@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul you want action, you’ll get action ;-)
Turn complete!
:O
Let s rock and roll xD
take inf first
Anzac attacking Paulau island with 1 art, 1 inf.
got 1 hit first round, lose the bomber or the inf?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 fighters moved from India to Shan State
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber and 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Shan State
ANZAC attack with 3 fighters
Japanese defend with 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Shan State to India
2 fighters moved from Shan State to India
Place Units - ANZAC
1 mech_infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
3 infantry moved from Tunisia to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
hey i had a mind slip, thought my bomber could reach back to greece for some very odd reason (thought they had 7 movement), obviously i wouldn’t have bombed egypt if i knew i could only land in ethiopia. since i had a successful sbr, would u mind if i undo that and just move my bomber noncom somewhere else? if u had nailed my bomber, obviously i wouldn’t have asked for the redo (since that wouldn’t be fair to u and it’d seem like i was just trying to get out of the bad result).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
5 bombers moved from Romania to Russia
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 bomber moved from Romania to Egypt
1 armour and 1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,4,5,5,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Baltic States
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
5 bombers moved from Russia to Archangel
4 infantry moved from Karelia to Novgorod
1 aaGun and 2 infantry moved from Poland to Eastern Poland
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 artilleries moved from Germany to Poland
3 armour moved from Western Germany to Poland
1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 battleship, 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Germany
1 bomber moved from Egypt to Ethiopia
1 fighter moved from Southern Italy to Gibraltar
1 infantry moved from France to Western Germany
2 infantry moved from Bulgaria to Romania
Place Units - Germans
1 factory_minor placed in Greece
Germans undo move 1.
1 factory_minor placed in Greece
1 fighter placed in Western Germany
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 0
EDIT: Removing units owned by Germans from Ethiopia: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
hey i had a mind slip, thought my bomber could reach back to greece for some very odd reason (thought they had 7 movement), obviously i wouldn’t have bombed egypt if i knew i could only land in ethiopia. since i had a successful sbr, would u mind if i undo that and just move my bomber noncom somewhere else? if u had nailed my bomber, obviously i wouldn’t have asked for the redo (since that wouldn’t be fair to u and it’d seem like i was just trying to get out of the bad result).
also, i assumed no intercept in moscow (5 to 1 odds)
No problem with the edit. Obviously no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 2 mech_infantrys; Remaining resources: 17 PUs;
Combat Move - Russians
1 armour moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Kweichow
1 armour moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_Axis
1 armour moved from Iraq to Trans-Jordan
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Shensi to Volgograd
1 tactical_bomber moved from Shensi to Volgograd
1 fighter moved from Bryansk to Volgograd
7 artilleries moved from Russia to Bryansk
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 infantry moved from Timguska to Kansu
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
7 infantry moved from Bryansk to Russia
1 fighter moved from Shensi to Volgograd
1 mech_infantry moved from Shensi to Kweichow
Place Units - Russians
1 fighter and 2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Changing ownership of Belarus from Russians to Italians
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 47 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 aaGun and 4 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from 34 Sea Zone to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
2 fighters moved from 37 Sea Zone to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Manchuria
1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Anhwe
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 bomber moved from Hainan to Kwangsi
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier and 2 destroyers moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 harbour placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
1 fighter and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to Anhwe: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,1,4,1,2,4,3,4,4,4,6,3,1,6,3,4,6,1,4,3,1,3
Japanese collect 49 PUs (11 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Americans creates battle in territory 106 Sea Zone
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 4 infantry moved from 25 Sea Zone to Midway
3 submarines moved from 26 Sea Zone to 54 Sea Zone
9 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to Queensland
Place Units - Americans
1 harbour placed in Midway
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 fighter
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Eastern Persia to Russia
1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Northwest Persia to Caucasus
5 artilleries, 8 infantry and 1 mech_infantry moved from Burma to Yunnan
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
Combat - British
Non Combat Move - British
2 aaGuns moved from Burma to Yunnan
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from India to Burma
1 artillery moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
1 armour and 1 mech_infantry placed in Egypt
1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 infantry
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Italians
EDIT: Turning off Edit Mode
1 aaGun, 1 armour and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 aaGun moved from Romania to Eastern Poland
1 fighter moved from Romania to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
3 transports placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Italians
EDIT: Turning off Edit Mode
1 aaGun, 1 armour and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 aaGun moved from Romania to Eastern Poland
1 fighter moved from Romania to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
3 transports placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from British Somaliland: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Ethiopia: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
Turn Complete - French
hey your us sub edit to sumatra was invalid, since u had just moved them to queensland. i’ll edit it back
Oops, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Vologda to Archangel
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 destroyer and 1 submarine
British defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Germans
1 bomber moved from 105 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
5 bombers moved from Archangel to Southern Italy
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
4 aaGuns, 10 armour, 5 artilleries, 21 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Poland to Belarus
2 armour, 2 infantry and 2 mech_infantrys moved from Baltic States to Belarus
5 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Archangel
3 artilleries moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
1 destroyer placed in 105 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 50 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Vologda to Archangel
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 destroyer and 1 submarine
British defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Germans
1 bomber moved from 105 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
5 bombers moved from Archangel to Southern Italy
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
4 aaGuns, 10 armour, 5 artilleries, 21 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Poland to Belarus
2 armour, 2 infantry and 2 mech_infantrys moved from Baltic States to Belarus
5 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Archangel
3 artilleries moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
1 destroyer placed in 105 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 50 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 35 PUs;
Russians buy 1 armour, 4 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Kansu to Shensi
1 armour moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Battle in Shensi
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Timguska to Kansu
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 armour moved from Trans-Jordan to Egypt
2 aaGuns, 16 artilleries and 28 infantry moved from Bryansk to Russia
5 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
1 armour, 3 artilleries and 1 fighter placed in Russia
1 artillery and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs