@barnee
Thank you - looks like that did the trick!
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 mech_infantrys and 4 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Shensi
2 fighters moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Shensi
11 armour, 3 artilleries, 1 infantry and 17 mech_infantrys moved from Yunnan to Burma
1 submarine moved from 33 Sea Zone to 26 Sea Zone
3 armour moved from French Indo China to Burma
1 armour moved from Malaya to Burma
1 mech_infantry moved from Malaya to BurmaCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 62 Sea Zone from Americans, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 15 armour, 3 artilleries, 1 infantry and 18 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 15 armour, 3 artilleries, 1 infantry and 18 mech_infantrys in Burma, round 2 : 15/37 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 15 armour, 3 artilleries and 18 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 bomber moved from Shensi to Szechwan
1 mech_infantry moved from Malaya to Yunnan
1 aaGun moved from Yunnan to Burma
2 bombers moved from Celebes to French Indo China
3 fighters moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Japan
1 fighter moved from 33 Sea Zone to Japan
2 tactical_bombers moved from 33 Sea Zone to French Indo China
1 fighter moved from 33 Sea Zone to French Indo China
2 fighters moved from 33 Sea Zone to Philippines
3 marines moved from Caroline Islands to 33 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 marines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 36 Sea Zone
3 marines moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 fighter placed in Japan
2 destroyers and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 15 armour, 3 artilleries and 18 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry, 3 marines, 3 mech_infantrys and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 infantry and 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 8 carriers, 1 cruiser, 4 destroyers, 2 submarines and 2 transports
26 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 4 submarines
62 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 73 / 98
Russians : 0 / 0
Japanese : 65 / 75
Americans : 55 / 82
Chinese : 1 / 5
British : 37 / 33
UK_Pacific : 5 / 11
Italians : 17 / 9
ANZAC : 10 / 12
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3,298
Median : 3,000
Variance : 0,587
Standard Deviation : 0,766
Total rolls : 47Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3,341
Median : 3,000
Variance : 0,465
Standard Deviation : 0,682
Total rolls : 44 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 29 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 destroyer moved from 49 Sea Zone to 55 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Scotland to Eire
1 fighter moved from United Kingdom to Eire
1 bomber moved from India to SikangCombat - British
Battle in Sikang
British attack with 1 bomber
Italians defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Eire
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Eire from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Eire to United Kingdom
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Northwest Persia
3 aaGuns, 2 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from India to West India
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 artillery, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 cruiser, 3 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Caucasus to IraqCombat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Iraq to Southern ItalyPlace Units - Italians
1 destroyer placed in 105 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 109 Sea Zone: 2 submarines
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 tactical_bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,6,5,3,3,3,3,1
Italians collect 5 PUs (12 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Sikang : 1 mech_infantry
Anhwe : 1 armour
Iceland : 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Albania : 2 infantry
Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 2 tactical_bombers
Baltic States : 1 flag
Bryansk : 1 flag
Smolensk : 1 flag
Bulgaria : 2 infantry
109 Sea Zone : 2 submarines
Greece : 1 flag
Yugoslavia : 1 flag, 1 armour
105 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 73 / 98
Russians : 0 / 0
Japanese : 65 / 75
Americans : 55 / 82
Chinese : 1 / 3
British : 37 / 40
UK_Pacific : 5 / 8
Italians : 17 / 6
ANZAC : 10 / 12
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 2,190
Standard Deviation : 1,480
Total rolls : 22Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11 -
Tomorrow I’ll leave for 10 days for my holydays. I will try to do the germans if you are quick enough with ANZ-fre
:wink: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC win, taking 62 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in SumatraNon Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 62 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneTurn Complete - French
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Tomorrow I’ll leave for 10 days for my holydays. I will try to do the germans if you are quick enough with ANZ-fre
:wink:Sorry Caesar - did not see this until it was too late - hope you have a great holiday!
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I’m back! :wink:
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And I am away! Back Monday.
Hope you went somewhere interesting?
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Of course! North of Germany by little plane :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 carrier, 1 destroyer, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia
3 bombers moved from Western Germany to Northwest Persia
4 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
55 armour moved from Caucasus to Northwest Persia
26 artilleries, 7 infantry, 6 marines and 33 mech_infantrys moved from Caucasus to Northwest Persia
3 tactical_bombers moved from Russia to Northwest Persia
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Eire
1 tactical_bomber moved from 109 Sea Zone to EireCombat - Germans
Battle in Eire
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eire, round 2 : 1/5 hits
British roll dice for 2 infantry in Eire, round 2 : 0/2 hits
1 infantry owned by the British lost in Eire
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eire, round 3 : 1/5 hits
British roll dice for 1 infantry in Eire, round 3 : 0/1 hits
1 infantry owned by the British lost in Eire
Germans win, taking Eire from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 59 armour, 26 artilleries, 3 bombers, 2 fighters, 7 infantry, 6 marines, 34 mech_infantrys and 7 tactical_bombers
British defend with 3 armour, 13 artilleries, 4 fighters, 41 infantry, 19 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 1 armour and 3 mech_infantrys; Russians defend with 5 aaGuns, 10 artilleries, 2 fighters, 40 infantry and 1 tactical_bomber
AA fire in Northwest Persia : 1/12 hits
1 fighter owned by the Germans lost in Northwest Persia
Germans roll dice for 59 armour, 26 artilleries, 3 bombers, 1 fighter, 7 infantry, 6 marines, 34 mech_infantrys and 7 tactical_bombers in Northwest Persia, round 2 : 64/143 hits
British roll dice for 5 aaGuns, 4 armour, 23 artilleries, 7 fighters, 81 infantry, 22 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 56/140 hits
40 infantry owned by the Russians, 34 mech_infantrys owned by the Germans, 5 aaGuns owned by the Russians, 7 infantry owned by the Germans, 6 marines owned by the Germans, 9 artilleries owned by the Germans and 19 infantry owned by the British lost in Northwest Persia
Germans roll dice for 59 armour, 17 artilleries, 3 bombers, 1 fighter and 7 tactical_bombers in Northwest Persia, round 3 : 37/87 hits
British roll dice for 4 armour, 23 artilleries, 7 fighters, 22 infantry, 22 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 3 : 27/81 hits
12 mech_infantrys owned by the British, 3 mech_infantrys owned by the Americans, 17 artilleries owned by the Germans, 22 infantry owned by the British and 10 armour owned by the Germans lost in Northwest Persia
Germans roll dice for 49 armour, 3 bombers, 1 fighter and 7 tactical_bombers in Northwest Persia, round 4 : 35/60 hits
British roll dice for 4 armour, 23 artilleries, 7 fighters, 7 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 4 : 21/44 hits
1 tactical_bomber owned by the British, 10 artilleries owned by the Russians, 7 mech_infantrys owned by the British, 1 armour owned by the Americans, 13 artilleries owned by the British, 3 armour owned by the British and 21 armour owned by the Germans lost in Northwest Persia
Germans roll dice for 28 armour, 3 bombers, 1 fighter and 7 tactical_bombers in Northwest Persia, round 5 : 25/39 hits
British roll dice for 7 fighters and 2 tactical_bombers in Northwest Persia, round 5 : 6/9 hits
2 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the British, 2 fighters owned by the Russians, 1 fighter owned by the Germans, 1 fighter owned by the French, 4 fighters owned by the British, 1 tactical_bomber owned by the Russians and 3 armour owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 25 armour, 3 bombers and 5 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 34 armour, 26 artilleries, 2 fighters, 7 infantry, 6 marines, 34 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 armour, 13 artilleries, 4 fighters, 41 infantry, 19 mech_infantrys and 2 tactical_bombers
Casualties for French: 1 fighter
Casualties for Americans: 1 armour and 3 mech_infantrys
Casualties for Russians: 5 aaGuns, 10 artilleries, 2 fighters, 40 infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter and 1 tactical_bomber could not land in Eire and were removed
3 bombers moved from Northwest Persia to Caucasus
5 tactical_bombers moved from Northwest Persia to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
1 bomber moved from Southern France to Western Germany
1 fighter moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 armour moved from Kweichow to SikangPlace Units - Germans
1 carrier, 1 destroyer and 3 submarines placed in 112 Sea Zone
3 bombers placed in Western Germany
3 mech_infantrys placed in Caucasus
2 mech_infantrys placed in VolgogradTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUsTerritory Summary for Germans :
Kansu : 1 flag
Tsinghai : 1 flag
Sikang : 1 armour
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 2 mech_infantrys
Buryatia : 1 flag
Iceland : 1 flag, 1 airfield and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 bombers, 1 factory_minor, 3 mech_infantrys and 5 tactical_bombers
Samara : 1 flag
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
125 Sea Zone : 1 flag
Eire : 1 flag, 3 infantry
Bulgaria : 1 flag
109 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Northwest Persia : 1 flag, 3 aaGuns and 25 armour
Finland : 1 flagProduction/PUs Summary :
Germans : 73 / 100
Russians : 0 / 0
Japanese : 61 / 75
Americans : 55 / 82
Chinese : 1 / 3
British : 37 / 40
UK_Pacific : 5 / 8
Italians : 17 / 6
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 100 times
2 was rolled 121 times
3 was rolled 107 times
4 was rolled 107 times
5 was rolled 99 times
6 was rolled 94 times
Average roll : 3,424
Median : 3,000
Variance : 0,715
Standard Deviation : 0,845
Total rolls : 628Germans Combat
1 was rolled 52 times
2 was rolled 67 times
3 was rolled 59 times
4 was rolled 61 times
5 was rolled 50 times
6 was rolled 50 times
Average roll : 3,413
Median : 3,000
Variance : 0,719
Standard Deviation : 0,848
Total rolls : 339British Combat
1 was rolled 47 times
2 was rolled 52 times
3 was rolled 46 times
4 was rolled 45 times
5 was rolled 43 times
6 was rolled 44 times
Average roll : 3,422
Median : 3,000
Variance : 0,185
Standard Deviation : 0,430
Total rolls : 277Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 6 times
Average roll : 3,750
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 12 -
Well done in NW Persia Caesar. When I decided not to retreat I had in mind to surrender if I did not get the luck needed to survive that onslaught. Will take a look on Monday and decide.
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Ok, as you wish, if this game is still entertaining to you we can continue or we can begin a new one with inverted sides.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
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I seem to be continuing with no particular plan nor hope! Perhaps something will turn up!
Japan is up!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 battleship, 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 3 artilleries and 17 mech_infantrys moved from Burma to India
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 36 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
2 fighters moved from Philippines to 55 Sea Zone
3 infantry moved from 41 Sea Zone to Sumatra
2 marines moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 2 fighters in 55 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 7 armour, 3 artilleries and 17 mech_infantrys
British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 7 armour, 3 artilleries and 17 mech_infantrys in India, round 2 : 11/27 hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 2 : 2/3 hits
2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 7 armour, 3 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 artilleries and 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Sumatra
Japanese attack with 3 infantry and 2 marines
ANZAC defend with 2 infantry
Japanese roll dice for 3 infantry and 2 marines in Sumatra, round 2 : 2/5 hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
1 mech_infantry moved from Burma to India
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
3 tactical_bombers moved from French Indo China to 35 Sea Zone
2 fighters moved from Szechwan to 35 Sea Zone
1 tactical_bomber moved from Szechwan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
3 fighters moved from 46 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 2 marines moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from Szechwan to French Indo China
2 mech_infantrys moved from Malaya to Yunnan
8 armour moved from Burma to KweichowPlace Units - Japanese
2 mech_infantrys placed in French Indo China
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 bomber, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 3 mech_infantrys
Kweichow : 1 flag, 8 armour and 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 7 armour, 3 artilleries, 1 factory_minor, 1 harbour and 16 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 marines
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 3 bombers, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry and 2 marines
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 4 tactical_bombers
25 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 73 / 100
Russians : 0 / 0
Japanese : 68 / 83
Americans : 55 / 82
Chinese : 1 / 3
British : 37 / 40
UK_Pacific : 2 / 0
Italians : 17 / 6
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 3,035
Median : 3,000
Variance : 1,554
Standard Deviation : 1,246
Total rolls : 57Americans Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3,600
Median : 4,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2UK_Pacific Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3,064
Median : 3,000
Variance : 1,413
Standard Deviation : 1,189
Total rolls : 47 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 fighters moved from 42 Sea Zone to 54 Sea Zone
5 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to QuebecPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total