Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 fighter moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 81 Sea Zone to Alexandria
2 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from British Guiana to Eastern United States
1 bomber moved from 91 Sea Zone to United Kingdom
Place Units - British
2 artilleries and 1 fighter placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 artilleries and 5 infantry
U are fast :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Syria
1 infantry moved from Tobruk to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Syria
1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
British win with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Crete
Battle in Syria
Italians attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Crete from Neutral_Allies, taking Syria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Algeria to Tunisia
1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Tobruk to Alexandria
1 aaGun moved from Northern Italy to Yugoslavia
2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Syria to Greece
1 infantry moved from Italian Somaliland to Kenya
1 aaGun and 1 infantry moved from Romania to Bessarabia
Place Units - Italians
1 armour and 3 infantry placed in Northern Italy
3 transports placed in 97 Sea Zone
Italians undo move 2.
2 transports placed in 95 Sea Zone
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
British Somaliland : 1 flag
Alexandria : 1 flag, 2 artilleries and 2 infantry
Kenya : 1 flag, 1 infantry
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 aaGun and 2 infantry
Syria : 1 flag, 2 infantry
Tunisia : 1 flag, 1 armour and 1 infantry
Tobruk : 1 mech_infantry
Northern Italy : 1 armour, 1 factory_major and 3 infantry
Libya : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 aaGun and 1 infantry
95 Sea Zone : 2 transports
Crete : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 2 armour, 2 fighters and 2 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 transport
Yugoslavia : 2 aaGuns
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 airfield and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Combat - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 artillery moved from French West Africa to Nigeria
Germans take Nigeria from British
1 infantry moved from Finland to Karelia
1 bomber moved from Southern Italy to Karelia
1 infantry moved from Finland to Karelia
2 mech_infantrys moved from Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
1 artillery moved from Romania to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 artillery moved from French West Africa to Nigeria
Germans take Nigeria from British
1 infantry moved from Finland to Karelia
1 bomber moved from Southern Italy to Karelia
1 infantry moved from Finland to Karelia
2 mech_infantrys moved from Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
1 artillery moved from Romania to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to Eastern Poland
Combat - Germans
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun and 2 artilleries moved from Romania to Bessarabia
6 mech_infantrys moved from Germany to Romania
7 armour moved from Romania to Bessarabia
2 infantry moved from Germany to Poland
1 bomber moved from Karelia to Finland
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from Neutral_Axis
1 battleship, 1 cruiser and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 bomber moved from Morocco to Western Germany
2 fighters and 1 tactical_bomber moved from Baltic States to Romania
1 fighter and 2 tactical_bombers moved from Eastern Poland to Romania
1 tactical_bomber moved from 92 Sea Zone to Western Germany
1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 armour moved from Southern France to Yugoslavia
Place Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Romania
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Gold Coast : 1 flag, 1 infantry
Nigeria : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 tactical_bomber
Romania : 1 factory_minor, 3 fighters, 9 mech_infantrys and 3 tactical_bombers
Poland : 2 infantry
Germany : 1 factory_major and 10 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Bessarabia : 1 flag, 4 aaGuns, 7 armour, 6 artilleries and 19 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer
109 Sea Zone : 1 submarine
92 Sea Zone : 1 battleship, 1 cruiser and 1 transport
127 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 armour
98 Sea Zone : 1 carrier and 2 fighters
Finland : 1 flag, 1 aaGun, 1 bomber and 4 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Ukraine
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Karelia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Bryansk to Western Ukraine
scramble?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Ukraine
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Karelia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Bryansk to Western Ukraine
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Karelia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 tactical_bomber
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
7 artilleries and 2 infantry moved from Russia to Bryansk
3 infantry moved from Belarus to Novgorod
3 armour and 2 mech_infantrys moved from Belarus to Archangel
1 aaGun moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Ukraine to Bryansk
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 fighter and 1 mech_infantry placed in Novgorod
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to Line Islands
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 48 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 62 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
sCRAMBLE SZ 62?
yes all
It seems U were not expecting this attack 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to Line Islands
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 48 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 62 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
ANZAC scrambles 3 units out of New South Wales to defend against the attack in 62 Sea Zone
Battle in Line Islands
Battle in Sumatra
Battle in Guam
Battle in Midway
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Line Islands from Americans, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Midway from Americans, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 48 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
2 submarines owned by the Japanese Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Non Combat Move - Japanese
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 carrier moved from 42 Sea Zone to 61 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour moved from New Guinea to Dutch New Guinea
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 carrier and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 aaGun, 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers moved from Suiyuyan to Shensi
3 fighters moved from Chahar to Japan
2 bombers moved from Kweichow to Shensi
2 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 artillery moved from Szechwan to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Jehol to Chahar
1 artillery moved from Kiangsi to Hunan
2 fighters moved from Anhwe to 6 Sea Zone
2 tactical_bombers moved from Anhwe to Shensi
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 airfield placed in Shensi
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 5 tactical_bombers
Yunnan : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun and 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Line Islands : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield and 1 artillery
Midway : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 4 transports
39 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer and 1 transport
21 Sea Zone : 1 transport
29 Sea Zone : 1 transport
1 Sea Zone : 1 submarine
5 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
62 Sea Zone : 2 submarines
61 Sea Zone : 1 carrier and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 4 destroyers, 1 marine and 4 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 3 cruisers and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
1 fighter moved from 26 Sea Zone to 29 Sea Zone
1 bomber moved from Hawaiian Islands to Line Islands
1 fighter moved from Western United States to 1 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 29 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Line Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Line Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
4 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 1 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 29 Sea Zone to 26 Sea Zone
1 bomber moved from Line Islands to Fiji
3 fighters moved from Eastern United States to Iceland
1 submarine moved from 48 Sea Zone to 54 Sea Zone
Place Units - Americans
1 battleship, 4 destroyers and 4 submarines placed in 10 Sea Zone
1 marine placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
10 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Rhodesia
3 artilleries and 3 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Iraq to Syria
1 fighter moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Rhodesia
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 3 artilleries and 3 infantry
Italians defend with 2 artilleries and 2 infantry
3 artilleries owned by the British and 2 infantry owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 artillery and 2 infantry
Italians defend with 2 infantry
1 artillery owned by the British retreated to Iraq
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports