scrambles ?
16L MrRoboto (Axis) vs Giallo (Allies) BM 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs;
Germans buy 5 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Bryansk to Kazakhstan
7 infantry moved from Eastern Poland to Belarus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 4 infantry, 4 submarines and 3 transports moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 2 infantry moved from Rostov to VolgogradCombat - Germans
Battle in Novgorod
Battle in Eire
Battle in Scotland
Battle in Kazakhstan
Germans attack with 2 bombers
Russians defend with 1 mech_infantry
Germans win, taking Novgorod from Russians, taking Eire from British, taking Scotland from British with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 7 infantry
British defend with 1 infantry
Germans win, taking Belarus from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Western Germany to 109 Sea Zone
2 bombers moved from Kazakhstan to YunnanPlace Units - Germans
1 artillery and 2 infantry placed in Western Ukraine
3 infantry placed in Ukraine
5 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 mech_infantry moved from Novosibirsk to Urals
Russians take Urals from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Tambov from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Tambov to Russia
2 fighters moved from Smolensk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
Japanese take 17 Sea Zone from Americans
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 fighters moved from Japan to Amur
1 mech_infantry moved from Manchuria to Amur
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
4 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
3 armour moved from Yakut S.S.R. to Amur
1 armour moved from Yakut S.S.R. to Amur
2 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 33 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 33 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Solomon Islands
Battle in Dutch New Guinea
Battle in Amur
Japanese attack with 4 armour, 4 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery, 2 marines and 1 mech_infantry
Japanese win, taking Solomon Islands from ANZAC, taking Dutch New Guinea from Americans, taking Amur from Russians with 4 armour, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 artillery, 2 marines and 1 mech_infantry
Battle in New Britain
Battle in Buryatia
Japanese attack with 4 armour and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking New Britain from ANZAC, taking Buryatia from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 3 marines
ANZAC defend with 3 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 3 marines remaining. Battle score for attacker is 6
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
4 fighters moved from Amur to Korea
2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
3 carriers moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 carrier and 2 destroyers placed in 36 Sea Zone
3 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 armour placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Japanese collect 72 PUs (7 lost to blockades); end with 72 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 bomber moved from Queensland to 47 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 armour moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 bomber moved from Russia to Ukraine
5 artilleries and 5 infantry moved from Archangel to Vologda
2 bombers moved from United Kingdom to Western Germany
5 fighters moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Newfoundland Labrador to QuebecCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans retreated to 26 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
2 bombers moved from Western Germany to United Kingdom
1 aaGun moved from Archangel to Vologda
3 fighters moved from 30 Sea Zone to Hawaiian Islands
6 fighters moved from 31 Sea Zone to Hawaiian Islands
7 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to Hawaiian Islands
2 battleships, 10 carriers, 1 cruiser and 11 submarines moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 47 Sea Zone to Hawaiian Islands
1 bomber moved from 45 Sea Zone to New South Wales
1 fighter moved from 49 Sea Zone to FijiPlace Units - Americans
4 fighters placed in Eastern United States
4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
6 fighters moved from United Kingdom to Scotland
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from Archangel to Nenetsia
Russians take Nenetsia from Japanese
1 artillery and 1 infantry moved from Archangel to VologdaCombat - British
Battle in Scotland
British attack with 6 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
6 fighters moved from Scotland to United KingdomPlace Units - British
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,4,3,4,5,1,1,1,4,6,5,1,4,6,6,5,1,4,5,6,5,6,1,5,2,5,2,3,2,6,5,4,2,6,6,1
British collect 8 PUs (8 lost to blockades); end with 9 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Battle in French MadagascarNon Combat Move - Italians
2 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Volgograd to Samara
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
5 submarines moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Algeria to French West Africa
1 mech_infantry moved from French Equatorial Africa to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
3 submarines placed in 110 Sea Zone
1 transport placed in 98 Sea Zone
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 48 PUs; end with 48 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 66 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 aaGuns, 1 armour, 3 artilleries, 5 fighters, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 submarine moved from 63 Sea Zone to 28 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major, 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 7 artilleries, 1 harbour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eire to Scotland
4 fighters moved from 109 Sea Zone to Scotland
1 artillery and 3 infantry moved from Volgograd to Tambov
2 infantry moved from Belarus to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 4 fighters and 2 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Vyborg to Novgorod
2 artilleries and 4 infantry moved from Karelia to Novgorod
4 fighters moved from Scotland to 109 Sea Zone
2 armour and 2 infantry moved from Western Germany to Holland Belgium
3 armour and 2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 harbour placed in Eire
2 artilleries and 4 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in Western UkraineTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major, 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 7 artilleries, 1 harbour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eire to Scotland
4 fighters moved from 109 Sea Zone to Scotland
1 artillery and 3 infantry moved from Volgograd to Tambov
2 infantry moved from Belarus to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 4 fighters and 2 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Vyborg to Novgorod
2 artilleries and 4 infantry moved from Karelia to Novgorod
4 fighters moved from Scotland to 109 Sea Zone
2 armour and 2 infantry moved from Western Germany to Holland Belgium
3 armour and 2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 harbour placed in Eire
2 artilleries and 4 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in Western UkraineTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yunnan: 2 bombers
EDIT: Adding units owned by Germans to Caroline Islands: 2 bombers
EDIT: Turning off Edit Mode -
Im out till next Friday holiday
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alright, have a good time!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 mech_infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 artillery moved from Russia to TambovCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 armour and 1 mech_infantry moved from Amur to Soviet Far East
Japanese take Siberia from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 50 Sea Zone
1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers moved from 50 Sea Zone to Fiji
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 marines moved from Java to 42 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 42 Sea Zone to 34 Sea Zone
3 marines moved from 34 Sea Zone to Paulau Island
2 destroyers moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from ANZACCombat - Japanese
Battle in Soviet Far East
Japanese attack with 4 armour and 1 mech_infantry
Americans defend with 1 armour
Japanese win, taking Soviet Far East from Russians with 4 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Fiji
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 fighter
Japanese win, taking Fiji from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Japanese attack with 1 artillery, 1 infantry and 3 marines
ANZAC defend with 2 infantry
Japanese win, taking Paulau Island from ANZAC with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 submarine
ANZAC win with no units remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 2 destroyersNon Combat Move - Japanese
1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
3 carriers and 1 destroyer moved from 46 Sea Zone to 50 Sea Zone
1 submarine moved from 49 Sea Zone to 50 Sea Zone
4 fighters and 2 tactical_bombers moved from Fiji to 50 Sea Zone
1 submarine moved from 30 Sea Zone to 50 Sea Zone
3 carriers, 3 destroyers, 4 fighters, 19 submarines and 3 tactical_bombers moved from 33 Sea Zone to 50 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 50 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to 33 Sea Zone
1 fighter moved from Korea to Japan
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
3 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Sakha to Buryatia
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
Japanese undo move 2.
1 artillery and 1 infantry placed in French Indo China
1 carrier, 4 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs -
gg ill post it. im up for a rematch bm 2.0 me allies again let me know
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sure, but let’s do it in 2-3 weeks. I’m really busy right now.
Thanks for the game!
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sure, just pm me





