@simon33 Vive La France!
16L souL (Axis) v. Odonis (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Baltic States
1 artillery and 8 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery and 3 infantry in Denmark, round 2 : 0/4 hits
British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 3 : 0/3 hits
British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 0/2 hits
British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 5 : 0/2 hits
British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 5 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 6 : 0/2 hits
British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 6 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 7 : 0/2 hits
British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 7 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 8 : 1/2 hits
British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 8 : 0/2 hits
1 mech_infantry owned by the British lost in Denmark
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 9 : 0/2 hits
British roll dice for 1 artillery in Denmark, round 9 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 10 : 1/2 hits
British roll dice for 1 artillery in Denmark, round 10 : 0/1 hits
1 artillery owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Americans defend with 2 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/12 hits
Russians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 1/3 hits
1 mech_infantry owned by the Americans, 2 armour owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Americans: 2 armour and 1 mech_infantryNon Combat Move - Germans
4 mech_infantrys moved from Western Germany to Germany
4 infantry moved from Germany to Western Germany
3 infantry moved from Greece to Bulgaria
1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
5 infantry placed in Western Germany
1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 27 PUs (1 lost to blockades); end with 27 PUs totalTerritory Summary for Germans :
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 20 infantry
Germany : 1 artillery, 1 factory_major, 10 infantry and 4 mech_infantrys
Denmark : 1 artillery and 1 infantry
Baltic States : 1 flag, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 28 / 27
Russians : 30 / 35
Japanese : 75 / 89
Americans : 61 / 84
Chinese : 0 / 3
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 7 / 9
ANZAC : 10 / 10
French : 21 / 21
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
3 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Romania
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bessarabia to Romania
1 tactical_bomber moved from Belarus to Romania
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
3 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Romania
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bessarabia to Romania
1 tactical_bomber moved from Belarus to Romania
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Italians with 3 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 3 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 5 infantry
Russians win, taking Romania from Germans with 3 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 5 infantryNon Combat Move - Russians
1 tactical_bomber moved from Romania to Western Ukraine
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Novosibirsk to Samara
1 infantry moved from Urals to Timguska
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Volgograd to SamaraPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 6 infantry, 3 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 26 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from India to West India
3 fighters moved from India to West India
2 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Timguska
1 artillery moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 bomber moved from Yunnan to Sikang
1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
1 armour moved from Kansu to Timguska
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
2 armour and 4 mech_infantrys moved from Yenisey to TimguskaCombat - Japanese
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Scramble order sz 26?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 6 infantry, 3 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 26 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from India to West India
3 fighters moved from India to West India
2 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Timguska
1 artillery moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 bomber moved from Yunnan to Sikang
1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
1 armour moved from Kansu to Timguska
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
2 armour and 4 mech_infantrys moved from Yenisey to TimguskaCombat - Japanese
Battle in Queensland
Battle in Northern Territory
Battle in 26 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 2 destroyers, 2 submarines and 2 transports; ANZAC defend with 1 transport
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 destroyers and 3 transports in 26 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans and 2 transports owned by the Americans lost in 26 Sea Zone
1 transport owned by the ANZAC lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 2/2 hits
Japanese win, taking Queensland from ANZAC, taking Northern Territory from ANZAC, taking 26 Sea Zone from Neutral with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Americans: 2 destroyers, 2 submarines and 2 transports
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Timguska, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in West India
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in West India, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 3 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Evenkiyskiy
Japanese attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Evenkiyskiy, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
2 tactical_bombers moved from Evenkiyskiy to Yenisey
1 bomber moved from Sikang to French Indo China
3 fighters moved from West India to India
1 infantry moved from Burma to India
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 45 Sea Zone to 55 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Midway to 25 Sea Zone
2 battleships, 2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Aleutian Islands to Japan
1 fighter moved from 26 Sea Zone to Marshall IslandsPlace Units - Japanese
1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
2 transports placed in 39 Sea Zone
1 bomber placed in Malaya
1 submarine placed in 37 Sea Zone
1 armour placed in India
3 mech_infantrys placed in Manchuria
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 83 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUsTerritory Summary for Japanese :
Marshall Islands : 1 fighter
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry and 3 mech_infantrys
Malaya : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Aleutian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 2 infantry
Yenisey : 1 flag, 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 3 armour, 1 infantry and 4 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 3 transports
39 Sea Zone : 1 flag, 2 transports
26 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
6 Sea Zone : 2 battleships and 1 transport
54 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
55 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
West India : 1 flag, 1 infantry
Novosibirsk : 1 flag, 2 artilleries and 1 mech_infantryProduction/PUs Summary :
Germans : 25 / 27
Russians : 31 / 40
Japanese : 83 / 94
Americans : 61 / 84
Chinese : 0 / 3
British : 31 / 33
UK_Pacific : 0 / 0
Italians : 6 / 9
ANZAC : 7 / 10
French : 21 / 21
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OOL for 26 is such that I get max defense and have no risk of losing ftr into the ocean.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Southern France to Western Germany
2 armour, 6 artilleries and 3 infantry moved from France to Western Germany
2 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Greece
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Novgorod to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Southern France to Western Germany
2 armour, 6 artilleries and 3 infantry moved from France to Western Germany
2 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Greece
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Novgorod to Western GermanyCombat - Americans
Battle in Greece
Battle in Western Germany
Americans attack with 4 armour, 7 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 20 infantry; Italians defend with 1 artillery and 1 infantry
Americans converts factory_major into different units
Americans win, taking Greece from Germans, taking Western Germany from Germans with 4 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 20 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 6 artilleries, 5 infantry and 2 mech_infantrys
Battle in 26 Sea Zone
Americans attack with 5 fighters, 3 submarines and 3 tactical_bombers
Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Japanese Submerged
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 3 submarines and 1 tactical_bomberNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to New Hebrides
2 fighters and 2 tactical_bombers moved from Western Germany to France
1 mech_infantry moved from Alexandria to Trans-Jordan
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Norway
1 factory_minor placed in Holland Belgium
1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from France to Denmark
1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Eastern Persia to West India
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from France to Denmark
1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Eastern Persia to West India
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West IndiaCombat - British
Battle in West India
British attack with 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 armour, 3 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Denmark
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Denmark from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Denmark to Western Germany
1 fighter moved from Bessarabia to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
3 aaGuns moved from Eastern Persia to West India
7 mech_infantrys moved from Kazakhstan to Eastern Persia
3 fighters moved from Russia to Novgorod
3 mech_infantrys moved from Egypt to IraqPlace Units - British
3 artilleries and 1 infantry placed in United Kingdom
2 transports placed in 110 Sea Zone
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 10 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 10 infantry
French defend with 1 factory_minor and 3 infantry
Italians roll dice for 1 artillery and 10 infantry in Northern Italy, round 2 : 3/11 hits
French roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits
1 infantry owned by the Italians and 3 infantry owned by the French lost in Northern Italy
Italians win, taking Northern Italy from French with 1 artillery and 9 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for French: 3 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Malta : 1 flag
Northern Italy : 1 artillery, 1 factory_minor and 9 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 16 / 27
Russians : 31 / 40
Japanese : 81 / 94
Americans : 68 / 82
Chinese : 0 / 3
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 6
ANZAC : 7 / 10
French : 17 / 21
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from South Australia to Queensland
1 mech_infantry moved from South Australia to Queensland
3 mech_infantrys moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Northern Territory -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from South Australia to Queensland
1 mech_infantry moved from South Australia to Queensland
3 mech_infantrys moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Northern TerritoryCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 2 mech_infantrys
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Northern Territory
ANZAC attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Northern Territory from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Northern Territory to New South Wales
1 fighter moved from Queensland to New South Wales
1 aaGun moved from South Australia to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,3,1,3,3,5,4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
Place Units - French
1 armour and 2 mech_infantrys placed in France
1 mech_infantry placed in Southern France
1 infantry placed in Southern FranceTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery, 8 infantry and 6 mech_infantrys
Russians defend with 3 armour, 3 artilleries and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 5/16 hits
Russians roll dice for 3 armour, 3 artilleries and 2 mech_infantrys in Eastern Poland, round 2 : 3/8 hits
3 artilleries owned by the Russians, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys in Eastern Poland, round 3 : 3/13 hits
Russians roll dice for 3 armour in Eastern Poland, round 3 : 0/3 hits
3 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour, 3 artilleries and 2 mech_infantrysNon Combat Move - Germans
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Bulgaria to YugoslaviaPlace Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 17 PUs; end with 17 PUs totalTerritory Summary for Germans :
Slovakia Hungary : 1 infantry
Germany : 1 artillery, 1 factory_major and 18 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 2 infantryProduction/PUs Summary :
Germans : 17 / 17
Russians : 30 / 40
Japanese : 78 / 94
Americans : 68 / 82
Chinese : 0 / 3
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 6
ANZAC : 10 / 8
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Samara to Novosibirsk
1 artillery moved from Belarus to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
3 armour and 4 mech_infantrys moved from Romania to Eastern Poland
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Samara to Novosibirsk
1 artillery moved from Belarus to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
3 armour and 4 mech_infantrys moved from Romania to Eastern Poland
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 5 armour, 1 artillery, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys
Russians win, taking Eastern Poland from Germans with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery and 5 mech_infantrysNon Combat Move - Russians
1 aaGun moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Eastern Poland to NovgorodPlace Units - Russians
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
2 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 units repaired.
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
3 artilleries moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
1 armour and 1 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Northern Territory
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Yenisey to NovosibirskCombat - Japanese
Battle in Caroline Islands
Japanese attack with 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in South Australia
Battle in Western Australia
Battle in Northern Territory
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 3/7 hits
ANZAC roll dice for 2 mech_infantrys in Northern Territory, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the ANZAC lost in Northern Territory
Japanese win, taking South Australia from ANZAC, taking Western Australia from ANZAC, taking Northern Territory from ANZAC with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Queensland
Japanese attack with 3 artilleries, 1 fighter and 3 infantry
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry
Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Queensland, round 2 : 3/7 hits
ANZAC roll dice for 1 artillery and 1 mech_infantry in Queensland, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery and 1 mech_infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 4 : 0/2 hits
Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 5 : 0/2 hits
Russians roll dice for 1 artillery in Novosibirsk, round 5 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
1 armour owned by the Japanese retreated to Timguska
Russians win with 1 artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 aaGun and 1 mech_infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
retreated to 62 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter moved from Northern Territory to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Marshall Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to 55 Sea Zone
1 transport moved from 55 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to Dutch New Guinea
1 bomber moved from Malaya to Dutch New Guinea
1 mech_infantry moved from Szechwan to Burma
2 mech_infantrys moved from Sikang to Yunnan
3 armour and 4 mech_infantrys moved from Timguska to Shensi
1 infantry moved from Yenisey to Timguska
2 tactical_bombers moved from Yenisey to Kweichow
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Soviet Far East to Siberia
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 carrier, 2 destroyers and 3 transports placed in 6 Sea Zone
3 infantry placed in India
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 83 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 3 armour and 4 mech_infantrys
Yunnan : 1 flag, 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 1 mech_infantry
India : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 3 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Northern Territory : 1 flag, 1 armour, 1 artillery and 1 infantry
South Australia : 1 flag, 1 artillery and 1 infantry
Western Australia : 1 flag, 1 armour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour and 2 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 bombers and 1 fighter
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 2 battleships and 1 transport
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 transport
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers and 3 transports
56 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
55 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
61 Sea Zone : 1 transport
Urals : 1 flag, 1 infantry
79 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 15 / 17
Russians : 32 / 39
Japanese : 83 / 94
Americans : 68 / 82
Chinese : 0 / 3
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 6
ANZAC : 5 / 8
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0