16L G40 AetV (Axis) vs Kamikaze_pilot (Allies +22)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 fighters, 3 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Korea to Manchuria
                1 mech_infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Kiangsu to Jehol
                1 bomber moved from Japan to Manchuria
                1 fighter moved from Japan to Jehol
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour and 1 mech_infantry moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Urals from Russians
                1 artillery moved from Novosibirsk to Timguska
                1 fighter moved from Novosibirsk to Timguska
                2 mech_infantrys moved from Kweichow to Kansu
                1 bomber moved from French Indo China to Kansu
                1 fighter moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Timguska
                    Japanese attack with 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Timguska, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Timguska
                    retreated to Timguska
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in Manchuria
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Manchuria, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Jehol, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from Jehol to Kiangsu
                1 bomber moved from Manchuria to Japan
                1 fighter moved from Timguska to Samara
                3 armour, 3 artilleries and 4 mech_infantrys moved from Novosibirsk to Samara
                1 bomber moved from Kansu to Samara
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                5 submarines placed in 6 Sea Zone
                1 fighter placed in Japan
                2 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    triplea_37972_Jap9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                11 fighters and 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone

    triplea_37972_Ame9.tsvg


  • Scramble sz 95?


  • No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                11 fighters and 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
                    Italians defend with 2 destroyers and 3 submarines
                    Americans win with 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Italians: 2 destroyers and 3 submarines
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 12 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 12 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                12 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western Australia to West India
                1 bomber moved from New South Wales to Hawaiian Islands
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 submarines moved from 88 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 71 Sea Zone to 83 Sea Zone

    Place Units - Americans
                1 carrier and 4 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 armour
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        6 Sea Zone : 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 infantry, 1 mech_infantry, 8 submarines, 3 tactical_bombers and 2 transports
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        West India : 1 bomber
        Trans-Jordan : 1 artillery and 1 infantry
        Tunisia : 1 flag
        95 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
        97 Sea Zone : 1 submarine
        92 Sea Zone : 2 submarines
        101 Sea Zone : 1 carrier, 2 fighters and 4 transports
        83 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        88 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 9 / 12
        Japanese : 58 / 58
        Americans : 56 / 77
        Chinese : 3 / 3
        British : 34 / 34
        UK_Pacific : 10 / 10
        Italians : 15 / 16
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_37972_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Syria to Caucasus
                1 tactical_bomber moved from Syria to Caucasus
                2 fighters moved from Syria to Caucasus
                1 fighter moved from Syria to Caucasus
                1 submarine moved from 81 Sea Zone to 96 Sea Zone
                1 artillery and 2 infantry moved from Burma to Yunnan
                24 infantry and 3 mech_infantrys moved from Burma to Yunnan
                1 artillery and 3 infantry moved from Shan State to Yunnan

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Caucasus
                    British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Yunnan
                    British attack with 2 artilleries, 29 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 2 artilleries, 29 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to Yunnan
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                2 armour and 2 mech_infantrys moved from Syria to Northwest Persia
                4 armour moved from Trans-Jordan to Northwest Persia
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 102 Sea Zone
                1 infantry moved from Algeria to Tunisia
                2 artilleries and 1 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in Persia
                3 artilleries placed in Iraq
                1 tactical_bomber placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 aaGuns, 2 artilleries, 29 infantry and 3 mech_infantrys
        Burma : 2 artilleries and 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour
        6 Sea Zone : 1 battleship
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 2 artilleries and 3 infantry
        Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 3 fighters and 1 tactical_bomber
        Caucasus : 2 infantry
        96 Sea Zone : 1 submarine
        95 Sea Zone : 1 battleship and 1 cruiser
        106 Sea Zone : 1 flag
        102 Sea Zone : 1 transport
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 3 artilleries and 1 factory_minor
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 6 armour, 2 artilleries, 4 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 1 factory_minor and 3 infantry

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 11 / 12
        Japanese : 57 / 58
        Americans : 56 / 77
        Chinese : 4 / 3
        British : 34 / 36
        UK_Pacific : 10 / 8
        Italians : 15 / 16
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Western Ukraine to Bryansk

    Place Units - Italians
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,1,3
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total

    triplea_37972_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 cruiser, 9 destroyers, 2 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        6 Sea Zone : 1 cruiser, 9 destroyers, 2 infantry, 4 submarines and 1 transport
        62 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Russia : 3 fighters

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 11 / 12
        Japanese : 57 / 58
        Americans : 56 / 77
        Chinese : 4 / 3
        British : 34 / 36
        UK_Pacific : 10 / 8
        Italians : 15 / 7
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 11 / 12
        Japanese : 57 / 58
        Americans : 56 / 77
        Chinese : 4 / 3
        British : 34 / 36
        UK_Pacific : 10 / 8
        Italians : 15 / 7
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Caucasus
                7 bombers and 5 fighters moved from Bryansk to Caucasus
                3 tactical_bombers moved from Bryansk to Caucasus
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Eire
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Eire
                Battle in Scotland
                Battle in Caucasus
                    Germans attack with 7 bombers, 5 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 infantry
                        Germans roll dice for 7 bombers, 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 :  10/17 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Eire from Neutral_Allies, taking Scotland from British, taking Caucasus from Russians with 7 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                7 bombers, 5 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                2 fighters and 6 mech_infantrys moved from Eastern Poland to Bryansk
                4 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Samara to Tambov

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,5,6
                Germans collect 63 PUs (2 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_37972_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Caucasus
                7 bombers and 5 fighters moved from Bryansk to Caucasus
                3 tactical_bombers moved from Bryansk to Caucasus
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Eire
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Eire
                Battle in Scotland
                Battle in Caucasus
                    Germans attack with 7 bombers, 5 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 infantry
                        Germans roll dice for 7 bombers, 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 :  10/17 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Eire from Neutral_Allies, taking Scotland from British, taking Caucasus from Russians with 7 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                7 bombers, 5 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                2 fighters and 6 mech_infantrys moved from Eastern Poland to Bryansk
                4 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Samara to Tambov

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,5,6
                Germans collect 63 PUs (2 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    triplea_37972_Ger10.tsvg


  • Please use 2nd file. Forgot a NCM (2xInf +1x Art to W. Ger.)


  • Ok, np!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                3 armour, 21 artilleries, 2 fighters, 86 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 armour, 21 artilleries, 2 fighters, 86 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 armour, 3 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys
                    Russians win, taking Samara from Germans with 3 armour, 21 artilleries, 2 fighters, 80 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Japanese: 3 armour, 3 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Samara to Persia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Chahar : 1 infantry
        Evenkiyskiy : 1 infantry
        Yenisey : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 airfield, 1 factory_major and 4 infantry
        Samara : 6 aaGuns, 3 armour, 21 artilleries, 80 infantry and 2 mech_infantrys
        Persia : 2 fighters and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 12 / 12
        Japanese : 54 / 58
        Americans : 56 / 77
        Chinese : 5 / 3
        British : 32 / 36
        UK_Pacific : 10 / 8
        Italians : 15 / 7
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_Rus10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 9 submarines and 4 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 9 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from Kiangsu to 6 Sea Zone
                1 bomber moved from Japan to 6 Sea Zone
                4 fighters moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Amur to Manchuria
                1 mech_infantry moved from Jehol to Manchuria
                2 mech_infantrys moved from Kiangsu to Chahar
                1 armour and 1 mech_infantry moved from Urals to Russia
                1 fighter and 2 tactical_bombers moved from Bryansk to Russia
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kweichow to Chahar
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific

    triplea_37972_Jap10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 9 submarines and 4 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 9 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from Kiangsu to 6 Sea Zone
                1 bomber moved from Japan to 6 Sea Zone
                4 fighters moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Amur to Manchuria
                1 mech_infantry moved from Jehol to Manchuria
                2 mech_infantrys moved from Kiangsu to Chahar
                1 armour and 1 mech_infantry moved from Urals to Russia
                1 fighter and 2 tactical_bombers moved from Bryansk to Russia
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kweichow to Chahar
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Chahar
                    Japanese attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Russia
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    British defend with 3 fighters and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 3 fighters; Russians defend with 1 airfield, 1 factory_major and 4 infantry
                    Russians win with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -36
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 3 destroyers, 15 fighters, 14 submarines and 5 tactical_bombers
                    British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 infantry, 1 mech_infantry, 8 submarines, 3 tactical_bombers and 2 transports; ANZAC defend with 1 cruiser, 9 destroyers, 2 infantry, 4 submarines and 1 transport

    triplea_37972_Jap10.tsvg


  • 1st Round:

    Four of my Subs hit, what do you want me to take as casualties?


  • OoL > take hits on battleships > subs > destroyers* > cruisers > battleships > 1 aircraft carrier first then 2 planes > 1 aircraft carrier first then 2 planes etc.

    • If you still have subs left after 1 round of combat, leave 1 destroyer and take a cruiser instead. So I can still hit your subs  :-) Do this as long as you have subs please.

    If you have to choose between ANZAC/UK unit and USA, take ANZAC/UK unit first. So ANZAC sub before USA sub.

    Cheers


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 9 submarines and 4 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 9 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from Kiangsu to 6 Sea Zone
                1 bomber moved from Japan to 6 Sea Zone
                4 fighters moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Amur to Manchuria
                1 mech_infantry moved from Jehol to Manchuria
                2 mech_infantrys moved from Kiangsu to Chahar
                1 armour and 1 mech_infantry moved from Urals to Russia
                1 fighter and 2 tactical_bombers moved from Bryansk to Russia
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kweichow to Chahar
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Chahar
                    Japanese attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Russia
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    British defend with 3 fighters and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 3 fighters; Russians defend with 1 airfield, 1 factory_major and 4 infantry
                    Russians win with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -36
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 3 destroyers, 15 fighters, 14 submarines and 5 tactical_bombers
                    British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 infantry, 1 mech_infantry, 8 submarines, 3 tactical_bombers and 2 transports; ANZAC defend with 1 cruiser, 9 destroyers, 2 infantry, 4 submarines and 1 transport
                    Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese

    triplea_37972_Jap10.tsvg

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