Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch (x2)
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Intercept in Germany, but no scramble in 98
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 armour, 2 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber and 2 fighters moved from Iraq to 98 Sea Zone
4 bombers moved from Russia to 98 Sea Zone
2 submarines moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
3 submarines moved from 92 Sea Zone to 98 Sea Zone
3 armour moved from Novgorod to Poland
Russians take Baltic States from Germans
Americans take Poland from Germans
3 armour moved from Novgorod to Belarus
1 fighter moved from Smolensk to Belarus
5 fighters moved from Russia to Belarus
2 bombers moved from Norway to Germany
1 artillery and 2 infantry moved from Morocco to Algeria
Americans take Algeria from GermansCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 1/3 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 5,3,6 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in 98 Sea Zone
Americans attack with 5 bombers, 2 fighters and 7 submarines
Germans defend with 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport; Italians defend with 1 destroyer and 2 transports
Americans roll dice for 7 submarines in 98 Sea Zone, round 2 : 2/7 hits
Units damaged: 2 carriers owned by the Germans
Americans roll dice for 5 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 2 carriers, 2 destroyers, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 0/5 hits
1 destroyer owned by the Italians, 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 98 Sea Zone
Americans roll dice for 7 submarines in 98 Sea Zone, round 3 : 2/7 hits
1 carrier owned by the Germans and 1 transport owned by the Italians lost in 98 Sea Zone
Americans roll dice for 5 bombers and 2 fighters in 98 Sea Zone, round 3 : 6/7 hits
Germans roll dice for 1 tactical_bomber in 98 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 5 bombers, 1 fighter and 7 submarines remaining. Battle score for attacker is 70
Casualties for Germans: 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport
Casualties for Italians: 1 destroyer and 2 transports
Casualties for Americans: 1 fighter
Battle in Belarus
Americans attack with 3 armour and 6 fighters
Italians defend with 2 armour
Americans roll dice for 3 armour and 6 fighters in Belarus, round 2 : 3/9 hits
Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits
2 armour owned by the Italians lost in Belarus
Americans win, taking Belarus from Italians with 3 armour and 6 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Germany to Norway
3 bombers moved from Western Germany to Norway
5 bombers moved from 98 Sea Zone to Iraq
5 fighters moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to 92 Sea Zone
2 carriers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Vyborg to Novgorod
3 armour moved from Finland to Novgorod
3 armour moved from Norway to Karelia
1 artillery moved from Vyborg to Novgorod
1 fighter moved from 98 Sea Zone to IraqPlace Units - Americans
3 armour placed in Norway
3 armour placed in Finland
2 bombers and 2 fighters placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 fighter
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 2 infantry
Poland : 1 flag, 3 armour
Norway : 1 flag, 3 armour, 4 bombers and 1 factory_minor
Denmark : 1 flag, 1 armour
Belarus : 3 armour
Karelia : 3 armour
Western Ukraine : 6 fighters
Novgorod : 3 armour, 2 artilleries and 1 infantry
119 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Iraq : 5 bombers and 1 fighter
92 Sea Zone : 2 carriers and 3 fighters
101 Sea Zone : 1 artillery, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports
98 Sea Zone : 1 flag, 7 submarines
Finland : 1 flag, 3 armour and 1 factory_minor
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 35 / 42
Russians : 31 / 33
Japanese : 16 / 10
Americans : 64 / 89
Chinese : 23 / 30
British : 32 / 32
UK_Pacific : 23 / 29
Italians : 15 / 29
ANZAC : 22 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 12 times
3 was rolled 21 times
4 was rolled 20 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.410
Median : 3.000
Variance : 0.768
Standard Deviation : 0.876
Total rolls : 100Null / Other
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.372
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 43Germans Combat
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.583
Median : 3.500
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12Italians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.372
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 43 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to KansuNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Shantung
1 infantry placed in Chahar
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Anhwe
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Jehol : 1 infantry
Manchuria : 5 artilleries and 8 infantry
Shensi : 1 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Kansu : 1 artillery and 1 infantry
Hopei : 1 infantry
Tsinghai : 1 artillery and 12 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 15 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 35 / 42
Russians : 31 / 33
Japanese : 16 / 10
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 32
UK_Pacific : 23 / 29
Italians : 15 / 29
ANZAC : 22 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 12 times
3 was rolled 21 times
4 was rolled 20 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.410
Median : 3.000
Variance : 0.768
Standard Deviation : 0.876
Total rolls : 100Null / Other
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.372
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 43Germans Combat
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.583
Median : 3.500
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12Italians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.372
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 43 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
4 armour moved from India to Eastern Persia
3 armour moved from Persia to Eastern Persia
4 armour moved from Northwest Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 armour, 1 artillery and 11 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 4 armour, 1 artillery and 11 mech_infantrys
Germans defend with 4 fighters and 1 tactical_bomber; Italians defend with 1 airfield, 4 armour, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
British roll dice for 4 armour, 1 artillery and 11 mech_infantrys in Egypt, round 2 : 4/16 hits
Italians roll dice for 4 armour, 8 fighters, 4 infantry and 2 tactical_bombers in Egypt, round 2 : 10/18 hits
10 mech_infantrys owned by the British and 4 infantry owned by the Italians lost in Egypt
British roll dice for 4 armour, 1 artillery and 1 mech_infantry in Egypt, round 3 : 4/6 hits
Italians roll dice for 4 armour, 8 fighters and 2 tactical_bombers in Egypt, round 3 : 7/14 hits
4 armour owned by the British, 1 mech_infantry owned by the British, 1 artillery owned by the British and 4 armour owned by the Italians lost in Egypt
Italians win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is -36
Casualties for British: 4 armour, 1 artillery and 11 mech_infantrys
Casualties for Italians: 4 armour and 4 infantry
Battle in Eastern Persia
British attack with 11 armour, 1 fighter and 1 tactical_bomber
Germans defend with 13 armour and 9 mech_infantrys
British roll dice for 11 armour, 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 7/13 hits
Germans roll dice for 13 armour and 9 mech_infantrys in Eastern Persia, round 2 : 6/22 hits
6 armour owned by the British and 7 mech_infantrys owned by the Germans lost in Eastern Persia
British roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Eastern Persia, round 3 : 3/7 hits
Germans roll dice for 13 armour and 2 mech_infantrys in Eastern Persia, round 3 : 7/15 hits
1 tactical_bomber owned by the British, 5 armour owned by the British, 1 armour owned by the Germans, 1 fighter owned by the British and 2 mech_infantrys owned by the Germans lost in Eastern Persia
Germans win with 12 armour remaining. Battle score for attacker is -45
Casualties for Germans: 1 armour and 9 mech_infantrys
Casualties for British: 11 armour, 1 fighter and 1 tactical_bomberNon Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Baltic StatesPlace Units - British
3 armour placed in Persia
1 bomber placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 34 PUs totalPlace Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Korea : 1 flag, 4 artilleries
Siam : 1 flag
India : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
6 Sea Zone : 1 battleship
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Syria : 1 flag
Norway : 1 artillery and 1 infantry
Ethiopia : 1 flag
Baltic States : 1 infantry
Bryansk : 1 mech_infantry
125 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
92 Sea Zone : 1 fighter
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 2 artilleries, 1 factory_minor and 2 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 35 / 42
Russians : 31 / 33
Japanese : 16 / 10
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 23 / 29
Italians : 15 / 29
ANZAC : 22 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 29 times
3 was rolled 39 times
4 was rolled 35 times
5 was rolled 31 times
6 was rolled 39 times
Average roll : 3.517
Median : 3.000
Variance : 0.443
Standard Deviation : 0.665
Total rolls : 211Null / Other
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.372
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 43Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.898
Median : 4.000
Variance : 1.104
Standard Deviation : 1.051
Total rolls : 49British Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.262
Median : 3.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 42Italians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.647
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 34Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.372
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 43 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
4 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 bomber, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 bomber; Americans defend with 5 bombers and 1 fighter
Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for ANZAC: 1 bomber
Casualties for Italians: 1 fighter
Casualties for Americans: 5 bombers and 1 fighterNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Alexandria to Egypt
1 submarine moved from 95 Sea Zone to 99 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,4,1,3,4,5,2,1,3,6,1,5
Italians collect 10 PUs (5 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
6 fighters moved from Russia to Eastern Persia
2 fighters moved from Persia to Eastern Persia
1 fighter moved from 42 Sea Zone to West India
1 fighter moved from 42 Sea Zone to West India
2 fighters moved from Szechwan to Persia
1 bomber moved from Norway to Germany
1 fighter moved from Russia to Eastern PersiaCombat - ANZAC
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Eastern Persia
ANZAC attack with 9 fighters
Germans defend with 12 armour
ANZAC roll dice for 9 fighters in Eastern Persia, round 2 : 5/9 hits
Germans roll dice for 12 armour in Eastern Persia, round 2 : 7/12 hits
5 armour owned by the Germans and 7 fighters owned by the ANZAC lost in Eastern Persia
retreated to Eastern Persia
Germans win with 7 armour remaining. Battle score for attacker is -40
Casualties for Germans: 5 armour
Casualties for ANZAC: 7 fightersNon Combat Move - ANZAC
2 fighters moved from Eastern Persia to Persia
1 bomber moved from Germany to Norway
2 fighters moved from New South Wales to 42 Sea Zone
1 bomber moved from New South Wales to Shan State
1 carrier moved from 35 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 bomber and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
Shan State : 1 bomber
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Celebes : 1 flag
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier and 2 fighters
43 Sea Zone : 1 flag
35 Sea Zone : 1 flag
39 Sea Zone : 1 transport
6 Sea Zone : 1 carrier and 1 submarine
West India : 2 fighters
Norway : 1 bomber
Persia : 4 fightersProduction/PUs Summary :
Germans : 35 / 42
Russians : 31 / 33
Japanese : 16 / 10
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 23 / 29
Italians : 15 / 16
ANZAC : 22 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.435
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.385
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 35 / 42
Russians : 31 / 33
Japanese : 16 / 10
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 23 / 29
Italians : 15 / 16
ANZAC : 22 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.435
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.385
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
So how does my intercepting fighter get shot down when you didn’t bring any escorting fighters? Don’t tell me bombers get to shoot at interceptors?
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So how does my intercepting fighter get shot down when you didn’t bring any escorting fighters? Don’t tell me bombers get to shoot at interceptors?
They do!
My B-17s shoot at 1, your BF-109 shoot at 1.
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Anyways…. I really don’t want to continue with this game anymore.
If you want to start a new one let me know, but I’m done here.
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Ok, makes sense. I’ll take a break.
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Ok, makes sense. I’ll take a break.
Sure. PM me if you want another.
Thanks for the game!
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You’re welcome. Good playing, by the way.





