Lose sub
16L G40 Balanced Mod Giallo(axis) vs Variance(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from Kiangsu to Hunan
1 fighter moved from Shantung to Hunan
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 mech_infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
1 tactical_bomber moved from 5 Sea Zone to 8 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
retreated to Hunan
Chinese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 carriers moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 battleships, 6 carriers and 8 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
2 fighters moved from Hunan to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Shan State to French Indo China
2 mech_infantrys moved from Hopei to Kiangsi
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from French Indo China to KwangtungPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Shantung
3 infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Japanese collect 35 PUs (5 lost to blockades); end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 4 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
2 fighters moved from United Kingdom to 124 Sea Zone
1 artillery and 1 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 artillery moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to KwangsiCombat - British
Battle in 124 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Sikang
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Sikang from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Shensi from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
British attack with 3 mech_infantrys
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 3 mech_infantrys
Battle in Anhwe
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 8 fighters
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries and 20 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from India to Burma
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 3 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from 39 Sea Zone to India
4 armour, 1 bomber, 1 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Trans-Jordan to Greece
2 tactical_bombers moved from 97 Sea Zone to Greece
7 infantry moved from Egypt to Trans-Jordan
3 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 fighters moved from 124 Sea Zone to Scotland
5 aaGuns moved from United Kingdom to Scotland
1 mech_infantry moved from Eastern Persia to India
3 carriers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - British
3 armour placed in Egypt
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Greece: 8 fighters
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Northwest Persia
2 bombers moved from Southern Italy to Northwest Persia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 mech_infantry placed in Northern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,1,6,1,6,3
Italians collect 13 PUs (8 lost to blockades); end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 4 fighters
EDIT: Adding units owned by ANZAC to India: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Borneo: 1 marine
EDIT: Adding units owned by ANZAC to Northern Territory: 1 marine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 4 fighters
EDIT: Adding units owned by ANZAC to India: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Borneo: 1 marine
EDIT: Adding units owned by ANZAC to Northern Territory: 1 marine
EDIT: Turning off Edit Mode
Germans buy 9 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
Germans take Iraq from British
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Samara
1 bomber moved from Southern Italy to Smolensk
1 bomber moved from Southern Italy to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
1 bomber moved from Southern Italy to Smolensk
1 bomber moved from Southern Italy to Tambov
5 artilleries and 8 infantry moved from Novgorod to Belarus
5 transports moved from 115 Sea Zone to 114 Sea Zone
5 artilleries and 5 infantry moved from Germany to 114 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Northwest Persia
2 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to TambovCombat - Germans
Battle in Tambov
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Samara to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 bombers moved from Smolensk to Bryansk
2 bombers moved from Tambov to Bryansk
1 infantry moved from Ukraine to Bryansk
5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Bryansk to Eastern Poland
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,3,6,6,5
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 4 fighters
EDIT: Adding units owned by ANZAC to India: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Borneo: 1 marine
EDIT: Adding units owned by ANZAC to Northern Territory: 1 marine
EDIT: Turning off Edit Mode
Germans buy 9 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
Germans take Iraq from British
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Samara
1 bomber moved from Southern Italy to Smolensk
1 bomber moved from Southern Italy to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
1 bomber moved from Southern Italy to Smolensk
1 bomber moved from Southern Italy to Tambov
5 artilleries and 8 infantry moved from Novgorod to Belarus
5 transports moved from 115 Sea Zone to 114 Sea Zone
5 artilleries and 5 infantry moved from Germany to 114 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Northwest Persia
2 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to TambovCombat - Germans
Battle in Tambov
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Samara to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 bombers moved from Smolensk to Bryansk
2 bombers moved from Tambov to Bryansk
1 infantry moved from Ukraine to Bryansk
5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Bryansk to Eastern Poland
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,3,6,6,5
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 armour
EDIT: Adding units owned by Germans to Northwest Persia: 1 armour
EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Germans to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 7 infantry and 2 transports; Remaining resources: 5 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Hopei to Shensi
1 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 submarine moved from 6 Sea Zone to 19 Sea Zone
6 fighters moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from French Indo China to Sikang
2 fighters moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to YunnanCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
retreated to Shan State
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 19 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 19 Sea Zone from ANZAC with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 1 fighter and 1 infantry
British defend with 1 artillery
Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 2 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
1 mech_infantry owned by the Japanese retreated to Hopei
Chinese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Yunnan to French Indo China
1 fighter moved from Sikang to Suiyuyan
2 battleships, 8 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
6 fighters and 1 tactical_bomber moved from 18 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 transports placed in 36 Sea Zone
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,2,3
Japanese collect 32 PUs (9 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 artillery and 1 mech_infantry moved from Shensi to Sikang
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 bomber and 2 tactical_bombers moved from Greece to Iraq
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Trans-Jordan to IraqCombat - British
Battle in Sikang
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Sikang from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in PersiaNon Combat Move - British
3 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 bomber, 1 fighter and 3 tactical_bombers moved from Iraq to Trans-Jordan
3 armour moved from Egypt to Trans-Jordan
3 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Burma
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from Burma to Shan State
2 fighters moved from Scotland to 92 Sea Zone
3 carriers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
5 aaGuns moved from Scotland to United KingdomPlace Units - British
3 fighters placed in Union of South Africa
1 armour and 1 infantry placed in United Kingdom
British undo move 2.
British undo move 1.
1 infantry placed in United Kingdom
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
British undo move 1.
1 fighter placed in United Kingdom
1 fighter and 1 infantry placed in QuebecTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;Combat Move - Italians
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Bryansk to Rostov
1 bomber moved from Northwest Persia to 81 Sea Zone
2 bombers moved from Northwest Persia to Greece
4 fighters moved from Southern Italy to Greece
3 fighters moved from Northern Italy to Greece
1 mech_infantry moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Greece
Italians attack with 2 bombers and 7 fighters
Americans defend with 1 aaGun, 2 armour, 1 factory_minor and 1 infantry
Italians win with 2 bombers and 5 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 fighters
Casualties for Americans: 1 aaGun, 2 armour and 1 infantry
Battle in Yugoslavia
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 armour
Italians win, taking Yugoslavia from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Northwest Persia
3 fighters moved from Greece to Southern Italy
2 fighters moved from Greece to Northern Italy
2 bombers moved from Greece to Southern Italy
2 aaGuns moved from Bryansk to RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,5,4,3,6,2
Italians collect 13 PUs (9 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
2 fighters moved from Caucasus to Persia
2 mech_infantrys moved from Germany to Romania
1 bomber moved from Bryansk to Romania
1 bomber moved from Bryansk to Romania
3 armour moved from Volgograd to Sikang
2 bombers moved from Bryansk to Sikang
1 mech_infantry moved from Northwest Persia to Persia
2 fighters moved from Caucasus to Iraq
2 fighters moved from Caucasus to PersiaCombat - Germans
Battle in Romania
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 armour
Germans win, taking Romania from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Persia
Germans attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Persia from British with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Iraq from British with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Sikang
Germans attack with 3 armour and 2 bombers
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Sikang from Chinese with 3 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Sikang to Caucasus
1 armour and 29 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
4 fighters and 2 tactical_bombers moved from Iraq to Caucasus
5 fighters and 1 tactical_bomber moved from Persia to Caucasus
5 artilleries and 8 infantry moved from Belarus to Bryansk
3 armour, 5 artilleries and 5 infantry moved from Novgorod to Belarus
3 armour moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
5 transports moved from 115 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 bombers moved from Southern Italy to Western Germany
2 bombers moved from Romania to CaucasusPlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 marine
EDIT: Adding units owned by Germans to Western Germany: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to India
2 battleships and 8 carriers moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from ANZAC
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Tsinghai to Szechwan
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
3 infantry moved from Anhwe to Kweichow
1 fighter moved from Suiyuyan to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Szechwan
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 artillery and 1 mech_infantry moved from French Indo China to Siam
1 mech_infantry moved from French Indo China to Siam
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Kweichow
4 fighters moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters and 3 infantry
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery and 2 mech_infantrys
British defend with 1 artillery
Japanese win, taking Siam from UK_Pacific with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in India
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 2 armour, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 22PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 2 armour and 3 infantry
Casualties for Japanese: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
3 fighters moved from 20 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Shan State to French Indo China
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
2 fighters moved from Kweichow to Hunan
2 fighters moved from Szechwan to SikangPlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,4,2,6,5,6,2,5,4,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,2,3,4,6,6,5,3,2,4,4,2,4,5,5,5,3,2,6,3,6,4,2
Japanese collect 25 PUs (20 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 7 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 bomber moved from Eastern United States to 119 Sea Zone
4 bombers moved from Trans-Jordan to Iraq
4 bombers moved from Trans-Jordan to Romania
8 fighters moved from 6 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer and 1 transport
Americans win with 8 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 119 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Iraq
Americans attack with 4 bombers
Germans defend with 1 mech_infantry
Americans win with 3 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in Romania
Americans attack with 4 bombers
Germans defend with 1 mech_infantry
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
3 bombers moved from Iraq to Greece
4 bombers moved from Romania to Greece
11 fighters moved from Russia to Greece -
I made a mistake. First, I sunk your destroyer in z36 with 8 fighters, and assumed no scramble (bad odds for you).
But I need the rest of my US fleet to z20 in order to sink that destroyer and give my planes a place to land. Funny how triplea let me do that!
The solution is to roll the z20 battle with forum dice (4 carriers, 4 destroyers, 2 cruisers, 2 battlerships versus 1 destroyer). But first, do you want to use kamikazes?
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Ok np, ill use my 6 tokens vs 3 carriers
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OK kamikazes:
carrier #1
Rolls: 2@2; Total Hits: 12@2: (1, 4)
carrier #2
Rolls: 2@2; Total Hits: 12@2: (4, 1)
carrier #3
Rolls: 2@2; Total Hits: 02@2: (3, 3)