16L G40 BM Shin Ji(axis) vs Giallo(allies)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                3 bombers moved from Shensi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                6 artilleries and 6 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                2 fighters moved from Philippines to Yunnan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
                3 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 4 Sea Zone
                2 fighters moved from Japan to 4 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 infantry moved from Suiyuyan to Hopei
                3 armour moved from Chahar to Hopei
                1 armour moved from Manchuria to Anhwe
                1 armour moved from Manchuria to Chahar
                1 armour moved from Manchuria to Central Mongolia
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 54 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 7 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 4 Sea Zone
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 3 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 7 artilleries, 3 bombers, 2 fighters, 9 infantry, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 2 armour, 4 artilleries, 14 infantry and 4 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 6 artilleries, 3 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 60
                    Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 14 infantry and 4 mech_infantrys
                    Casualties for Japanese: 1 artillery, 1 fighter and 9 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from Dzavhan to Suiyuyan
                6 artilleries, 9 infantry and 7 mech_infantrys moved from Dzavhan to Yenisey
                3 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 aaGun moved from French Indo China to Yunnan
                4 fighters and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
                3 fighters moved from 7 Sea Zone to Japan
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 42 Sea Zone to French Indo China

    Place Units - Japanese
                3 destroyers and 3 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                2 artilleries and 1 infantry placed in Kwangtung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                3 bombers moved from Shensi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                6 artilleries and 6 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                2 fighters moved from Philippines to Yunnan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
                3 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 4 Sea Zone
                2 fighters moved from Japan to 4 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 infantry moved from Suiyuyan to Hopei
                3 armour moved from Chahar to Hopei
                1 armour moved from Manchuria to Anhwe
                1 armour moved from Manchuria to Chahar
                1 armour moved from Manchuria to Central Mongolia
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 54 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 7 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 4 Sea Zone
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 3 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 7 artilleries, 3 bombers, 2 fighters, 9 infantry, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 2 armour, 4 artilleries, 14 infantry and 4 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 6 artilleries, 3 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 60
                    Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 14 infantry and 4 mech_infantrys
                    Casualties for Japanese: 1 artillery, 1 fighter and 9 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from Dzavhan to Suiyuyan
                6 artilleries, 9 infantry and 7 mech_infantrys moved from Dzavhan to Yenisey
                3 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 aaGun moved from French Indo China to Yunnan
                4 fighters and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
                3 fighters moved from 7 Sea Zone to Japan
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 42 Sea Zone to French Indo China

    Place Units - Japanese
                3 destroyers and 3 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                2 artilleries and 1 infantry placed in Kwangtung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                EDIT: Adding units owned by Japanese to Java: 1 fighter
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 7 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 8 Sea Zone to 7 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 5 submarines moved from 25 Sea Zone to 16 Sea Zone
                3 carriers, 1 destroyer and 8 submarines moved from 8 Sea Zone to 16 Sea Zone
                3 bombers moved from Western United States to 7 Sea Zone
                6 fighters moved from 8 Sea Zone to 7 Sea Zone
                3 fighters moved from 25 Sea Zone to Hawaiian Islands
                3 fighters moved from 25 Sea Zone to 7 Sea Zone
                1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 3 bombers, 1 destroyer and 9 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 3 bombers and 9 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 13 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 13 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from 7 Sea Zone to Midway
                2 infantry moved from Midway to 25 Sea Zone
                1 mech_infantry moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 16 Sea Zone
                4 artilleries and 7 infantry moved from Aleutian Islands to 8 Sea Zone
                4 artilleries, 7 infantry and 6 transports moved from 8 Sea Zone to 16 Sea Zone
                9 fighters moved from 7 Sea Zone to 16 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                7 fighters and 1 tactical_bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 3 fighters
                EDIT: Adding units owned by Americans to 16 Sea Zone: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Tobruk
                      British take Alexandria from Italians
                      British take Tobruk from Italians
                2 transports moved from 106 Sea Zone to 91 Sea Zone

    Combat - British

    Non Combat Move - British
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Syria to Egypt
                3 armour moved from Persia to West India
                2 armour moved from Trans-Jordan to Persia
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Burma to India

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 3 artilleries and 3 infantry
                    British defend with 1 aaGun, 1 artillery, 1 harbour and 2 infantry
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 artilleries and 3 infantry
                    Casualties for British: 1 aaGun, 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries and 1 infantry moved from Northern Italy to Greater Southern Germany
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                7 infantry and 1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 1 artillery
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Romania to Poland
                2 infantry moved from Slovakia Hungary to Poland
                6 armour moved from Germany to Poland
                2 bombers and 2 fighters moved from Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 6 armour, 2 bombers, 2 fighters, 2 infantry and 2 mech_infantrys
                    Russians defend with 14 armour
                    retreated to Poland
                    Russians win with 5 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 6 armour, 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 9 armour

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from Poland to Germany

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 32 PUs; end with 32 PUs total

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                21 infantry moved from Timguska to Kansu
                1 armour moved from Kazakhstan to Urals
                      Russians take Novosibirsk from Japanese
                1 mech_infantry moved from Russia to Urals
                1 armour and 3 mech_infantrys moved from Kazakhstan to Tsinghai
                3 armour moved from Poland to Greater Southern Germany
                      Russians take Slovakia Hungary from Germans
                1 armour moved from Poland to Romania
                      Russians take Romania from Germans

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Greater Southern Germany
                    Russians attack with 3 armour
                    Italians defend with 2 artilleries and 1 infantry

  • '15

    In my back and forth - I forgot to add the planes to the battle in GSG.  So rolling them here

    DiceRolls: 2@3 1@4; Total Hits: 02@3: (4, 4)1@4: (5)

  • '15

    Ha!  That mattered.

    Round 2!

    DiceRolls: 2@3 1@4; Total Hits: 22@3: (2, 6)1@4: (3)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                21 infantry moved from Timguska to Kansu
                1 armour moved from Kazakhstan to Urals
                      Russians take Novosibirsk from Japanese
                1 mech_infantry moved from Russia to Urals
                1 armour and 3 mech_infantrys moved from Kazakhstan to Tsinghai
                3 armour moved from Poland to Greater Southern Germany
                      Russians take Slovakia Hungary from Germans
                1 armour moved from Poland to Romania
                      Russians take Romania from Germans

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Greater Southern Germany
                    Russians attack with 3 armour
                    Italians defend with 2 artilleries and 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -7
                    Casualties for Italians: 2 artilleries and 1 infantry
                    Casualties for Russians: 3 armour
                Battle in Kansu
                    Russians attack with 21 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Kansu from Japanese with 21 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Greater Southern Germany from Germans to Russians
                EDIT: Adding units owned by Russians to Greater Southern Germany: 1 armour
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Timguska to Kansu
                4 aaGuns, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
                3 artilleries moved from Western Ukraine to Eastern Poland
                3 artilleries moved from Belarus to Eastern Poland
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Novgorod to Belarus
                4 infantry moved from Russia to Bryansk
                3 armour and 2 mech_infantrys moved from Russia to Western Ukraine

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 45 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 6 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yenisey to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 transports
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Japanese
                1 fighter moved from Java to French Indo China
                3 mech_infantrys moved from French Indo China to Burma
                1 aaGun, 5 artilleries and 5 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Kweichow to Burma
                3 armour moved from Hopei to Yunnan
                1 mech_infantry moved from Manchuria to Anhwe
                1 armour moved from Anhwe to Hunan
                1 infantry moved from Hopei to Kweichow
                2 mech_infantrys moved from Manchuria to Anhwe
                6 artilleries, 7 infantry and 7 mech_infantrys moved from Yenisey to Olgiy
                1 armour moved from Tsagaan Olom to Olgiy
                1 mech_infantry moved from Suiyuyan to Olgiy
                1 destroyer and 1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                9 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 6 Sea Zone to 36 Sea Zone
                3 bombers moved from French Indo China to Japan

    Place Units - Japanese
                2 armour, 6 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 4 carriers and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 armour and 2 mech_infantrys moved from Morocco to Algeria
                4 transports moved from 91 Sea Zone to 89 Sea Zone
                1 carrier, 2 fighters and 5 submarines moved from 26 Sea Zone to 16 Sea Zone
                14 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                5 artilleries, 9 infantry, 1 mech_infantry and 8 transports moved from 16 Sea Zone to 6 Sea Zone
                5 artilleries, 9 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                18 submarines moved from 16 Sea Zone to 6 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone

  • '15

    Sending any kamis to the Dst?

  • '15

    Well, I’ll assume none.  It doesn’t really change much, since it doesn’t block my landing if you kill it.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 4 carriers and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 armour and 2 mech_infantrys moved from Morocco to Algeria
                4 transports moved from 91 Sea Zone to 89 Sea Zone
                1 carrier, 2 fighters and 5 submarines moved from 26 Sea Zone to 16 Sea Zone
                14 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                5 artilleries, 9 infantry, 1 mech_infantry and 8 transports moved from 16 Sea Zone to 6 Sea Zone
                5 artilleries, 9 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                18 submarines moved from 16 Sea Zone to 6 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 1 destroyer, 14 fighters, 18 submarines and 8 transports
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 destroyer, 14 fighters, 17 submarines and 8 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Korea
                Battle in Algeria
                    Americans attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 artillery
                    Americans win, taking Korea from Japanese, taking Algeria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 3 transports
                    Americans win with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Italians: 3 transports
                Battle in 91 Sea Zone
                    British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                    Italians defend with 1 submarine
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 16 Sea Zone to 19 Sea Zone
                1 battleship, 7 carriers and 1 cruiser moved from 16 Sea Zone to 6 Sea Zone
                3 bombers moved from 6 Sea Zone to Midway
                7 fighters and 1 tactical_bomber moved from Western United States to Midway

    Place Units - Americans
                4 carriers and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,2
                Americans collect 57 PUs (2 lost to blockades); end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                1 armour, 1 fighter and 6 infantry moved from India to West India
                3 armour and 2 mech_infantrys moved from Persia to West India
                1 mech_infantry moved from Egypt to Iraq
                3 armour moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Western Germany
                    British attack with 1 infantry
                    Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun
                    British converts factory_major into different units
                    British win, taking Normandy Bordeaux from Italians, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                2 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 39 PUs (4 lost to blockades); end with 39 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • '15

    to save time, I’ll let you know my ANZAC and France turns.  Feel free to post them for me.

    ANZAC - buy a Dst and a Sub.  Put them in SZ 54.  Move planes to Queensland.  Move Midway plane to Korea.

    France - nothing.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany
                1 mech_infantry moved from Northern Italy to Romania
                1 tactical_bomber moved from Southern Italy to Romania
                1 fighter moved from Southern Italy to Romania
                1 infantry moved from Northern Italy to Greater Southern Germany
                3 infantry moved from Northern Italy to Western Germany
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Italians win, taking Romania from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Western Germany
                    Italians attack with 3 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Western Germany from British with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Greater Southern Germany
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 armour
                    Italians win, taking Greater Southern Germany from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Romania to Germany
                1 tactical_bomber moved from Romania to Germany
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs

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