note that i posted an update, plz use the latest. thanks
16L axis-dominion (axis) vs BerntBernt (allies+22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Algeria
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to AlgeriaCombat - British
Battle in India
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Japanese win with 2 artilleries remaining. Battle score for attacker is -11
Casualties for British: 2 artilleries and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Algeria
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 mech_infantry
British win, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - British
3 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Algeria to Morocco
2 submarines moved from 98 Sea Zone to 93 Sea Zone
2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
4 fighters moved from Egypt to 97 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 121 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 121 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 106 Sea Zone to Quebec
2 aaGuns and 1 infantry moved from United Kingdom to Scotland
3 artilleries and 2 infantry moved from Egypt to AlexandriaPlace Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Western Ukraine
4 mech_infantrys moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 4 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
2 fighters moved from Romania to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 battleship and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 submarine and 1 transport moved from 109 Sea Zone to 112 Sea Zone
5 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
2 infantry moved from Romania to Yugoslavia
2 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,3,2,6,1,3,1,6,2,5,5,2,1
Italians collect 8 PUs (10 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun, 2 artilleries and 1 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South AustraliaPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
5 artilleries and 25 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Romania to RussiaCombat - Germans
Battle in Bryansk
Germans attack with 1 armour, 5 artilleries and 25 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour, 5 artilleries and 24 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.Non Combat Move - Germans
3 bombers moved from Russia to Western Ukraine
3 aaGuns, 7 armour and 4 mech_infantrys moved from Belarus to Bryansk
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 armour moved from Germany to Yugoslavia
4 mech_infantrys moved from Germany to Yugoslavia
1 aaGun moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to France
1 fighter moved from Belarus to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 tactical_bomber moved from Romania to Western Germany
2 tactical_bombers moved from Romania to Southern Italy
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 aaGun moved from Northern Italy to France
2 mech_infantrys moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to France
1 infantry moved from Karelia to Novgorod
5 armour and 3 mech_infantrys moved from Eastern Poland to BryanskPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4,2,1,2,5,1,3,2,4,6,4,6,6,3
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy nothing; Remaining resources: 36 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Persia to India
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in India
Russians attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 3 artilleries and 12 infantry moved from Vologda to Russia
1 aaGun, 6 artilleries and 12 infantry moved from Tambov to Russia
2 artilleries and 4 infantry moved from Volgograd to Samara
1 mech_infantry moved from Tsinghai to Samara
2 fighters and 1 tactical_bomber moved from India to West India
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Hopei to Kansu
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Yakut S.S.R. to Buryatia
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Shensi to KansuTurn Complete - Russians
Russians collect 28 PUs; end with 64 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
3 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
4 fighters moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Jehol to Chahar
1 armour moved from Manchuria to Chahar
3 fighters and 3 tactical_bombers moved from Szechwan to India
1 infantry moved from Burma to Yunnan
2 artilleries and 6 infantry moved from Burma to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Malaya to Yunnan
3 fighters moved from Japan to Manchuria
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Yunnan to India
1 fighter moved from Kwangsi to India
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to ChaharPlace Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to Ceylon: 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 1 armour
EDIT: Removing units owned by Japanese from Chahar: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Western United States to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 104 Sea Zone
Americans take 106 Sea Zone from Germans
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 4 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 4 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
4 bombers moved from 104 Sea Zone to United Kingdom
1 destroyer and 2 submarines moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry, 3 mech_infantrys, 2 submarines and 6 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New Britain to Caroline Islands
1 submarine moved from 55 Sea Zone to 63 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
3 artilleries and 7 infantry placed in Eastern United States
2 bombers placed in Western United States
1 carrier and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Algeria to 92 Sea Zone
1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern ItalyCombat - British
British creates battle in territory 93 Sea Zone
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
3 fighters moved from Morocco to United Kingdom
2 aaGuns and 1 infantry moved from Scotland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 83 Sea Zone to 88 Sea Zone
4 infantry moved from Brazil to French Guiana
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from West India to Eastern Persia
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Morocco to 97 Sea Zone
3 artilleries moved from Egypt to Alexandria
2 fighters moved from 97 Sea Zone to Iraq
2 submarines moved from 97 Sea Zone to 93 Sea ZonePlace Units - British
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in QuebecTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 bomber moved from Southern Italy to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Southern Italy to 114 Sea Zone
4 fighters moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 114 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 cruiser
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Northern Italy
Italians attack with 4 fighters and 3 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
2 fighters moved from Northern Italy to Western Germany
1 fighter moved from 114 Sea Zone to Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 battleship, 2 cruisers and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Libya to TobrukPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,4,3,2,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,5,2,5,3,2,2,2,4,2
Italians collect 7 PUs (13 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to 33 Sea Zone
1 infantry moved from New South Wales to South Australia
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 transport moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
2 artilleries placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Ukraine to Archangel
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Western Ukraine to Smolensk
3 mech_infantrys moved from Novgorod to Archangel
1 bomber moved from Western Ukraine to SmolenskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
6 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
8 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Belarus
3 aaGuns, 5 artilleries and 20 infantry moved from Bryansk to Rostov
1 aaGun and 6 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
2 bombers moved from Smolensk to Germany
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
1 bomber moved from Archangel to Finland
2 mech_infantrys moved from Yugoslavia to Romania
1 mech_infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Yugoslavia to Germany
1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 armour and 1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Germany
1 mech_infantry moved from Western Germany to GermanyPlace Units - Germans
1 carrier placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Novgorod
Germans undo move 4.
1 artillery and 1 infantry placed in Ukraine
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,5,6,1,6,2,3,6,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 47 PUs;
Russians buy 1 armour, 7 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 artilleries, 4 infantry and 1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from West India to Iraq
2 aaGuns and 10 infantry moved from Yenisey to Timguska
8 infantry moved from Buryatia to Sakha
2 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Kansu to Shensi
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 armour, 7 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 47 PUs;
Russians buy 1 armour, 7 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 artilleries, 4 infantry and 1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from West India to Iraq
2 aaGuns and 10 infantry moved from Yenisey to Timguska
8 infantry moved from Buryatia to Sakha
2 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Kansu to Shensi
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 armour, 7 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 7 artilleries and 10 infantry
EDIT: Adding units owned by Russians to Smolensk: 7 artilleries and 10 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Kenya
Battle in Dutch New GuineaNon Combat Move - Japanese
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to Kenya
1 carrier moved from 39 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
1 aaGun, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
2 fighters moved from Manchuria to Hopei
1 fighter moved from Japan to Manchuria
1 armour and 1 mech_infantry moved from Yunnan to Hopei
2 armour and 3 mech_infantrys moved from Manchuria to Anhwe
2 mech_infantrys moved from Yunnan to India
2 fighters moved from Japan to Philippines
1 tactical_bomber moved from Yunnan to Philippines
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo ChinaPlace Units - Japanese
1 carrier and 2 transports placed in 39 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 45 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from 45 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Western United States to United Kingdom
5 transports moved from 109 Sea Zone to 106 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from Eastern United States to Quebec
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
3 aaGuns moved from Central United States to Eastern United StatesPlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Sikang
2 infantry moved from Shensi to Sikang
14 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in Sikang
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 14 infantry
EDIT: Adding units owned by Chinese to Sikang: 14 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 3 artilleries and 1 bomber; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to TunisiaCombat - British
Battle in Tobruk
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -22
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 infantry
Battle in Tunisia
Battle in Holland BelgiumNon Combat Move - British
1 fighter moved from 97 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Iraq to 94 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Belgian Congo to Union of South Africa
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Eastern Persia to Persia
3 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 artilleries moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 bomber moved from Quebec to United KingdomPlace Units - British
1 bomber placed in Quebec
3 armour placed in Union of South Africa
3 artilleries placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2,1,2,2,4,2
British collect 34 PUs (3 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific





