@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Good Game, no point going on. I am rustier than I thought.
Your second game was much better than the first. So you’re shaking off the rust.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 destroyer and 7 submarines moved from 101 Sea Zone to 11 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from New South Wales to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shantung to Jehol
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Burma to Yunnan
9 artilleries, 1 fighter and 11 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
3 artilleries placed in Yunnan
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
2 armour moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
3 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 mech_infantry moved from Northern Italy to Albania
1 armour moved from Northern Italy to Albania
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
Non Combat Move - Italians
Place Units - Italians
1 carrier and 3 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
ANZAC take 26 Sea Zone from Japanese
1 infantry moved from Egypt to Alexandria
1 infantry moved from Italian Somaliland to Ethiopia
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 4 PUs (5 lost to blockades); end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 bomber moved from Romania to Finland
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
9 infantry and 1 mech_infantry moved from Norway to Finland
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
2 artilleries moved from 127 Sea Zone to Finland
6 artilleries and 6 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Bessarabia
2 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
10 armour, 5 artilleries and 29 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to Western Germany
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 10 armour, 5 artilleries and 29 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 10 armour, 5 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 6 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 artilleries, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Germans win, taking Finland from Russians with 2 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun, 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Finland to Norway
2 fighters moved from Finland to Norway
1 tactical_bomber moved from Finland to Norway
1 aaGun moved from France to Western Germany
2 aaGuns moved from Baltic States to Belarus
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
Place Units - Germans
2 bombers and 1 mech_infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 4 mech_infantrys moved from Bryansk to Bessarabia
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Anhwe
3 infantry moved from Olgiy to Yenisey
16 infantry moved from Yenisey to Yakut S.S.R.
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 7 infantry
1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Ukraine
Germans win with 2 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 7 infantry
Casualties for Russians: 2 infantry and 2 mech_infantrys
Battle in Yakut S.S.R.
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Yenisey to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
5 artilleries and 10 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 aaGun, 2 artilleries and 16 infantry moved from Bryansk to Russia
1 submarine moved from 92 Sea Zone to 104 Sea Zone
Place Units - Russians
2 artilleries and 1 fighter placed in Russia
7 infantry placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 26 Sea Zone
1 bomber moved from Philippines to Midway
1 fighter moved from Philippines to Caroline Islands
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Manchuria to Buryatia
2 fighters moved from Manchuria to Buryatia
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from French Indo China to Sumatra
2 tactical_bombers moved from French Indo China to Sumatra
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
scramble in haway?
yes, pls post the save after your 1st throw i would like to pick my own casualties
for the attack with the sub you can do max D
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 26 Sea Zone
1 bomber moved from Philippines to Midway
1 fighter moved from Philippines to Caroline Islands
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Manchuria to Buryatia
2 fighters moved from Manchuria to Buryatia
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from French Indo China to Sumatra
2 tactical_bombers moved from French Indo China to Sumatra
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 8 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser
3 hit with sub, casualties?
tip bb and 2 carriers
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 26 Sea Zone
1 bomber moved from Philippines to Midway
1 fighter moved from Philippines to Caroline Islands
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Manchuria to Buryatia
2 fighters moved from Manchuria to Buryatia
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from French Indo China to Sumatra
2 tactical_bombers moved from French Indo China to Sumatra
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 8 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
another 8 hit
carriers 1 dd anzac cr
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 26 Sea Zone
1 bomber moved from Philippines to Midway
1 fighter moved from Philippines to Caroline Islands
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Manchuria to Buryatia
2 fighters moved from Manchuria to Buryatia
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from French Indo China to Sumatra
2 tactical_bombers moved from French Indo China to Sumatra
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 8 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
5 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 2 battleships owned by the Japanese and 2 carriers owned by the Japanese retreated to 25 Sea Zone
Americans win, taking Aleutian Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 98
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 9 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 3 fighters, 8 submarines and 3 tactical_bombers
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - Japanese
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from Manchuria to Amur
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 destroyer and 5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
2 destroyers and 7 submarines moved from 11 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Midway
Americans attack with 1 bomber
Japanese defend with 1 airfield and 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from 10 Sea Zone to Western United States
1 fighter moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs