Omega1759 (Allies +12) vs. StuckTojo (Axis) No VCs; no Tech.

  • '19 '17 '16

    @Omega1759:

    I will intercept bombing raids if numbers are equal or advantageous for me (in case you decide to go after Scotland again)

    Aye Aye!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major, 6x factory_minor; Remaining resources: 50 PUs;
                Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Bryansk
                8 armour, 5 artilleries, 21 infantry and 20 mech_infantrys moved from Ukraine to Rostov
                1 bomber moved from Western Germany to Bryansk
                1 bomber moved from Southern Italy to Egypt
                1 infantry moved from Smolensk to Bryansk

    Combat - Germans
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Rostov
                    Germans attack with 8 armour, 5 artilleries, 21 infantry and 20 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 21 infantry and 20 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Ukraine to Rostov
                1 mech_infantry moved from Baltic States to Smolensk
                2 mech_infantrys moved from Baltic States to Belarus
                3 armour and 3 mech_infantrys moved from Karelia to Belarus
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Karelia to Finland
                3 mech_infantrys moved from Novgorod to Karelia
                1 bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Germany to Ukraine
                2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Western Germany
                1 fighter moved from Western Germany to Germany
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France
                1 bomber moved from Egypt to Greece

    Place Units - Germans
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in France
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,4
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38405.0_Ger8.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Urals
                2 fighters moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Urals to Russia
                2 fighters moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Volgograd to Kazakhstan
                3 artilleries and 9 infantry moved from Tambov to Samara
                1 infantry moved from Russia to Tambov
                2 aaGuns, 3 artilleries and 18 infantry moved from Buryatia to Amur
                2 infantry moved from Tambov to Russia
                1 artillery moved from Russia to Samara
                2 infantry moved from Tambov to Russia
                4 armour, 3 artilleries, 9 infantry and 5 mech_infantrys moved from Tambov to Samara
                2 aaGuns moved from Tambov to Samara

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns, 3 artilleries and 18 infantry
        Kazakhstan : 1 infantry
        Urals : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 36 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        Samara : 2 aaGuns, 4 armour, 7 artilleries, 18 infantry and 5 mech_infantrys
        113 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 48 / 44
        Americans : 54 / 77
        Chinese : 7 / 8
        British : 38 / 41
        UK_Pacific : 10 / 7
        Italians : 17 / 20
        ANZAC : 14 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Germans Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    triplea_38405.0_Rus8.tsvg

  • '17 '16 '13 '12

    Flawless turn with the Soviets this morning!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Burma
                3 armour moved from Kweichow to Szechwan
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei
                2 bombers moved from French Indo China to Shensi
                1 tactical_bomber moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                    retreated to Burma
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 3 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 armour moved from Malaya to French Indo China
                1 artillery moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                2 battleships, 2 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 6 Sea Zone
                2 bombers moved from Shensi to Anhwe
                1 tactical_bomber moved from Szechwan to French Indo China

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                Japanese collect 47 PUs (4 lost to blockades); end with 47 PUs total

    triplea_38405.0_Jap8.tsvg

  • '17 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 6 infantry and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Scotland to France
                2 bombers moved from Russia to Ukraine
                3 fighters moved from United Kingdom to Normandy Bordeaux

    triplea_38405.0_Ame8.tsvg

  • '17 '16 '13 '12

    Intercept in Ukraine? 2 on 2!

  • '19 '17 '16

    Sure.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 6 infantry and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Scotland to France
                2 bombers moved from Russia to Ukraine
                3 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 7 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 2 infantry in Normandy Bordeaux, round 2 :  3/9 hits
                        Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Air Battle in Ukraine
                    Americans attacks with 2 units heading to Ukraine
                    Germans launches 2 interceptors out of Ukraine
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/2 hits
                    Bombing raid in Ukraine rolls: 6,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                2 bombers moved from Ukraine to Russia
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns moved from Central United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 6 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                5 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 bomber moved from France to United Kingdom
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                3 bombers moved from Eastern United States to United Kingdom
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                3 carriers, 2 cruisers, 4 destroyers and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
                1 battleship, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 submarines placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 bomber, 1 fighter and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Queensland : 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        43 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber
        33 Sea Zone : 1 submarine
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        26 Sea Zone : 1 submarine
        10 Sea Zone : 3 submarines
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Gibraltar : 2 aaGuns and 8 infantry
        United Kingdom : 3 artilleries, 4 bombers, 3 fighters and 2 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Russia : 3 bombers
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 armour and 3 mech_infantrys
        101 Sea Zone : 3 submarines and 3 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
        110 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 51 / 47
        Americans : 56 / 77
        Chinese : 4 / 8
        British : 38 / 41
        UK_Pacific : 10 / 7
        Italians : 15 / 20
        ANZAC : 14 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.639
            Median : 4.000
            Variance : 0.743
            Standard Deviation : 0.862
            Total rolls : 36

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Germans Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    triplea_38405.0_Ame8.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 50 / 47
        Americans : 56 / 77
        Chinese : 5 / 7
        British : 38 / 41
        UK_Pacific : 10 / 7
        Italians : 15 / 20
        ANZAC : 14 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.639
            Median : 4.000
            Variance : 0.743
            Standard Deviation : 0.862
            Total rolls : 36

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Germans Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    triplea_38405.0_Chi8.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
                British buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 mech_infantry moved from India to Shan State
                4 fighters moved from India to Shan State

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 3 fighters and 5 infantry
                    Germans defend with 2 infantry; Italians defend with 1 artillery and 4 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 3 fighters and 5 infantry in Holland Belgium, round 2 :  1/9 hits
                        Germans roll dice for 1 artillery and 6 infantry in Holland Belgium, round 2 :  3/7 hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                        British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 3 :  1/6 hits
                        Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 3 :  1/6 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 4 :  1/5 hits
                        Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 4 :  2/5 hits
                        1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                    Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 artillery and 5 infantry
                    Casualties for Italians: 3 infantry
                    3 fighters owned by the British retreated
                Battle in Shan State
                    British attack with 4 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 4 fighters and 1 mech_infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                3 fighters moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from Scotland to United Kingdom
                5 aaGuns moved from Scotland to United Kingdom
                1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Trans-Jordan to Northwest Persia
                3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                2 armour moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                4 fighters moved from Shan State to India
                1 aaGun, 1 artillery and 5 infantry moved from India to Burma
                3 infantry moved from India to Burma
                3 fighters and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 mech_infantry
        Burma : 1 aaGun, 1 artillery and 8 infantry
        India : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship and 1 transport
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        French Equatorial Africa : 1 flag
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag, 3 armour, 1 artillery, 3 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 48 / 47
        Americans : 56 / 77
        Chinese : 6 / 7
        British : 38 / 38
        UK_Pacific : 11 / 11
        Italians : 15 / 20
        ANZAC : 14 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.978
            Median : 4.000
            Variance : 1.614
            Standard Deviation : 1.270
            Total rolls : 45

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    British Combat
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 4.308
            Median : 4.500
            Variance : 1.680
            Standard Deviation : 1.296
            Total rolls : 26

    triplea_38405.0_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 5 and causes: 4 damage to unit: harbour
                    Bombing raid in Gibraltar causes 4 damage total.
                Battle in Normandy Bordeaux
                    Italians attack with 4 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Holland Belgium to France
                3 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Southern Italy
                1 bomber moved from Gibraltar to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy
                Italians undo move 2.
                1 mech_infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2,3,1
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38405.0_Ita8.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                2 carriers, 1 cruiser and 4 fighters moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Borneo
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 1 artillery, 2 infantry and 1 mech_infantry
        Queensland : 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 6 fighters and 2 transports
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 destroyer and 2 submarines
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 44 / 47
        Americans : 54 / 77
        Chinese : 6 / 7
        British : 38 / 38
        UK_Pacific : 15 / 11
        Italians : 17 / 20
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38405.0_ANZ8.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 44 / 47
        Americans : 54 / 77
        Chinese : 6 / 7
        British : 38 / 38
        UK_Pacific : 15 / 11
        Italians : 17 / 20
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38405.0_Fre8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_major, 6x factory_minor; Remaining resources: 53 PUs;
                Germans buy 1 armour, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Smolensk
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Rostov to Volgograd
                9 mech_infantrys moved from Rostov to Caucasus
                1 fighter moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Smolensk
                1 infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 9 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Volgograd to Ukraine
                1 fighter moved from Smolensk to Ukraine
                1 infantry moved from Ukraine to Bryansk
                1 armour moved from Rostov to Ukraine
                1 armour moved from Rostov to Caucasus
                11 mech_infantrys moved from Rostov to Caucasus
                3 aaGuns moved from Rostov to Ukraine
                5 artilleries moved from Rostov to Caucasus
                4 armour moved from Rostov to Caucasus
                2 armour moved from Rostov to Ukraine
                17 infantry moved from Rostov to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 armour and 5 mech_infantrys moved from Belarus to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Holland Belgium to France
                1 bomber moved from Greece to Southern Italy
                1 bomber moved from Tambov to Novgorod
                1 mech_infantry moved from Karelia to Archangel

    Place Units - Germans
                1 armour and 2 infantry placed in Novgorod
                1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in Germany
                9 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 bomber
                EDIT: Adding units owned by Germans to Ukraine: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_38405.0_Ger9.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 13 infantry moved from Amur to Korea
                5 infantry moved from Amur to Korea
                3 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Samara to Volgograd
                7 artilleries and 14 infantry moved from Samara to Tambov
                12 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/7 hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 :  4/6 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 7 artilleries and 26 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 7 artilleries and 26 infantry in Tambov, round 2 :  10/33 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 7 artilleries and 26 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Korea
                    Russians attack with 3 artilleries and 18 infantry
                    Japanese defend with 4 aaGuns, 1 artillery and 9 infantry
                        Russians roll dice for 3 artilleries and 18 infantry in Korea, round 2 :  7/21 hits
                        Japanese roll dice for 4 aaGuns, 1 artillery and 9 infantry in Korea, round 2 :  5/10 hits
                        5 infantry owned by the Russians, 3 infantry owned by the Japanese and 4 aaGuns owned by the Japanese lost in Korea
                        Russians roll dice for 3 artilleries and 13 infantry in Korea, round 3 :  4/16 hits
                        Japanese roll dice for 1 artillery and 6 infantry in Korea, round 3 :  3/7 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 3 artilleries and 10 infantry in Korea, round 4 :  4/13 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Korea, round 4 :  1/3 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 4 aaGuns, 1 artillery and 9 infantry
                    Casualties for Russians: 9 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                4 armour and 5 mech_infantrys moved from Samara to Russia
                2 aaGuns moved from Samara to Russia
                13 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Volgograd to Northwest Persia
                1 infantry moved from Russia to Vologda
                2 fighters moved from Archangel to Russia
                2 fighters moved from Volgograd to Russia
                5 infantry moved from Russia to Tambov

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,5,3,5,5,5,6,1,2,5,6,5,6,4,4,4,1,6,5,5,2,1,4,2,5,2,6
                Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns, 3 artilleries and 9 infantry
        Kazakhstan : 1 infantry
        Bryansk : 1 artillery and 1 infantry
        Nenetsia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 4 fighters, 5 infantry and 5 mech_infantrys
        Tambov : 7 artilleries and 48 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 tactical_bomber
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 24 / 21
        Japanese : 41 / 47
        Americans : 54 / 77
        Chinese : 6 / 7
        British : 38 / 38
        UK_Pacific : 15 / 11
        Italians : 17 / 20
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 34 times
                2 was rolled 40 times
                3 was rolled 19 times
                4 was rolled 35 times
                5 was rolled 50 times
                6 was rolled 29 times
            Average roll : 3.551
            Median : 4.000
            Variance : 2.636
            Standard Deviation : 1.624
            Total rolls : 207

    Null / Other
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 14 times
                6 was rolled 6 times
            Average roll : 3.653
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 49

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 14 times
                6 was rolled 6 times
            Average roll : 3.653
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 49

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                1 was rolled 21 times
                2 was rolled 19 times
                3 was rolled 8 times
                4 was rolled 19 times
                5 was rolled 19 times
                6 was rolled 15 times
            Average roll : 3.406
            Median : 4.000
            Variance : 1.170
            Standard Deviation : 1.082
            Total rolls : 101

    triplea_38405.0_Rus9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
                EDIT: Removing units owned by Chinese from Sikang: 1 infantry
                EDIT: Removing units owned by Japanese from Szechwan: 3 armour
                EDIT: Adding units owned by Japanese to Sikang: 3 armour
                EDIT: Changing ownership of Sikang from Chinese to Japanese
                EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Tsinghai: 2 mech_infantrys
                EDIT: Changing ownership of Tsinghai from Chinese to Japanese
                EDIT: Removing units owned by Chinese from Chahar: 1 infantry
                EDIT: Removing units owned by British from Yunnan: 1 infantry
                EDIT: Adding units owned by Japanese to Yunnan: 2 mech_infantrys
                EDIT: Changing ownership of Yunnan from Chinese to Japanese
                EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys
                EDIT: Removing units owned by British from Shan State: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 mech_infantry
                EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
                EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 armour moved from French Indo China to Szechwan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                2 tactical_bombers moved from French Indo China to 6 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to Kweichow

    Place Units - Japanese
                1 fighter and 1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs total

    triplea_38405.0_Jap9.tsvg

  • '19 '17 '16

    OK, I think that’s right. I forgot what I had bought yesterday until I started doing non-combat, then realized "damn, I meant to buy a carrier, not two destroyers’  I fixed that after the placement.

    Everything should be the way it was.  We’ll never know what the original convoy rolls were because that’s the moment when it crashed.

    Thanks for your patience.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Novgorod
                4 bombers moved from United Kingdom to 110 Sea Zone
                4 bombers and 7 fighters moved from 110 Sea Zone to Western Germany

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                    2 fighters owned by the Americans retreated
                Air Battle in Western Germany
                    Americans attacks with 11 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/4 hits
                    Bombing raid in Western Germany rolls: 4,4,7,4 and causes: 19 damage to unit: factory_major
                    Bombing raid in Western Germany causes 19 damage total.
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/2 hits
                    Bombing raid in Novgorod rolls: 3,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                4 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Novgorod to Russia
                1 bomber moved from Russia to Northwest Persia
                1 fighter moved from Holland Belgium to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                5 fighters moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                2 aaGuns moved from Western United States to Central United States
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
                3 carriers and 2 fighters moved from 43 Sea Zone to 37 Sea Zone
                1 battleship, 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                2 cruisers and 4 destroyers moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands

    Place Units - Americans
                2 bombers and 6 infantry placed in Eastern United States
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        37 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber
        36 Sea Zone : 1 submarine
        26 Sea Zone : 1 submarine
        15 Sea Zone : 1 submarine
        10 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag, 1 submarine
        7 Sea Zone : 1 submarine
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 1 aaGun, 1 fighter and 10 infantry
        United Kingdom : 3 artilleries, 5 bombers, 3 fighters and 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 aaGun and 2 infantry
        Russia : 2 bombers
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 destroyer and 3 transports
        Northwest Persia : 1 armour, 1 bomber and 3 mech_infantrys
        91 Sea Zone : 2 destroyers, 3 submarines and 5 transports
        110 Sea Zone : 4 carriers, 1 cruiser, 9 fighters and 4 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 23 / 21
        Japanese : 46 / 43
        Americans : 57 / 77
        Chinese : 3 / 7
        British : 38 / 38
        UK_Pacific : 14 / 11
        Italians : 17 / 20
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 17 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 4.000
            Variance : 2.353
            Standard Deviation : 1.534
            Total rolls : 52

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.524
            Median : 4.000
            Variance : 1.650
            Standard Deviation : 1.285
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 3.167
            Standard Deviation : 1.780
            Total rolls : 7

    Italians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.524
            Median : 4.000
            Variance : 1.650
            Standard Deviation : 1.285
            Total rolls : 21

    triplea_38405.0_Ame9.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 4x harbour; Remaining resources: 34 PUs;
                British buy 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 2 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese

    Combat - British
                Battle in Malaya
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    British win, taking Malaya from Japanese, taking Normandy Bordeaux from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Yunnan, round 6 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 6 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 mech_infantry moved from India to Burma
                3 fighters moved from India to Northwest Persia
                2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 artilleries moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 infantry placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 artillery
        Shan State : 1 infantry
        Burma : 1 aaGun, 3 infantry and 1 mech_infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour and 2 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 battleship and 1 transport
        Belgian Congo : 1 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 artilleries and 2 infantry
        Gibraltar : 1 aaGun, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        Holland Belgium : 1 aaGun
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 3 mech_infantrys
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag, 3 armour, 1 artillery, 6 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag
        91 Sea Zone : 1 cruiser and 1 destroyer
        110 Sea Zone : 2 carriers, 3 fighters and 4 transports

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 23 / 21
        Japanese : 41 / 43
        Americans : 57 / 77
        Chinese : 4 / 4
        British : 40 / 40
        UK_Pacific : 18 / 19
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 25 times
                5 was rolled 13 times
                6 was rolled 5 times
            Average roll : 3.455
            Median : 4.000
            Variance : 3.013
            Standard Deviation : 1.736
            Total rolls : 77

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.524
            Median : 4.000
            Variance : 1.650
            Standard Deviation : 1.285
            Total rolls : 21

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                3 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 3.167
            Standard Deviation : 1.780
            Total rolls : 7

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Italians Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.524
            Median : 4.000
            Variance : 1.650
            Standard Deviation : 1.285
            Total rolls : 21

    triplea_38405.0_UK_9.tsvg

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