ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
1 cruiser and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Queensland to 26 Sea Zone -
Scram?
-
Yes please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
1 cruiser and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Queensland to 26 Sea ZoneCombat - ANZAC
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
ANZAC attack with 1 cruiser and 6 fighters
Japanese defend with 1 battleship, 1 cruiser, 3 fighters and 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 17
Casualties for Japanese: 1 battleship, 1 cruiser, 3 fighters and 1 transport
Casualties for ANZAC: 1 cruiser and 4 fightersNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 30 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from 26 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from Queensland to 12 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,4,1
ANZAC collect 7 PUs (3 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Line Islands: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Combat - French
Turn Complete - French
-
Hey, I totally spaced nicking your tranposrt with my reserve Anzac ftr I held back. I got so excited that I just failed to drag it to the zone. I edited it, if ok.
-
It’s ok Sir.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Spain to Portugal
1 fighter moved from Western Germany to Portugal
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Battle in Portugal
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Portugal from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Portugal to Spain
6 mech_infantrys moved from Spain to Gibraltar
3 mech_infantrys moved from Southern France to Gibraltar
4 mech_infantrys moved from France to Spain
1 infantry moved from Yugoslavia to Northern Italy
2 bombers moved from West India to Trans-Jordan
4 bombers moved from West India to Romania
2 mech_infantrys moved from Volgograd to Northwest Persia
2 armour moved from India to Eastern Persia
3 bombers moved from Russia to Romania
3 bombers moved from Novgorod to Romania
1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys moved from Timguska to Yenisey
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer placed in 39 Sea Zone
2 mech_infantrys placed in India
3 mech_infantrys placed in Volgograd
6 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,1,2
Germans collect 67 PUs (11 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsTerritory Summary for Germans :
India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys
Timguska : 1 flag
Kazakhstan : 1 flag
39 Sea Zone : 1 destroyer
West India : 1 flag
Trans-Jordan : 4 aaGuns, 6 armour, 7 artilleries, 2 bombers, 4 infantry and 14 mech_infantrys
Gibraltar : 9 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 6 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Romania : 1 airfield and 10 bombers
Germany : 1 factory_major
Northern Italy : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
Portugal : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
Afghanistan : 1 flag
Saudi Arabia : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour
Northwest Persia : 2 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 artillery, 1 fighter, 8 infantry and 4 mech_infantrys
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 78 / 94
Russians : 4 / 0
Japanese : 41 / 56
Americans : 55 / 71
Chinese : 23 / 25
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 29
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 14 infantry moved from Yakut S.S.R. to BuryatiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 carriers and 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
6 bombers moved from Java to Caroline Islands
3 fighters moved from Japan to Caroline Islands
2 fighters moved from 37 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Persia to 39 Sea Zone
3 fighters and 2 tactical_bombers moved from India to Shan State
1 artillery moved from Siam to Shan State
1 armour moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Persia to India
2 tactical_bombers moved from India to 54 Sea Zone
4 fighters moved from West India to India
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Amur to KoreaPlace Units - Japanese
3 carriers and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 4 bombers
EDIT: Adding units owned by Germans to Trans-Jordan: 4 bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 6 bombers, 3 fighters, 1 harbour and 2 infantry
Korea : 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Ceylon : 1 flag
Shan State : 1 flag, 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
India : 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
New Guinea : 1 flag, 1 artillery, 2 fighters and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Wake Island : 1 flag, 1 airfield
Johnston Island : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 9 fighters, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 carrier and 1 fighter
21 Sea Zone : 1 transport
6 Sea Zone : 3 carriers, 1 destroyer and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 3 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 78 / 94
Russians : 2 / 0
Japanese : 43 / 58
Americans : 55 / 71
Chinese : 23 / 25
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 29
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
I’ve changed the position of four bombers.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 bombers moved from Burma to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 battleship, 1 carrier, 3 submarines and 2 tactical_bombers
3 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -37
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 4 bombers
1 tactical_bomber owned by the Japanese could not land and were killedNon Combat Move - Americans
4 fighters moved from Algeria to Egypt
2 fighters moved from 91 Sea Zone to Algeria
2 carriers, 1 destroyer and 3 transports moved from 91 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 fighters moved from 12 Sea Zone to 29 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
2 fighters placed in Western United States
5 infantry placed in Western United States
Americans undo move 3.
Americans undo move 2.
2 fighters placed in Eastern United States
1 artillery and 6 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 64 Sea Zone: 6 transports
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 29 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans undo move 3.
3 artilleries and 3 infantry placed in Western United States
1 infantry placed in Western United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to BurmaNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
3 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 carriers and 1 cruiser moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Algeria to Egypt
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea ZoneNon Combat Move - British
2 fighters moved from Union of South Africa to EgyptPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
7 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
7 mech_infantrys moved from Southern France to Yugoslavia
2 infantry moved from Gibraltar to Spain
4 mech_infantrys moved from Gibraltar to Southern France
3 fighters moved from Southern Italy to SpainPlace Units - Italians
2 destroyers placed in 93 Sea Zone
1 bomber placed in SpainTurn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,6,1,5,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 14 PUs (14 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 4 armour, 2 infantry and 3 mech_infantrys
Gibraltar : 1 flag, 1 airfield and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 7 infantry and 4 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 flag
Turkey : 1 flag
93 Sea Zone : 2 destroyers
Greece : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 7 mech_infantrys
Spain : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters and 7 infantryProduction/PUs Summary :
Germans : 78 / 94
Russians : 2 / 0
Japanese : 43 / 58
Americans : 55 / 70
Chinese : 23 / 24
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 29
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 29 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship, 1 carrier and 3 submarines
3 submarines owned by the Japanese Submerged
Japanese win with 1 battleship remaining. Battle score for attacker is -4
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 carrier and 2 fighters moved from 12 Sea Zone to 29 Sea Zone
1 fighter moved from Line Islands to 29 Sea ZonePlace Units - ANZAC
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,4,5,4,1,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from RussiansCombat - Germans
Non Combat Move - Germans
4 mech_infantrys moved from Spain to Northern Italy
1 infantry moved from Northern Italy to Southern France
4 infantry moved from Western Germany to France
1 infantry moved from Portugal to Spain
9 mech_infantrys moved from Gibraltar to Southern France
6 bombers and 1 fighter moved from Western Germany to Trans-Jordan
6 bombers moved from Romania to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 armour moved from Eastern Persia to India
1 mech_infantry moved from Turkmenistan to Caucasus
3 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Spain to Trans-JordanPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in India
5 bombers placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,3,1,5,1
Germans collect 74 PUs (5 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsTerritory Summary for Germans :
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 mech_infantrys
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys
Timguska : 1 flag
Kazakhstan : 1 flag
39 Sea Zone : 1 destroyer
West India : 1 flag
Trans-Jordan : 4 aaGuns, 6 armour, 7 artilleries, 18 bombers, 2 fighters, 4 infantry and 16 mech_infantrys
Southern France : 1 infantry and 9 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 5 bombers, 1 factory_major, 1 fighter and 1 harbour
Romania : 1 airfield
Germany : 1 factory_major
Northern Italy : 4 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
Portugal : 1 flag
112 Sea Zone : 1 destroyer and 1 submarine
Afghanistan : 1 flag
Saudi Arabia : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 3 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 artillery and 9 infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 79 / 101
Russians : 1 / 0
Japanese : 43 / 58
Americans : 55 / 70
Chinese : 23 / 24
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 29
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
3 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns and 10 infantry moved from Buryatia to AmurTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 carriers and 1 destroyer; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 54 Sea ZoneNon Combat Move - Japanese
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 54 Sea Zone to 45 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from India to 45 Sea Zone
3 fighters and 2 tactical_bombers moved from Shan State to Philippines
1 fighter and 2 tactical_bombers moved from India to Shan State
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Caroline Islands to Hawaiian Islands
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
3 carriers and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from India to Shan State
2 fighters moved from New Guinea to 33 Sea ZonePlace Units - Japanese
3 carriers and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 6 bombers, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Ceylon : 1 flag
Shan State : 1 flag, 1 armour, 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
India : 1 artillery, 2 fighters and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
New Guinea : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Johnston Island : 1 flag
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 12 fighters, 1 harbour and 2 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
33 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport
37 Sea Zone : 1 flag
26 Sea Zone : 1 transport
6 Sea Zone : 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport
54 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 79 / 101
Russians : 3 / 0
Japanese : 41 / 58
Americans : 55 / 70
Chinese : 23 / 24
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 29
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Suggested Topics




