@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
16L G40 BM 2.0 VonAlba(axis) vs Giallo(allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 bomber moved from Romania to Finland
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
9 infantry and 1 mech_infantry moved from Norway to Finland
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
2 artilleries moved from 127 Sea Zone to Finland
6 artilleries and 6 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Bessarabia
2 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
10 armour, 5 artilleries and 29 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to Western Germany
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 10 armour, 5 artilleries and 29 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 10 armour, 5 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 6 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 artilleries, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Germans win, taking Finland from Russians with 2 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun, 1 armour, 4 artilleries, 8 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Finland to Norway
2 fighters moved from Finland to Norway
1 tactical_bomber moved from Finland to Norway
1 aaGun moved from France to Western Germany
2 aaGuns moved from Baltic States to Belarus
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to NovgorodPlace Units - Germans
2 bombers and 1 mech_infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 4 mech_infantrys moved from Bryansk to Bessarabia
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Anhwe
3 infantry moved from Olgiy to Yenisey
16 infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 7 infantry
1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Ukraine
Germans win with 2 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 7 infantry
Casualties for Russians: 2 infantry and 2 mech_infantrys
Battle in Yakut S.S.R.
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Yenisey to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
5 artilleries and 10 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 aaGun, 2 artilleries and 16 infantry moved from Bryansk to Russia
1 submarine moved from 92 Sea Zone to 104 Sea ZonePlace Units - Russians
2 artilleries and 1 fighter placed in Russia
7 infantry placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 26 Sea Zone
1 bomber moved from Philippines to Midway
1 fighter moved from Philippines to Caroline Islands
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Manchuria to Buryatia
2 fighters moved from Manchuria to Buryatia
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from French Indo China to Sumatra
2 tactical_bombers moved from French Indo China to Sumatra
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone -
scramble in haway?
-
yes, pls post the save after your 1st throw i would like to pick my own casualties
-
for the attack with the sub you can do max D
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 26 Sea Zone
1 bomber moved from Philippines to Midway
1 fighter moved from Philippines to Caroline Islands
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Manchuria to Buryatia
2 fighters moved from Manchuria to Buryatia
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from French Indo China to Sumatra
2 tactical_bombers moved from French Indo China to Sumatra
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 8 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser -
3 hit with sub, casualties?
-
tip bb and 2 carriers
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 26 Sea Zone
1 bomber moved from Philippines to Midway
1 fighter moved from Philippines to Caroline Islands
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Manchuria to Buryatia
2 fighters moved from Manchuria to Buryatia
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from French Indo China to Sumatra
2 tactical_bombers moved from French Indo China to Sumatra
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 8 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans -
another 8 hit
-
carriers 1 dd anzac cr
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 26 Sea Zone
1 bomber moved from Philippines to Midway
1 fighter moved from Philippines to Caroline Islands
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Manchuria to Buryatia
2 fighters moved from Manchuria to Buryatia
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from French Indo China to Sumatra
2 tactical_bombers moved from French Indo China to Sumatra
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 8 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
5 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 2 battleships owned by the Japanese and 2 carriers owned by the Japanese retreated to 25 Sea Zone
Americans win, taking Aleutian Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 98
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 9 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 3 fighters, 8 submarines and 3 tactical_bombers
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian IslandsNon Combat Move - Japanese
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 destroyer and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
2 destroyers and 7 submarines moved from 11 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Midway
Americans attack with 1 bomber
Japanese defend with 1 airfield and 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from 10 Sea Zone to Western United States
1 fighter moved from 8 Sea Zone to 10 Sea ZonePlace Units - Americans
2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to ManchuriaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Shensi
1 artillery placed in Jehol
1 artillery placed in Anhwe
1 artillery placed in ShensiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 infantry moved from Egypt to Alexandria
1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 carrier and 1 cruiser moved from 76 Sea Zone to 79 Sea ZoneCombat - British
Battle in Borneo
Battle in Alexandria
British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Borneo from Japanese, taking Alexandria from Italians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 aaGun moved from Burma to India
1 aaGun moved from Burma to IndiaPlace Units - British
1 fighter and 1 tactical_bomber placed in Egypt
1 submarine placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
British collect 30 PUs (2 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 submarine -
bah, some weak us dice there. Hope that wont cost me the game
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
3 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Syria
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 carrier, 2 destroyers and 5 submarines moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Alexandria
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 armour, 1 artillery and 3 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Albania to Romania
1 armour moved from Albania to Romania
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Trans-Jordan
Battle in SyriaNon Combat Move - Italians
2 fighters moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to Greece
1 aaGun moved from Romania to BessarabiaPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 16 PUs;Combat Move - ANZAC
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
5 fighters moved from New South Wales to Northern TerritoryNon Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
ANZAC collect 7 PUs (2 lost to blockades); end with 23 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French





