none
16L G40 axis-dominion vs Omega (allies +24)
-
feel free to swap casualty in holland
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Persia
3 fighters moved from Yunnan to India
2 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 5 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 submarine
Persia : 2 infantryProduction/PUs Summary :
Germans : 42 / 71
Russians : 18 / 16
Japanese : 53 / 66
Americans : 54 / 79
Chinese : 11 / 17
British : 38 / 38
UK_Pacific : 8 / 7
Italians : 23 / 23
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
2 infantry moved from Tunisia to Libya
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 77 Sea Zone to 78 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Scotland : 2 infantry
Kenya : 1 infantry
Libya : 2 infantry
Northwest Persia : 1 infantry
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 71
Russians : 18 / 16
Japanese : 53 / 66
Americans : 54 / 79
Chinese : 11 / 17
British : 38 / 38
UK_Pacific : 8 / 7
Italians : 23 / 23
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Volgograd
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
3 tactical_bombers moved from Germany to Holland Belgium
3 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 infantry moved from Ukraine to Rostov
5 artilleries moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Novgorod to Belarus
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
2 infantry moved from Northern Italy to France
1 fighter moved from Germany to Novgorod
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Germany to Western Germany
2 armour and 5 mech_infantrys moved from Bryansk to Caucasus
2 armour, 1 infantry and 7 mech_infantrys moved from Bryansk to Rostov
23 infantry moved from Bryansk to Rostov
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Southern Italy to Western Germany
3 tactical_bombers moved from Holland Belgium to Germany
4 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Vyborg to Novgorod
2 mech_infantrys moved from Vyborg to Novgorod
2 armour and 3 mech_infantrys moved from Vyborg to Finland
1 fighter moved from Novgorod to 115 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 2 infantry and 7 mech_infantrys placed in Germany
1 fighter placed in Yugoslavia
Germans undo move 4.
Germans undo move 3.
1 artillery, 1 fighter, 2 infantry and 6 mech_infantrys placed in Germany
1 mech_infantry placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,3,2
Germans collect 42 PUs (5 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Kazakhstan to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
3 infantry moved from Timguska to Yenisey
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
2 armour moved from Novosibirsk to YeniseyCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Yenisey
Russians attack with 2 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 3 infantry in Yenisey, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Removing units owned by Russians from Kenya: 2 mech_infantrys
EDIT: Adding units owned by Russians to Italian Somaliland: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Novosibirsk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Volgograd to PersiaPlace Units - Russians
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 infantry
Yenisey : 2 armour and 3 infantry
Olgiy : 1 flag
Italian Somaliland : 1 flag, 2 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 52 infantry and 3 mech_infantrys
Tambov : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Samara : 1 infantry
Northwest Persia : 1 flag
Persia : 3 fighters and 1 tactical_bomber
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 63
Russians : 19 / 22
Japanese : 51 / 66
Americans : 52 / 79
Chinese : 11 / 17
British : 38 / 38
UK_Pacific : 8 / 7
Italians : 23 / 23
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.800
Median : 2.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.250
Median : 2.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Malaya to Shan State
2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 armour, 5 artilleries and 11 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from Chahar to Hopei
6 fighters and 3 tactical_bombers moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
2 bombers moved from Manchuria to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 6 fighters and 3 tactical_bombers
Chinese defend with 3 artilleries and 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery
Casualties for Chinese: 3 artilleries and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries and 11 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 armour moved from Kwangtung to Yunnan
6 fighters and 3 tactical_bombers moved from Hopei to Anhwe
1 aaGun moved from Chahar to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Tsagaan Olom to Central Mongolia
2 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 8 transports moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
2 bombers moved from Kwangsi to Kwangtung
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Manchuria
1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Malaya to Shan State
2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 armour, 5 artilleries and 11 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from Chahar to Hopei
6 fighters and 3 tactical_bombers moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
2 bombers moved from Manchuria to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 6 fighters and 3 tactical_bombers
Chinese defend with 3 artilleries and 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery
Casualties for Chinese: 3 artilleries and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries and 11 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 armour moved from Kwangtung to Yunnan
6 fighters and 3 tactical_bombers moved from Hopei to Anhwe
1 aaGun moved from Chahar to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Tsagaan Olom to Central Mongolia
2 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 8 transports moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
2 bombers moved from Kwangsi to Kwangtung
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Manchuria
1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 3 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from JapaneseCombat - Americans
Americans creates battle in territory 42 Sea ZoneNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
4 bombers moved from Scotland to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
3 fighters placed in Eastern United States
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 mech_infantry
Queensland : 1 artillery, 5 fighters, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Buryatia : 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
10 Sea Zone : 1 carrier and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Gibraltar : 1 armour, 1 artillery, 5 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 2 submarines
92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 transports
101 Sea Zone : 2 submarines and 1 transport
91 Sea Zone : 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 63
Russians : 20 / 22
Japanese : 53 / 62
Americans : 53 / 74
Chinese : 8 / 17
British : 38 / 38
UK_Pacific : 7 / 7
Italians : 23 / 23
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
2 artilleries moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kweichow
2 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Shensi : 4 artilleries, 1 fighter and 2 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 artillery
Szechwan : 2 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 45 / 63
Russians : 20 / 22
Japanese : 51 / 62
Americans : 53 / 74
Chinese : 10 / 12
British : 38 / 38
UK_Pacific : 7 / 7
Italians : 23 / 23
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 fighters and 2 tactical_bombers moved from India to Shan State
2 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Kenya to British Somaliland
British take British Somaliland from ItaliansCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Tobruk
British attack with 1 armour and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 armour and 2 infantry in Tobruk, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Tobruk, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
1 infantry owned by the British and 1 armour owned by the British retreated to Libya
Italians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Syria
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Egypt to Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Algeria to Tunisia
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
3 fighters moved from Eastern Persia to Persia
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 aaGun moved from Burma to India
2 fighters and 2 tactical_bombers moved from Shan State to India
1 infantry moved from India to Burma
2 fighters moved from India to Persia
1 artillery and 5 infantry moved from Egypt to Trans-JordanPlace Units - British
1 airfield, 1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Kweichow: 1 aaGun
EDIT: Adding units owned by British to Shensi: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shensi : 1 aaGun
Shan State : 1 infantry and 1 mech_infantry
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
54 Sea Zone : 1 battleship
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 6 infantry
British Somaliland : 1 mech_infantry
Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 3 aaGuns, 1 airfield and 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Syria : 1 artillery
Tunisia : 1 infantry
Holland Belgium : 1 flag
Libya : 1 flag, 1 armour and 1 infantry
Italian Somaliland : 1 mech_infantry
80 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
Eastern Persia : 1 flag
79 Sea Zone : 1 cruiser
Brazil : 1 flag
Persia : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 6 fighters, 2 infantry and 5 mech_infantrysProduction/PUs Summary :
Germans : 45 / 63
Russians : 20 / 22
Japanese : 50 / 62
Americans : 53 / 74
Chinese : 10 / 12
British : 38 / 43
UK_Pacific : 8 / 8
Italians : 23 / 23
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.579
Median : 4.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Italians
EDIT: Changing ownership of Novosibirsk from Russians to Italians
EDIT: Removing units owned by Italians from Caucasus: 2 armour and 3 mech_infantrys
EDIT: Adding units owned by Italians to Novosibirsk: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
1 armour moved from Western Germany to Southern Italy
2 mech_infantrys moved from France to Southern Italy
1 aaGun, 2 artilleries and 2 infantry moved from France to Northern Italy
1 aaGun, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Novgorod to 97 Sea ZonePlace Units - Italians
1 carrier and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
3 fighters moved from India to PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fightersTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 2 infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
54 Sea Zone : 2 fighters
62 Sea Zone : 1 transport
Persia : 3 fighters and 2 infantryProduction/PUs Summary :
Germans : 45 / 63
Russians : 18 / 22
Japanese : 50 / 62
Americans : 53 / 74
Chinese : 10 / 12
British : 38 / 43
UK_Pacific : 8 / 8
Italians : 25 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
EDIT: Resetting and Giving Bonus Movement to UnitsNon Combat Move - French
EDIT: Cleaning up during movement phase
EDIT: 1 infantry moved from Kenya to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Scotland : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 2 infantry
Northwest Persia : 1 infantry
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 63
Russians : 18 / 22
Japanese : 50 / 62
Americans : 53 / 74
Chinese : 10 / 12
British : 38 / 43
UK_Pacific : 8 / 8
Italians : 25 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Caucasus to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Caucasus to Tsinghai
Germans take Tsinghai from Chinese
3 artilleries and 3 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 bomber moved from Caucasus to Tambov
2 artilleries and 2 infantry moved from Rostov to Volgograd
5 infantry moved from Rostov to Volgograd
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
6 infantry moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 5 artilleries and 16 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to 97 Sea Zone
1 fighter moved from 115 Sea Zone to Yugoslavia
2 fighters moved from Germany to 97 Sea Zone
1 tactical_bomber moved from Germany to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to Yugoslavia
2 tactical_bombers moved from Germany to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
13 mech_infantrys moved from Western Germany to Southern Italy
1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
1 armour and 1 mech_infantry moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
4 armour and 9 mech_infantrys moved from Caucasus to Novosibirsk
1 aaGun moved from Rostov to Volgograd
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 armour and 3 mech_infantrys moved from Finland to Novgorod
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Germany to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from France to Western Germany
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Northern Italy
1 bomber moved from Tambov to Rostov
2 artilleries and 3 infantry moved from Finland to Norway
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
2 carriers and 1 destroyer placed in 97 Sea Zone
3 infantry placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,3,1
Germans collect 52 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Persia to Tambov
2 mech_infantrys moved from Italian Somaliland to Ethiopia
2 fighters moved from Persia to Ethiopia
1 artillery and 2 infantry moved from Russia to Vologda
1 armour and 3 mech_infantrys moved from Russia to Smolensk
10 infantry moved from Russia to Smolensk
8 artilleries moved from Russia to Smolensk
15 infantry moved from Russia to SmolenskCombat - Russians
Battle in Ethiopia
Russians attack with 2 fighters and 2 mech_infantrys
Italians defend with 1 artillery
Russians roll dice for 2 fighters and 2 mech_infantrys in Ethiopia, round 2 : 0/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Ethiopia
Russians roll dice for 2 fighters and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits
1 fighter owned by the Russians lost in Ethiopia
Russians roll dice for 1 fighter and 1 mech_infantry in Ethiopia, round 4 : 2/2 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits
1 artillery owned by the Italians and 1 fighter owned by the Russians lost in Ethiopia
Russians win, taking Ethiopia from Italians with 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Russians: 2 fighters and 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 8 artilleries, 25 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 8 artilleries, 25 infantry and 3 mech_infantrys in Smolensk, round 2 : 10/37 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 8 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 infantry
Yenisey : 1 infantry
Yakut S.S.R. : 2 armour and 1 infantry
Timguska : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 30 infantry and 1 tactical_bomber
Vologda : 1 artillery and 1 infantry
Smolensk : 1 aaGun, 1 armour, 8 artilleries, 25 infantry and 3 mech_infantrys
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 74
Russians : 18 / 24
Japanese : 49 / 62
Americans : 53 / 74
Chinese : 8 / 12
British : 35 / 43
UK_Pacific : 8 / 8
Italians : 23 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.459
Median : 4.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 61Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.630
Median : 4.000
Variance : 0.868
Standard Deviation : 0.932
Total rolls : 54Italians Combat
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3 -
Diced in Ethiopia. I should have sent the Tac Bomber instead!
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Diced in Ethiopia. I should have sent the Tac Bomber instead!
yup
that helps offset that extra income for some time now :lol:
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Diced in Ethiopia. I should have sent the Tac Bomber instead!
yup
that helps offset that extra income for some time now :lol:
Yes, you know each game I learn something new, e.g., counting an outcome such as:
0.50.55/65/61/30.50.55/61/30.55/6*1/3 as likely enough. :-D
The fighters were would be out of position for a bit.
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The shooting was quite good everywhere else as well (all 2 hits except a single one). You’ve seen some dicing in Holland too. Again, my fault I should have brought the Tactical bomber protect these mechs!
At least I got Ethiopia, I was getting very worried!





