At the end I did a NCM and placement edit. I decided to move an infantry from Karelia to Caucasus and then place 6 infantry in Karelia and 3 in Russia.
XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)
-
In India No scramble is fine.
OOL BB, CV, CV, CV, CV, Dd, CV (2nd).
From this point keep one Dd while you have any sub.
If it’s possible keep the BB, Cruiser and 3 fighters till the end. From that point the last hits Cruiser, BB and the three fighters.
At this point of the game I would do the same.
Cheers
OOL: BB, CV, CV, CV, CV, CV, Dd.
Missed one CV
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 64 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
4 bombers moved from Egypt to 39 Sea Zone
2 infantry moved from Rio de Oro to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Rio de Oro to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from 91 Sea Zone to PortugalCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 9 fighters, 9 submarines and 2 tactical_bombers
Japanese defend with 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 2 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese
Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Americans and 2 cruisers owned by the Americans retreated to 12 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 11 fighters and 1 transport remaining. Battle score for attacker is -56
Casualties for Japanese: 7 carriers, 2 destroyers and 2 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 7 fighters, 9 submarines and 2 tactical_bombers
Battle in Portugal
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Portugal from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 39 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 destroyer and 1 transport
Americans win with 4 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Midway
Battle in Gibraltar
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Midway from Japanese, taking Gibraltar from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
11 fighters owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
2 fighters moved from 26 Sea Zone to 12 Sea Zone
2 carriers moved from 64 Sea Zone to 12 Sea Zone
3 transports moved from 64 Sea Zone to 10 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Portugal to 91 Sea Zone
4 fighters moved from Gibraltar to Algeria
4 bombers moved from 39 Sea Zone to BurmaPlace Units - Americans
2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Yunnan
2 infantry placed in Kiangsi
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Egypt to Spain
1 submarine moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Spain causes 3 damage total.Non Combat Move - British
1 bomber moved from Spain to Algeria
2 fighters moved from Union of South Africa to EgyptPlace Units - British
3 infantry placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
-
Because American troops withdrew, we had 15 hits on second round, I would like to change my killed units:
Five fighters instead of two carriers, two TB and one Dd
May I?
-
Because American troops withdrew, we had 15 hits on second round, I would like to change my killed units:
Five fighters instead of two carriers, two TB and one Dd
May I?
Seven fighters instead of four carriers, two TB and one Dd
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 22 PUs;
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Spain to Gibraltar
1 mech_infantry moved from Spain to Gibraltar
3 mech_infantrys moved from Southern France to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 bomber, 3 infantry and 4 mech_infantrys
British defend with 1 airfield and 1 harbour; Americans defend with 2 infantry
Italians win, taking Gibraltar from British with 1 bomber, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Spain
1 aaGun and 7 infantry moved from Southern Italy to Northern Italy
4 mech_infantrys moved from Western Germany to Southern France
3 fighters moved from Trans-Jordan to Southern ItalyPlace Units - Italians
3 infantry placed in Spain
3 mech_infantrys placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Italians collect 14 PUs (14 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 4 armour, 2 infantry and 3 mech_infantrys
Gibraltar : 1 flag, 1 airfield, 1 harbour, 2 infantry and 4 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 7 mech_infantrys
Northern Italy : 1 aaGun, 1 factory_major and 7 infantry
Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 flag
Turkey : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor and 5 infantryProduction/PUs Summary :
Germans : 77 / 103
Russians : 4 / 0
Japanese : 41 / 56
Americans : 56 / 71
Chinese : 23 / 25
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 29
ANZAC : 10 / 5
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to 26 Sea Zone
1 fighter moved from Queensland to 30 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
1 cruiser and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Queensland to 26 Sea Zone -
Scram?
-
Yes please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
1 cruiser and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Queensland to 26 Sea ZoneCombat - ANZAC
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
ANZAC attack with 1 cruiser and 6 fighters
Japanese defend with 1 battleship, 1 cruiser, 3 fighters and 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 17
Casualties for Japanese: 1 battleship, 1 cruiser, 3 fighters and 1 transport
Casualties for ANZAC: 1 cruiser and 4 fightersNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 30 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from 26 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from Queensland to 12 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,4,1
ANZAC collect 7 PUs (3 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Line Islands: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Combat - French
Turn Complete - French
-
Hey, I totally spaced nicking your tranposrt with my reserve Anzac ftr I held back. I got so excited that I just failed to drag it to the zone. I edited it, if ok.
-
It’s ok Sir.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Spain to Portugal
1 fighter moved from Western Germany to Portugal
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Battle in Portugal
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Portugal from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Portugal to Spain
6 mech_infantrys moved from Spain to Gibraltar
3 mech_infantrys moved from Southern France to Gibraltar
4 mech_infantrys moved from France to Spain
1 infantry moved from Yugoslavia to Northern Italy
2 bombers moved from West India to Trans-Jordan
4 bombers moved from West India to Romania
2 mech_infantrys moved from Volgograd to Northwest Persia
2 armour moved from India to Eastern Persia
3 bombers moved from Russia to Romania
3 bombers moved from Novgorod to Romania
1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys moved from Timguska to Yenisey
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer placed in 39 Sea Zone
2 mech_infantrys placed in India
3 mech_infantrys placed in Volgograd
6 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,1,2
Germans collect 67 PUs (11 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsTerritory Summary for Germans :
India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys
Timguska : 1 flag
Kazakhstan : 1 flag
39 Sea Zone : 1 destroyer
West India : 1 flag
Trans-Jordan : 4 aaGuns, 6 armour, 7 artilleries, 2 bombers, 4 infantry and 14 mech_infantrys
Gibraltar : 9 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 6 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Romania : 1 airfield and 10 bombers
Germany : 1 factory_major
Northern Italy : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
Portugal : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
Afghanistan : 1 flag
Saudi Arabia : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour
Northwest Persia : 2 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 artillery, 1 fighter, 8 infantry and 4 mech_infantrys
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 78 / 94
Russians : 4 / 0
Japanese : 41 / 56
Americans : 55 / 71
Chinese : 23 / 25
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 29
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 14 infantry moved from Yakut S.S.R. to BuryatiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 carriers and 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
6 bombers moved from Java to Caroline Islands
3 fighters moved from Japan to Caroline Islands
2 fighters moved from 37 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Persia to 39 Sea Zone
3 fighters and 2 tactical_bombers moved from India to Shan State
1 artillery moved from Siam to Shan State
1 armour moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Persia to India
2 tactical_bombers moved from India to 54 Sea Zone
4 fighters moved from West India to India
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Amur to KoreaPlace Units - Japanese
3 carriers and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 4 bombers
EDIT: Adding units owned by Germans to Trans-Jordan: 4 bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 6 bombers, 3 fighters, 1 harbour and 2 infantry
Korea : 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Ceylon : 1 flag
Shan State : 1 flag, 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
India : 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
New Guinea : 1 flag, 1 artillery, 2 fighters and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Wake Island : 1 flag, 1 airfield
Johnston Island : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 9 fighters, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 carrier and 1 fighter
21 Sea Zone : 1 transport
6 Sea Zone : 3 carriers, 1 destroyer and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 3 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 78 / 94
Russians : 2 / 0
Japanese : 43 / 58
Americans : 55 / 71
Chinese : 23 / 25
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 29
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
I’ve changed the position of four bombers.





