Oh you’re right. Delete the mech in Egypt.
16L MrRoboto (Axis) vs Giallo (Allies) BM 3
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Norway to 113 Sea Zone
8 armour, 3 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
8 armour, 3 artilleries, 1 carrier, 1 fighter, 11 infantry, 1 tactical_bomber and 11 transports moved from 113 Sea Zone to 110 Sea Zone
8 armour, 3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom -
none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Norway to 113 Sea Zone
8 armour, 3 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
8 armour, 3 artilleries, 1 carrier, 1 fighter, 11 infantry, 1 tactical_bomber and 11 transports moved from 113 Sea Zone to 110 Sea Zone
8 armour, 3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 8 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 7 armour, 3 artilleries, 3 fighters, 11 infantry and 2 tactical_bombers
Casualties for British: 5 aaGuns, 1 armour, 1 bomber, 4 fighters, 12 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to BritishNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry and 3 mech_infantrys moved from Germany to Poland
2 artilleries and 10 infantry moved from Slovakia Hungary to Poland
1 armour moved from Greece to Romania
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
6 infantry placed in Western Germany
Germans undo move 1.
Germans undo move 1.
2 artilleries and 4 infantry placed in Western Germany
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
Wow, that was costly.
I was hoping for a better result. This is quite hurting. I think it will be an interesting game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
3 artilleries and 24 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Archangel to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 artilleries moved from Ukraine to Western Ukraine
3 artilleries and 5 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Karelia
2 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Novgorod to Belarus
3 aaGuns moved from Belarus to Eastern PolandPlace Units - Russians
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
The russians are comming!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery and 4 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 armour moved from Jehol to KweichowCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in Guam
Battle in Hopei
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Guam from Americans, taking Hopei from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
3 infantry moved from Jehol to Anhwe
1 infantry and 2 mech_infantrys moved from Manchuria to Jehol
2 mech_infantrys moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsi
2 bombers moved from Suiyuyan to Anhwe
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
2 fighters moved from Kiangsi to PhilippinesPlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser and 1 marine moved from 106 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to United Kingdom
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
3 carriers, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in United Kingdom
Americans attack with 1 artillery, 1 infantry and 1 marine
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win, taking United Kingdom from Germans with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 74 Sea Zone to 77 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries, 3 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Suiyuyan
1 fighter and 6 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
3 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 3 infantry
EDIT: Adding units owned by Chinese to Shensi: 3 infantry
EDIT: Turning off Edit Mode
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Belgian Congo to Egypt
1 armour moved from Kenya to Egypt
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Battle in Egypt
British attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 4 infantry
British win, taking Iraq from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 4 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Egypt to 81 Sea Zone
1 infantry moved from Tanganyika Territory to KenyaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to Iraq
1 fighter moved from Southern Italy to Iraq
1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 4 infantry
British defend with 2 armour, 1 artillery, 1 harbour and 1 mech_infantry
Italians win, taking Gibraltar from British, taking Egypt from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Syria
1 bomber moved from Iraq to Greece
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 2 infantry moved from Romania to Slovakia HungaryPlace Units - Italians
1 transport placed in 97 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Kenya to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Battle in United Kingdom
Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 marine
Germans destroys 38PUs while taking British capital
Germans win, taking United Kingdom from British with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 artillery and 1 marineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 artilleries moved from Western Germany to Germany
1 artillery and 9 infantry moved from Germany to Slovakia Hungary
2 aaGuns, 2 artilleries, 21 infantry and 3 mech_infantrys moved from Poland to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from Greece to 97 Sea ZonePlace Units - Germans
8 artilleries and 2 infantry placed in Germany
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
Germans undo move 2.
1 fighter placed in France
1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 9 transports
EDIT: Turning off Edit Mode
Germans undo move 2.
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 9 transports
EDIT: Turning off Edit Mode
2 artilleries and 5 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,5,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Eastern Poland to Poland
2 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 submarine moved from 112 Sea Zone to 119 Sea ZoneCombat - Russians
Battle in Romania
Russians attack with 1 mech_infantry
Italians defend with 1 aaGun
Russians win, taking Romania from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Poland
Russians attack with 1 mech_infantry
Germans defend with 1 aaGun
Russians win, taking Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 artilleries moved from Western Ukraine to Eastern Poland
1 aaGun, 6 artilleries and 3 infantry moved from Belarus to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Russia to Western Ukraine
3 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
7 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
3 infantry moved from Hopei to Shensi
1 armour and 1 artillery moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kiangsi to Japan
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to Kiangsu
1 fighter moved from Philippines to Japan
1 fighter moved from Philippines to Japan
2 bombers moved from Kansu to YunnanPlace Units - Japanese
1 harbour placed in Hainan
1 submarine placed in 37 Sea Zone
1 submarine placed in 37 Sea Zone
1 infantry placed in Malaya
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Hawaiian Islands to Queensland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in 39 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Java from Japanese, taking 39 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Guam
Battle in United Kingdom
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Philippines from Japanese, taking Guam from Japanese, taking United Kingdom from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from 106 Sea Zone to 109 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 carrier and 2 transports moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Persia to India
1 infantry moved from Kenya to EthiopiaCombat - British
Battle in Iraq
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 armourNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 4 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Greece to Romania
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 110 Sea Zone to 119 Sea ZoneCombat - Italians
Battle in 119 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Cyprus
Battle in Crete
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 92 Sea Zone to 84 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Iraq
1 fighter moved from Syria to IraqPlace Units - Italians
1 factory_minor placed in Egypt
2 artilleries, 4 infantry and 1 marine placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,3,3,5,4,1
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs