TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Korea to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 bombers and 3 fighters moved from Korea to Japan
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Norway
Americans attack with 1 armour and 1 infantry
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 carrier, 3 destroyers and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 carrier, 3 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 artillery moved from Shantung to Anhwe
2 armour and 1 mech_infantry moved from Shantung to Hopei
2 artilleries and 1 infantry moved from Manchuria to Jehol
1 bomber and 1 fighter moved from Japan to Korea
2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
3 artilleries, 2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,1,4
Americans collect 57 PUs (3 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
triplea_37804_Ame11.tsvg