Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 3 armour and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Egypt
2 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Iraq to Egypt
Combat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Egypt
British attack with 3 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
British win, taking Egypt from Italians with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
5 fighters moved from United Kingdom to Gibraltar
1 infantry moved from India to Burma
1 mech_infantry moved from West India to India
1 infantry moved from West India to India
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 airfield placed in Gibraltar
3 armour placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,4,1,3,4
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
I was so friggin’ fixated on everything else I completely forgot to invade Scotland…. and I’ve had a few drinks with friends tonight.
Karma, I guess :lol:
I was so friggin’ fixated on everything else I completely forgot to invade Scotland…. and I’ve had a few drinks with friends tonight.
Karma, I guess :lol:
Do you want to add this attack now?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 3 armour, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry and 1 mech_infantry
Casualties for British: 3 armour, 2 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Egypt to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
I was so friggin’ fixated on everything else I completely forgot to invade Scotland…. and I’ve had a few drinks with friends tonight.
Karma, I guess :lol:
Do you want to add this attack now?
Oh, no. My bad, but thanks for the offer.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Northern Territory to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber; Americans loiter and taunt
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 43 Sea Zone to Western Australia
2 infantry moved from Burma to India
1 bomber moved from Queensland to India
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 fighter moved from Archangel to Smolensk
1 fighter moved from Archangel to Bryansk
3 fighters moved from Normandy Bordeaux to Scotland
1 artillery and 1 infantry moved from Eire to Scotland
1 tactical_bomber moved from Normandy Bordeaux to Scotland
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour, 1 artillery and 2 mech_infantrys moved from Western Ukraine to Ukraine
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,3,8,3 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Novgorod
1 bomber and 1 fighter moved from Bryansk to Novgorod
3 artilleries and 2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
4 artilleries moved from Poland to Eastern Poland
2 artilleries and 1 infantry moved from Romania to Bessarabia
1 armour moved from Germany to Eastern Poland
3 aaGuns moved from Western Germany to France
4 bombers moved from United Kingdom to France
5 artilleries moved from Poland to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
2 destroyers and 2 transports placed in 113 Sea Zone
2 fighters placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 55 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Urals
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Urals
2 artilleries moved from Novosibirsk to Kazakhstan
1 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 fighter moved from Russia to Kazakhstan
2 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Urals
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Urals from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kazakhstan
Russians attack with 2 artilleries and 1 fighter
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Volgograd
Russians undo move 1.
1 infantry placed in Volgograd
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Still haven’t taken down Dutch New Guinea? You realise there’s an NO dependant on it.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 armour moved from French Indo China to Kwangtung
4 tactical_bombers moved from Shan State to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries, 1 infantry and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Yakut S.S.R. to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 fighters moved from Shan State to Burma
2 bombers and 3 fighters moved from Shan State to India
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Korea to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Amur to 5 Sea Zone
Combat - Japanese
Air Battle in India
Intercept in India? 5 on 5.
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 armour moved from French Indo China to Kwangtung
4 tactical_bombers moved from Shan State to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries, 1 infantry and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Yakut S.S.R. to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 fighters moved from Shan State to Burma
2 bombers and 3 fighters moved from Shan State to India
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Korea to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Amur to 5 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 3 armour and 4 tactical_bombers
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 armour and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Japanese win, taking Kazakhstan from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 7,8 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers and 3 fighters moved from India to Shan State
2 fighters moved from Burma to Shan State
4 tactical_bombers moved from Kwangtung to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 20 Sea Zone to 42 Sea Zone
2 artilleries moved from Shantung to Anhwe
1 fighter and 2 tactical_bombers moved from 5 Sea Zone to Japan
Place Units - Japanese
3 armour placed in Shantung
3 armour placed in French Indo China
1 artillery and 3 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
Japanese collect 71 PUs; end with 71 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in France causes 4 damage total.
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 2 destroyers and 2 transports
Americans win with 2 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 destroyers and 2 transports
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 bombers moved from 113 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 7 infantry and 1 mech_infantry moved from United Kingdom to Scotland
5 fighters moved from Gibraltar to Scotland
1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry and 1 tactical_bomber
Battle in Egypt
British attack with 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 harbour
British win, taking Egypt from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Scotland
British attack with 1 bomber, 5 fighters, 7 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
British win, taking Scotland from Germans with 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 38
Casualties for Germans: 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 6 infantry
Non Combat Move - British
1 bomber moved from Scotland to Gibraltar
5 fighters moved from Scotland to United Kingdom
1 armour and 1 mech_infantry moved from Caucasus to Tambov
2 fighters moved from Burma to India
1 armour moved from Persia to Iraq
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 armour moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 armour placed in Union of South Africa
1 factory_minor placed in Iraq
1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,1,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer and 2 fighters moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to Southern Italy
1 battleship, 1 cruiser and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Archangel to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber moved from India to French Indo China
Combat - ANZAC
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Non Combat Move - ANZAC
1 bomber moved from French Indo China to India
1 bomber moved from Western Australia to India
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major, 2x airfield; Remaining resources: 45 PUs;
Germans buy 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Urals
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
6 armour moved from Archangel to Urals
1 artillery and 1 infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 1 mech_infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 8 armour
Russians defend with 1 armour and 1 infantry
Germans win, taking Urals from Russians with 7 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 10 artilleries and 25 infantry moved from Archangel to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
9 artilleries moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
3 aaGuns and 4 bombers moved from France to Western Germany
1 infantry moved from France to Western Germany
3 armour and 3 artilleries moved from Novgorod to Belarus
4 bombers moved from Western Germany to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
Germans undo move 4.
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs