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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 10 artilleries and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Bulgaria to Greece
Germans take Greece from Neutral_Allies
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; French defend with 1 fighter
Germans win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
1 fighter moved from Tobruk to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
2 bombers moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Gibraltar to Morocco
1 fighter moved from Western Germany to Morocco
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to France
6 armour and 1 mech_infantry moved from France to Germany
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Greece
2 infantry moved from Norway to Finland
Place Units - Germans
10 artilleries placed in Germany
1 airfield and 1 factory_minor placed in Yugoslavia
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 fighter and 1 tactical_bomber moved from Sikang to Chahar
1 submarine moved from 111 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Olgiy to Kansu
1 armour and 1 mech_infantry moved from Sikang to Caucasus
1 artillery moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
1 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Manchuria to Chahar
1 infantry moved from Anhwe to Chahar
2 artilleries and 1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to 20 Sea Zone
1 tactical_bomber moved from Caroline Islands to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Hunan
1 bomber moved from Japan to Kwangsi
1 bomber moved from Japan to Chahar
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
Combat - Japanese
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Chahar
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 bomber and 1 fighter moved from Kwangsi to Kiangsi
3 fighters and 4 tactical_bombers moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 bomber and 2 fighters moved from Chahar to Kiangsi
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi
1 aaGun moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Amur to Buyant-Uhaa
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsi
2 transports moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 mech_infantrys placed in Shantung
3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 8 Sea Zone
1 fighter moved from 10 Sea Zone to Alaska
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
Place Units - Americans
3 transports placed in 10 Sea Zone
1 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries
Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
2 infantry placed in Yunnan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
4 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from French Equatorial Africa to 91 Sea Zone
1 fighter moved from French Central Africa to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 carrier moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
2 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Shan State to French Indo China
Combat - British
Battle in 96 Sea Zone
British attack with 1 carrier and 1 destroyer
Italians defend with 1 destroyer
Units damaged: 1 carrier owned by the British
British win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 91 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 4 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 cruiser and 1 destroyer
Battle in French Indo China
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Rhodesia to Tanganyika Territory
2 armour moved from Union of South Africa to Belgian Congo
1 bomber and 4 fighters moved from 91 Sea Zone to French West Africa
2 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
Place Units - British
1 factory_minor placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 armour, 1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,6,2,2,2,3,2,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 armour and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Kenya to Italian Somaliland
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 artillery placed in Southern Italy
1 carrier and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Hold on! I may do some chances to for my NCM (Non Combat Movement).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Egypt
ANZAC attack with 2 infantry
Italians defend with 1 harbour and 1 infantry
1 infantry owned by the ANZAC retreated to Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to India
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 harbour and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 armour and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Kenya to Italian Somaliland
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 artillery placed in Southern Italy
1 carrier and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Egypt: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Alexandria: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Turning off Edit Mode
Damn! Can’t roll an ace to save my life! :x
@aequitas:
Hold on! I may do some chances to for my NCM (Non Combat Movement).
I guess I was to late though.
You want to leave your France & Anzak move as is?
Go ahead and edit it however you want. When you;re done I’ll take a look and see if I want to make any changes to my non-combat.
Does that sound cool?
Go ahead and edit it however you want. When you;re done I’ll take a look and see if I want to make any changes to my non-combat.
Does that sound cool?
No it doesn’t StuckTojo.
But as you can clearly see in our posting history it was immediately after my Turn.
I didn’t even look on your newest Post because I looked at the old one.
It doesn’t matter right now, because I don’t want to give you an uncomfortable Feeling, so just simply ignore my 2nd Post and I will continue with Germany.
I do apologize for the inconveniance.
Sincerely AeV
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Romania to Eastern Poland
2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 artilleries and 12 infantry moved from Poland to Eastern Poland
1 bomber moved from Morocco to 96 Sea Zone
4 fighters and 4 tactical_bombers moved from Alexandria to 96 Sea Zone
1 fighter moved from Morocco to 96 Sea Zone
2 bombers moved from Southern Italy to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 carrier and 1 destroyer
Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour, 4 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 4 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
2 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
2 armour moved from Yugoslavia to Eastern Poland
4 fighters and 4 tactical_bombers moved from 96 Sea Zone to Southern Italy
3 bombers moved from 96 Sea Zone to Southern Italy
Place Units - Germans
1 transport placed in 97 Sea Zone
1 destroyer placed in 112 Sea Zone
1 submarine placed in 97 Sea Zone
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 44 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
@aequitas:
Go ahead and edit it however you want. When you;re done I’ll take a look and see if I want to make any changes to my non-combat.
Does that sound cool?
No it doesn’t StuckTojo.
But as you can clearly see in our posting history it was immediately after my Turn.
I didn’t even look on your newest Post because I looked at the old one.It doesn’t matter right now, because I don’t want to give you an uncomfortable Feeling, so just simply ignore my 2nd Post and I will continue with Germany.
I do apologize for the inconveniance.Sincerely AeV
No worries. I was playing another game so I it just happened that I was at my computer the second you posted.
I really don’t mind if you want to make any adjustments. But I’ll leave it up to you.
I’ll probably be making my share of screw-ups as we play, too, so I’m glad we’re pretty casual about things. :wink:
Good. Your go with Russia then.
8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
2 aaGuns moved from Belarus to Bryansk
9 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Suiyuyan to Russia
3 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery and 5 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Vyborg
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Bessarabia to Bryansk
2 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Novgorod
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs