16L MrRoboto (Axis) vs Omega1759 (Allies+16)

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 3 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from Scotland to 110 Sea Zone
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 tactical_bomber moved from Egypt to Trans-Jordan
                2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 fighters and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 94 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 38 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 94 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/10 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter could not land in 94 Sea Zone and was removed
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 tactical_bomber moved from Trans-Jordan to Persia
                1 tactical_bomber moved from Persia to Eastern Persia
                1 aaGun moved from Egypt to Trans-Jordan
                1 fighter moved from 91 Sea Zone to Morocco
                1 bomber moved from 94 Sea Zone to Morocco
                1 battleship, 1 cruiser and 3 destroyers moved from 109 Sea Zone to 106 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                2 infantry moved from Shan State to Yunnan
                1 artillery moved from Burma to Yunnan
                2 aaGuns moved from Burma to Yunnan
                4 mech_infantrys moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
                3 fighters moved from 110 Sea Zone to Morocco
                1 infantry moved from Burma to Shan State
                1 aaGun and 3 infantry moved from Burma to Yunnan

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                2 transports placed in 106 Sea Zone
                3 armour placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                5 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 5 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Morocco : 1 bomber and 4 fighters
        106 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 transports
        92 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        Eastern Persia : 1 flag, 1 tactical_bomber
        83 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 38 / 40
        Japanese : 33 / 49
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 11 / 11
        Italians : 17 / 36
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.618
            Standard Deviation : 0.786
            Total rolls : 56

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.524
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.235
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 carrier, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Southern France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 armour and 1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 bomber moved from Normandy Bordeaux to Southern Italy
                2 aaGuns moved from Southern France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 carrier, 2 submarines and 1 transport placed in 97 Sea Zone
                Italians undo move 1.
                2 submarines placed in 95 Sea Zone
                1 carrier and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs

  • 17 16 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC

  • 17 16 13 12

    Do you want to use Kamikaze off the Philippines?

    One ANZAC destroyer is going after the Japanese submarine there.

    Admittedly, I was surprised by this as I thought that Japan needed to control the Philoippines first.

    Either way, it’s not a bad thing to get some Kamikaze out of the way with ANZAC.

  • 19 18

    3 please

  • 17 16 13 12

    Ok…

  • 17 16 13 12

    One hit, the destroyer is gone, sub lives to fight another day.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 3,5,2
                Battle in 35 Sea Zone
                    Japanese defend with 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 38 / 40
        Japanese : 33 / 49
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 25 / 28
        UK_Pacific : 11 / 11
        Italians : 24 / 32
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Morocco
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 3 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 38 / 40
        Japanese : 33 / 49
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 25 / 28
        UK_Pacific : 11 / 11
        Italians : 24 / 32
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 tactical_bombers moved from Alexandria to Iraq
                2 fighters moved from Western Germany to Iraq
                1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Iraq
                2 bombers moved from Alexandria to Egypt
                2 armour and 3 infantry moved from Greece to Bulgaria
                2 armour moved from Bulgaria to Romania
                1 artillery and 3 infantry moved from Western Germany to Germany
                5 artilleries and 5 infantry moved from Germany to Poland
                3 aaGuns and 1 armour moved from Holland Belgium to Western Germany
                1 armour moved from Western Germany to Germany

    Place Units - Germans
                2 submarines placed in 113 Sea Zone
                2 artilleries and 8 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 17 infantry moved from Korea to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 1 artillery and 17 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 17 infantry in Amur, round 2 :  4/18 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Amur
                1 armour and 1 mech_infantry moved from Yunnan to India
                2 infantry moved from Caucasus to Rostov
                2 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
                1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 fighter placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        India : 1 armour and 1 mech_infantry
        Amur : 2 aaGuns, 1 artillery and 16 infantry
        Belarus : 2 aaGuns, 2 artilleries and 21 infantry
        Bryansk : 1 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major and 4 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 5 artilleries and 13 infantry
        Volgograd : 1 factory_minor and 1 fighter
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 3 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 39 / 39
        Japanese : 32 / 49
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 25 / 28
        UK_Pacific : 11 / 11
        Italians : 24 / 32
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.684
            Median : 4.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.500
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                4 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers moved from Manchuria to Amur
                2 infantry moved from Siberia to Amur
                2 bombers moved from Hainan to Amur
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Kwangsi
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 artillery and 16 infantry
                    Japanese win, taking Amur from Russians with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Russians: 2 aaGuns, 1 artillery and 16 infantry
                    Casualties for Japanese: 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
                Battle in Sumatra
                Battle in Celebes
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi
                2 bombers, 3 fighters and 2 tactical_bombers moved from Amur to Manchuria
                1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                2 artilleries and 2 infantry moved from Jehol to Shantung

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • 19 18

    man, you continue to score amazingly…

    Amur -5 instead of +18 really hurts.

  • 19 18

    and of course the chinese hit with everything too. Crazy game so far.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Midway
                1 bomber moved from Hawaiian Islands to Midway
                2 fighters moved from 26 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Midway
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Midway

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,5,3,4
                Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
        Midway : 1 airfield, 1 bomber and 6 fighters
        30 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
        25 Sea Zone : 1 submarine
        10 Sea Zone : 2 carriers
        Central United States : 1 armour, 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 39
        Japanese : 49 / 65
        Americans : 52 / 74
        Chinese : 8 / 16
        British : 25 / 28
        UK_Pacific : 11 / 11
        Italians : 24 / 32
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 artilleries and 1 infantry moved from Shensi to Hopei
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                10 infantry moved from Kweichow to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 2 :  1/11 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 1 infantry in Hopei, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery placed in Hunan
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter
        Hunan : 1 artillery and 10 infantry
        Hopei : 3 artilleries and 5 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 39
        Japanese : 45 / 65
        Americans : 52 / 74
        Chinese : 12 / 18
        British : 25 / 28
        UK_Pacific : 11 / 11
        Italians : 24 / 32
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 4.467
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 15

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Eastern Persia to Iraq
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Morocco to Gibraltar
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                3 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                    Germans defend with 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    British win, taking Gibraltar from Germans with 1 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belgian Congo
                    British attack with 3 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 armour and 1 infantry in Belgian Congo, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kwangsi
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 4 fighters and 3 tactical_bombers; Italians defend with 1 armour and 4 infantry
                        British roll dice for 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  2/11 hits
                        Italians roll dice for 1 armour, 4 fighters, 4 infantry and 3 tactical_bombers in Iraq, round 2 :  3/12 hits
                        3 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 :  3/8 hits
                        Italians roll dice for 1 armour, 4 fighters, 2 infantry and 3 tactical_bombers in Iraq, round 3 :  2/10 hits
                        2 infantry owned by the British, 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 :  4/6 hits
                        Italians roll dice for 4 fighters and 3 tactical_bombers in Iraq, round 4 :  5/7 hits
                        1 infantry owned by the British, 1 armour owned by the British, 3 tactical_bombers owned by the Germans, 2 artilleries owned by the British, 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Iraq
                    retreated to Iraq
                    Italians win with 3 fighters remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 fighter and 3 tactical_bombers
                    Casualties for British: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour and 4 infantry

    Non Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from Iraq to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                4 mech_infantrys moved from Yunnan to India
                2 fighters and 1 tactical_bomber moved from Kwangsi to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Shan State
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                2 fighters moved from Morocco to United Kingdom
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from Gibraltar to Morocco
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Morocco to United Kingdom
                1 battleship moved from 54 Sea Zone to 30 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,5,3,1,1
                UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 1 aaGun and 3 infantry
        Hunan : 1 aaGun
        Shan State : 1 aaGun, 1 artillery and 2 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        30 Sea Zone : 1 battleship
        Belgian Congo : 3 armour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Morocco : 2 fighters
        109 Sea Zone : 1 destroyer
        92 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        Eastern Persia : 1 flag, 2 mech_infantrys and 1 tactical_bomber
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor
        91 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 39
        Japanese : 44 / 65
        Americans : 52 / 74
        Chinese : 13 / 18
        British : 27 / 27
        UK_Pacific : 11 / 6
        Italians : 22 / 32
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 9 times
                3 was rolled 19 times
                4 was rolled 27 times
                5 was rolled 16 times
                6 was rolled 17 times
            Average roll : 3.716
            Median : 4.000
            Variance : 1.762
            Standard Deviation : 1.328
            Total rolls : 102

    Null / Other
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.900
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.900
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.457
            Standard Deviation : 0.676
            Total rolls : 36

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 4.133
            Median : 4.000
            Variance : 1.931
            Standard Deviation : 1.390
            Total rolls : 30

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 4.467
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 15

  • 19 18

    wow, Iraq was so lucky for you.
    That you even attempt that…

    These are the moments I hate most. When an opponent makes a crazy attacks and then it pays off  :|

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 97 Sea Zone to 92 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 3 fighters and 2 submarines
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                    Units damaged: 1 carrier owned by the British
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 cruiser, 2 fighters and 2 submarines
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                Battle in Trans-Jordan
                    Italians attack with 1 infantry
                    British defend with 1 aaGun
                    Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 aaGuns and 4 infantry moved from Northern Italy to 97 Sea Zone
                2 aaGuns, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                2 aaGuns and 4 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 armour moved from France to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Philippines
                1 fighter moved from New South Wales to Queensland
                1 armour and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
        Philippines : 3 fighters
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 34 / 39
        Japanese : 44 / 65
        Americans : 52 / 74
        Chinese : 13 / 18
        British : 26 / 27
        UK_Pacific : 11 / 6
        Italians : 24 / 34
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 40
  • 55
  • 26
  • 60
  • 169
  • 116
  • 111
  • 100
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

18.0k

Users

40.8k

Topics

1.8m

Posts