@leemorrison told me by e-mail to lose a fighter and the carrier
Here is a nail-biter roll…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 carrier and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 battleship, 1 carrier and 1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 5 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Wake Island to Queensland
1 bomber moved from Wake Island to Queensland
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter and 2 infantry moved from Kansu to Suiyuyan
9 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 2 cruisers moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to France
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
British attack with 3 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Egypt
British attack with 2 infantry
Germans defend with 1 harbour and 1 mech_infantry
British win, taking Egypt from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from France to United Kingdom
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to 81 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Iraq to Eastern Persia
1 fighter moved from Gibraltar to 81 Sea Zone
2 aaGuns, 2 artilleries and 15 infantry moved from India to Burma
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6
British collect 35 PUs (1 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 8 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
3 fighters moved from Alexandria to Iraq
1 infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Greece to Iraq
1 fighter moved from Southern Italy to Iraq
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 harbour and 2 infantry
Italians win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
British defend with 3 infantry and 1 mech_infantry
Italians win, taking Iraq from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Southern Italy
4 fighters moved from Iraq to Syria
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Northern Italy to France
2 infantry moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 37 Sea Zone to Burma
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier moved from 98 Sea Zone to 81 Sea Zone
2 bombers, 4 fighters and 5 tactical_bombers moved from Greece to 81 Sea Zone
1 infantry moved from Eastern Poland to Romania
1 artillery and 11 infantry moved from Norway to Finland
2 armour moved from Yugoslavia to Romania
5 mech_infantrys moved from Germany to Romania
2 armour moved from Eastern Poland to Romania
Combat - Germans
Battle in Finland
Germans attack with 1 artillery and 11 infantry
Russians defend with 2 infantry
Germans win, taking Finland from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 4 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Romania from Russians with 4 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Germans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber, 1 carrier, 4 fighters and 5 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Non Combat Move - Germans
1 bomber moved from 81 Sea Zone to Southern Italy
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern France to France
1 infantry moved from Western Germany to France
10 artilleries moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 fighters, 1 infantry and 7 mech_infantrys placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,3
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Uhhhhh, average in this attack was +37 and we did -12. Will be almost impossible fight russia and France with 1 plane intead of 6, but we will continue, may be Marti will give a chance somehow on a later battle.
I just spoke to Marti…he said no :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 fighter moved from Caucasus to India
1 infantry moved from Sikang to Shensi
1 armour moved from Ukraine to Rostov
1 artillery and 12 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Russia to Rostov
1 fighter moved from Russia to Caucasus
2 artilleries and 9 infantry moved from Novgorod to Archangel
1 artillery and 4 infantry moved from Archangel to Smolensk
1 aaGun moved from Novgorod to Archangel
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
2 infantry placed in Ukraine
1 armour, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
I just spoke to Marti…he said no :evil:
We will fight a bit more, when no chances scenario arrives, we will go to the pit fight and we would like continue playing vs you for fun from this point but with that average combat (save 6 planes), I think it is a interesting scenario to play, challenging for both sides.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kiangsi to Philippines
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Philippines to Kwangsi
1 transport moved from 43 Sea Zone to 35 Sea Zone
4 fighters and 5 tactical_bombers moved from Korea to Kwangtung
1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 fighter moved from 44 Sea Zone to Celebes
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
3 artilleries and 3 infantry moved from Kweichow to Hunan
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Amur to Korea
3 fighters moved from Japan to Kwangsi
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 carrier and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 1 bomber, 3 fighters, 1 infantry and 5 mech_infantrys
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 artilleries and 3 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 4 fighters, 1 harbour and 5 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag, 1 mech_infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 fighter
Java : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
44 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 48
Russians : 32 / 35
Japanese : 61 / 66
Americans : 50 / 77
Chinese : 6 / 6
British : 31 / 35
UK_Pacific : 7 / 7
Italians : 19 / 27
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
2 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
7 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 battleship moved from 110 Sea Zone to 112 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Normandy Bordeaux to Southern France
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Eastern Persia to Iraq
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Southern France
Combat - British
Battle in Denmark
Battle in Norway
Battle in Iraq
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Denmark from Germans, taking Norway from Germans, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
British attack with 1 artillery and 2 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
1 bomber moved from 125 Sea Zone to United Kingdom
2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Iraq to Northwest Persia
1 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
2 aaGuns, 2 artilleries and 15 infantry moved from Burma to India
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Normandy Bordeaux
1 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 41 PUs; end with 43 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Syria to Iraq
3 fighters moved from Syria to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour moved from Egypt to Iraq
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
2 armour moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 3 fighters
British defend with 1 fighter; Russians defend with 1 infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for British: 1 fighter
Casualties for Italians: 1 fighter
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 80 Sea Zone
Italians attack with 1 cruiser and 1 transport
British defend with 1 transport
Italians win, taking 80 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 artillery and 1 fighter
British defend with 1 infantry
Italians win, taking Iraq from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Southern France to Greece
5 infantry moved from Northern Italy to France
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Northwest Persia to Syria
2 fighters moved from Northwest Persia to Syria
1 fighter moved from Iraq to Greece
Place Units - Italians
1 factory_minor placed in Egypt
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,1,2,6,3
Italians collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to India
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Belgian Congo
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Finland to Norway
8 infantry moved from Finland to Norway
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Southern Italy to Bessarabia
1 infantry moved from Romania to Bessarabia
1 fighter moved from Western Germany to Denmark
4 armour moved from Western Germany to Poland
8 mech_infantrys moved from Western Germany to Poland
4 armour moved from Romania to Western Ukraine
5 mech_infantrys moved from Romania to Western Ukraine
15 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Denmark
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Battle in Norway
Germans attack with 2 artilleries and 9 infantry
British defend with 1 infantry
Germans win, taking Persia from British, taking Norway from British with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Denmark to Western Germany
6 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Greece
Place Units - Germans
10 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Finland to Norway
8 infantry moved from Finland to Norway
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Southern Italy to Bessarabia
1 infantry moved from Romania to Bessarabia
1 fighter moved from Western Germany to Denmark
4 armour moved from Western Germany to Poland
8 mech_infantrys moved from Western Germany to Poland
4 armour moved from Romania to Western Ukraine
5 mech_infantrys moved from Romania to Western Ukraine
15 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Denmark
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Battle in Norway
Germans attack with 2 artilleries and 9 infantry
British defend with 1 infantry
Germans win, taking Persia from British, taking Norway from British with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Denmark to Western Germany
6 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Greece
Place Units - Germans
10 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode