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16L G40 BM Shin Ji(axis) vs Giallo(allies)

  • 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 bombers, 3 carriers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 5 artilleries and 4 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                6 carriers, 2 destroyers, 12 fighters and 15 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Kiangsi to 36 Sea Zone
                1 tactical_bomber moved from Kiangsi to 36 Sea Zone
                3 bombers moved from Kiangsi to 36 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                3 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                2 destroyers moved from 22 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 3 destroyers and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 3 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in Kwangsi
                    Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Americans win, taking Philippines from Japanese, taking Kwangsi from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in 36 Sea Zone
                    Americans attack with 3 bombers, 6 carriers, 2 destroyers, 13 fighters, 15 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 12 fighters, 8 submarines, 2 tactical_bombers and 1 transport
                    Units damaged: 5 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans

    triplea_37355_Ame15.tsvg

  • 15

    Misclicked at this point - meant to retreat my 3 bombers (and subs) vs your 7 fighters.  I’ll edit that in later.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 bombers, 3 carriers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 5 artilleries and 4 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                6 carriers, 2 destroyers, 12 fighters and 15 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Kiangsi to 36 Sea Zone
                1 tactical_bomber moved from Kiangsi to 36 Sea Zone
                3 bombers moved from Kiangsi to 36 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                3 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                2 destroyers moved from 22 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 3 destroyers and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 3 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in Kwangsi
                    Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Americans win, taking Philippines from Japanese, taking Kwangsi from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in 36 Sea Zone
                    Americans attack with 3 bombers, 6 carriers, 2 destroyers, 13 fighters, 15 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 12 fighters, 8 submarines, 2 tactical_bombers and 1 transport
                    Units damaged: 5 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    12 submarines owned by the Americans Submerged
                    Japanese win with 7 fighters remaining. Battle score for attacker is -28
                    Casualties for Americans: 3 bombers, 6 carriers, 2 destroyers, 13 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 submarines, 2 tactical_bombers and 1 transport
                Battle in Southern Italy
                    Americans attack with 1 armour, 5 artilleries, 2 fighters and 4 infantry
                    Italians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 12 infantry
                    1 armour owned by the Americans and 3 artilleries owned by the Americans retreated to Northern Italy
                    Italians win with 2 armour and 10 infantry remaining. Battle score for attacker is -14
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 artilleries and 4 infantry
                    7 fighters owned by the Japanese forced to land in French Indo China

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Kwangtung: 3 bombers
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry moved from Anhwe to Kiangsi
                2 fighters moved from Southern Italy to 97 Sea Zone
                2 fighters moved from Norway to 97 Sea Zone
                1 fighter moved from Norway to Northern Italy
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Morocco to Algeria
                6 transports moved from 95 Sea Zone to 92 Sea Zone
                2 carriers, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                6 fighters moved from Western United States to 6 Sea Zone

    Place Units - Americans
                3 carriers placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Northern Italy
                2 bombers placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,2
                Americans collect 69 PUs (2 lost to blockades); end with 69 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs

    triplea_37355_Ame15.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kiangsi to Kwangtung
                5 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                7 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 24 PUs total

    triplea_37355_Chi15.tsvg

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 3 armour and 2 bombers; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Western Germany to Greater Southern Germany
                2 fighters moved from Northern Italy to Greater Southern Germany
                3 mech_infantrys moved from Eastern Persia to India
                16 armour, 2 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys moved from West India to India
                2 bombers moved from Egypt to India

    triplea_37355_Bri15.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 3 armour and 2 bombers; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Western Germany to Greater Southern Germany
                2 fighters moved from Northern Italy to Greater Southern Germany
                3 mech_infantrys moved from Eastern Persia to India
                16 armour, 2 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys moved from West India to India
                2 bombers moved from Egypt to India

    Combat - British
                Battle in Greater Southern Germany
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Greater Southern Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in India
                    British attack with 16 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 11 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 7 armour, 6 artilleries, 3 bombers, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 10 mech_infantrys
                    British win, taking India from Japanese, taking Kwangtung from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 15 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 11 mech_infantrys
                    Casualties for Japanese: 1 aaGun, 7 armour, 6 artilleries, 3 bombers, 4 fighters, 3 infantry and 10 mech_infantrys

    Non Combat Move - British
                3 infantry moved from Eastern Persia to Persia
                1 armour moved from Iraq to Persia
                1 bomber moved from India to West India
                1 mech_infantry moved from Persia to West India
                1 artillery moved from Western Germany to Northern Italy
                1 artillery and 2 infantry moved from France to Northern Italy
                2 infantry moved from Denmark to Western Germany
                2 fighters moved from Greater Southern Germany to Northern Italy

    Place Units - British
                2 bombers placed in Egypt
                3 armour placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
                British collect 45 PUs; end with 45 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total

    triplea_37355_UK_15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,3,1,5,1,4,5,3,1
                Italians collect 0 PUs (5 lost to blockades); end with 0 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 3 PUs

    triplea_37355_Ita15.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - French
                French buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Persia to Northwest Persia

    Non Combat Move - French

    Place Units - French
                2 armour and 1 mech_infantry placed in Southern France

    Turn Complete - French
                French collect 17 PUs; end with 18 PUs total

    triplea_37355_Fre15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Greater Southern Germany
                2 fighters moved from Germany to Western Germany

    Combat - Germans
                Battle in Western Germany
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Western Germany from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Greater Southern Germany
                    Germans attack with 1 artillery
                    British defend with 1 infantry
                    Germans win, taking Greater Southern Germany from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Western Germany to Germany

    Place Units - Germans
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 14 PUs; end with 16 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_37355_Ger16.tsvg

  • 21 20 19 18 17 16

    ok ok ill surrender, didnt see pac side…

    GG, Germany never recovered from ger1. I believe i should take some more time from now on checking my moves…

    Well played for the rest ofcourse, your clearly the better player!

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Tambov to Caucasus
                2 armour and 2 mech_infantrys moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Japanese
                1 armour moved from Archangel to Urals
                      Russians take Urals from Japanese
                1 mech_infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                4 fighters and 1 tactical_bomber moved from Novgorod to Caucasus
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 artillery moved from Slovakia Hungary to Greater Southern Germany
                1 mech_infantry moved from Albania to Greece
                      Russians take Greece from Italians

    Combat - Russians
                Battle in Greater Southern Germany
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                    Germans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Russians attack with 3 armour, 4 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry
                    Russians win, taking Caucasus from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Caucasus to Rostov
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Samara to Russia
                1 armour and 6 mech_infantrys moved from Russia to Western Ukraine
                1 mech_infantry moved from Samara to Bryansk
                1 infantry moved from Vologda to Russia
                1 mech_infantry moved from Novgorod to Poland
                1 mech_infantry moved from Archangel to Baltic States
                2 aaGuns, 1 armour, 20 infantry and 3 mech_infantrys moved from Hunan to Kwangsi

    Place Units - Russians
                3 infantry placed in Poland
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 45 PUs; end with 45 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUs

    triplea_37355_Rus16.tsvg

  • 21 20 19 18 17 16

    see before

  • 15

    Ah!  I did miss this message before.  And I don’t know about the better player, really.  Tale of the tape has us pretty evenly matched - at 3 to 2.  Once I get to 20, I look forward to another match!

    Excellent game.

  • 21 20 19 18 17 16

    sounds good!

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