16L souL (Axis) v. Odonis (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Slovakia Hungary to Baltic States
                1 artillery and 8 infantry moved from Poland to Baltic States
                1 artillery and 3 infantry moved from Western Germany to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 1 artillery and 3 infantry in Denmark, round 2 :  0/4 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Denmark
                        Germans roll dice for 1 artillery and 2 infantry in Denmark, round 3 :  0/3 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Denmark
                        Germans roll dice for 1 artillery and 1 infantry in Denmark, round 4 :  0/2 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Denmark, round 5 :  0/2 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 5 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Denmark, round 6 :  0/2 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 6 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Denmark, round 7 :  0/2 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 7 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Denmark, round 8 :  1/2 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Denmark, round 8 :  0/2 hits
                        1 mech_infantry owned by the British lost in Denmark
                        Germans roll dice for 1 artillery and 1 infantry in Denmark, round 9 :  0/2 hits
                        British roll dice for 1 artillery in Denmark, round 9 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Denmark, round 10 :  1/2 hits
                        British roll dice for 1 artillery in Denmark, round 10 :  0/1 hits
                        1 artillery owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
                    Americans defend with 2 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Baltic States, round 2 :  4/12 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans, 2 armour owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 armour and 1 mech_infantry

    Non Combat Move - Germans
                4 mech_infantrys moved from Western Germany to Germany
                4 infantry moved from Germany to Western Germany
                3 infantry moved from Greece to Bulgaria
                1 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                5 infantry placed in Western Germany
                1 artillery and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Germans collect 27 PUs (1 lost to blockades); end with 27 PUs total

    Territory Summary for Germans :

    Slovakia Hungary : 1 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 20 infantry
        Germany : 1 artillery, 1 factory_major, 10 infantry and 4 mech_infantrys
        Denmark : 1 artillery and 1 infantry
        Baltic States : 1 flag, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 28 / 27
        Russians : 30 / 35
        Japanese : 75 / 89
        Americans : 61 / 84
        Chinese : 0 / 3
        British : 31 / 33
        UK_Pacific : 2 / 0
        Italians : 7 / 9
        ANZAC : 10 / 10
        French : 21 / 21
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
                3 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bessarabia to Romania
                1 tactical_bomber moved from Belarus to Romania
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Volgograd to Sikang
                      Chinese take Sikang from Japanese

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
                3 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bessarabia to Romania
                1 tactical_bomber moved from Belarus to Romania
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Volgograd to Sikang
                      Chinese take Sikang from Japanese

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Eastern Poland from Italians with 3 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Romania
                    Russians attack with 3 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 5 infantry
                    Russians win, taking Romania from Germans with 3 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 5 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Western Ukraine
                1 artillery moved from Novgorod to Belarus
                1 aaGun moved from Novosibirsk to Samara
                1 infantry moved from Urals to Timguska
                1 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Volgograd to Samara

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 6 infantry, 3 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 carriers moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Aleutian Islands to 26 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                2 infantry moved from India to West India
                3 fighters moved from India to West India
                2 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Yenisey to Timguska
                1 artillery moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Kansu to Novosibirsk
                1 mech_infantry moved from Tsinghai to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 bomber moved from Yunnan to Sikang
                1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
                1 armour moved from Kansu to Timguska
                1 artillery moved from Kansu to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
                2 armour and 4 mech_infantrys moved from Yenisey to Timguska

    Combat - Japanese


  • Scramble order sz 26?

  • '20 '19 '18 '15 '13

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 6 infantry, 3 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 carriers moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Aleutian Islands to 26 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                2 infantry moved from India to West India
                3 fighters moved from India to West India
                2 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Yenisey to Timguska
                1 artillery moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Kansu to Novosibirsk
                1 mech_infantry moved from Tsinghai to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 bomber moved from Yunnan to Sikang
                1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
                1 armour moved from Kansu to Timguska
                1 artillery moved from Kansu to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
                2 armour and 4 mech_infantrys moved from Yenisey to Timguska

    Combat - Japanese
                Battle in Queensland
                Battle in Northern Territory
                Battle in 26 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
                    Americans defend with 2 destroyers, 2 submarines and 2 transports; ANZAC defend with 1 transport
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers and 3 transports in 26 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Americans, 2 destroyers owned by the Americans and 2 transports owned by the Americans lost in 26 Sea Zone
                        1 transport owned by the ANZAC lost in 26 Sea Zone
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 :  2/2 hits
                    Japanese win, taking Queensland from ANZAC, taking Northern Territory from ANZAC, taking 26 Sea Zone from Neutral with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Americans: 2 destroyers, 2 submarines and 2 transports
                    Casualties for ANZAC: 1 transport
                Battle in Timguska
                    Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Timguska, round 2 :  2/9 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
                    Japanese win, taking Timguska from Russians with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in West India
                    Japanese attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in West India, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Novosibirsk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 3 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Evenkiyskiy
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Evenkiyskiy, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                    Japanese win, taking Evenkiyskiy from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                2 tactical_bombers moved from Evenkiyskiy to Yenisey
                1 bomber moved from Sikang to French Indo China
                3 fighters moved from West India to India
                1 infantry moved from Burma to India
                1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 45 Sea Zone to 55 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Midway to 25 Sea Zone
                2 battleships, 2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Aleutian Islands to Japan
                1 fighter moved from 26 Sea Zone to Marshall Islands

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                1 transport placed in 36 Sea Zone
                1 armour and 1 infantry placed in French Indo China
                2 transports placed in 39 Sea Zone
                1 bomber placed in Malaya
                1 submarine placed in 37 Sea Zone
                1 armour placed in India
                3 mech_infantrys placed in Manchuria
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

    Territory Summary for Japanese :

    Marshall Islands : 1 fighter
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry and 3 mech_infantrys
        Malaya : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        Aleutian Islands : 1 flag, 1 infantry
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 2 infantry
        Yenisey : 1 flag, 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 3 armour, 1 infantry and 4 mech_infantrys
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 3 transports
        39 Sea Zone : 1 flag, 2 transports
        26 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
        6 Sea Zone : 2 battleships and 1 transport
        54 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        55 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        West India : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 2 artilleries and 1 mech_infantry

    Production/PUs Summary :

    Germans : 25 / 27
        Russians : 31 / 40
        Japanese : 83 / 94
        Americans : 61 / 84
        Chinese : 0 / 3
        British : 31 / 33
        UK_Pacific : 0 / 0
        Italians : 6 / 9
        ANZAC : 7 / 10
        French : 21 / 21
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • OOL for 26 is such that I get max defense and have no risk of losing ftr into the ocean.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
                1 mech_infantry moved from Southern France to Western Germany
                2 armour, 6 artilleries and 3 infantry moved from France to Western Germany
                2 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from 97 Sea Zone to Greece
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from Norway to 112 Sea Zone
                1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Novgorod to Western Germany

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
                1 mech_infantry moved from Southern France to Western Germany
                2 armour, 6 artilleries and 3 infantry moved from France to Western Germany
                2 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from 97 Sea Zone to Greece
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from Norway to 112 Sea Zone
                1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Novgorod to Western Germany

    Combat - Americans
                Battle in Greece
                Battle in Western Germany
                    Americans attack with 4 armour, 7 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 20 infantry; Italians defend with 1 artillery and 1 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Greece from Germans, taking Western Germany from Germans with 4 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 20 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 6 artilleries, 5 infantry and 2 mech_infantrys
                Battle in 26 Sea Zone
                    Americans attack with 5 fighters, 3 submarines and 3 tactical_bombers
                    Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the Japanese Submerged
                    Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 3 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to New Hebrides
                2 fighters and 2 tactical_bombers moved from Western Germany to France
                1 mech_infantry moved from Alexandria to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 2 infantry placed in Norway
                1 factory_minor placed in Holland Belgium
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2
                Americans collect 67 PUs (1 lost to blockades); end with 67 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from France to Denmark
                1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Eastern Persia to West India
                1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from France to Denmark
                1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Eastern Persia to West India
                1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India

    Combat - British
                Battle in West India
                    British attack with 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 armour, 3 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Denmark
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Denmark from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Denmark to Western Germany
                1 fighter moved from Bessarabia to Western Germany
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Western Germany
                3 aaGuns moved from Eastern Persia to West India
                7 mech_infantrys moved from Kazakhstan to Eastern Persia
                3 fighters moved from Russia to Novgorod
                3 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                3 artilleries and 1 infantry placed in United Kingdom
                2 transports placed in 110 Sea Zone
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 10 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 10 infantry
                    French defend with 1 factory_minor and 3 infantry
                        Italians roll dice for 1 artillery and 10 infantry in Northern Italy, round 2 :  3/11 hits
                        French roll dice for 3 infantry in Northern Italy, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 3 infantry owned by the French lost in Northern Italy
                    Italians win, taking Northern Italy from French with 1 artillery and 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for French: 3 infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Malta : 1 flag
        Northern Italy : 1 artillery, 1 factory_minor and 9 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        99 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 16 / 27
        Russians : 31 / 40
        Japanese : 81 / 94
        Americans : 68 / 82
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 6
        ANZAC : 7 / 10
        French : 17 / 21
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 mech_infantry moved from South Australia to Queensland
                1 mech_infantry moved from South Australia to Queensland
                3 mech_infantrys moved from South Australia to Northern Territory
                1 fighter moved from New South Wales to Northern Territory

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 mech_infantry moved from South Australia to Queensland
                1 mech_infantry moved from South Australia to Queensland
                3 mech_infantrys moved from South Australia to Northern Territory
                1 fighter moved from New South Wales to Northern Territory

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 1 artillery, 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Queensland from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Northern Territory
                    ANZAC attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Northern Territory from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 aaGun moved from South Australia to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,3,1,3,3,5,4,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - French
                French buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - French

    Place Units - French
                1 armour and 2 mech_infantrys placed in France
                1 mech_infantry placed in Southern France
                1 infantry placed in Southern France

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 artillery, 8 infantry and 6 mech_infantrys
                    Russians defend with 3 armour, 3 artilleries and 2 mech_infantrys
                        Germans roll dice for 1 armour, 1 artillery, 8 infantry and 6 mech_infantrys in Eastern Poland, round 2 :  5/16 hits
                        Russians roll dice for 3 armour, 3 artilleries and 2 mech_infantrys in Eastern Poland, round 2 :  3/8 hits
                        3 artilleries owned by the Russians, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys in Eastern Poland, round 3 :  3/13 hits
                        Russians roll dice for 3 armour in Eastern Poland, round 3 :  0/3 hits
                        3 armour owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 29
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 armour, 3 artilleries and 2 mech_infantrys

    Non Combat Move - Germans
                1 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Bulgaria to Yugoslavia

    Place Units - Germans
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 17 PUs; end with 17 PUs total

    Territory Summary for Germans :

    Slovakia Hungary : 1 infantry
        Germany : 1 artillery, 1 factory_major and 18 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys
        Bulgaria : 1 flag, 1 infantry
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 17 / 17
        Russians : 30 / 40
        Japanese : 78 / 94
        Americans : 68 / 82
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 6
        ANZAC : 10 / 8
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery, 2 infantry and 1 mech_infantry moved from Samara to Novosibirsk
                1 artillery moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                3 armour and 4 mech_infantrys moved from Romania to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery, 2 infantry and 1 mech_infantry moved from Samara to Novosibirsk
                1 artillery moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                3 armour and 4 mech_infantrys moved from Romania to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries and 1 mech_infantry
                    Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 5 armour, 1 artillery, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys
                    Russians win, taking Eastern Poland from Germans with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 armour, 1 artillery and 5 mech_infantrys

    Non Combat Move - Russians
                1 aaGun moved from Samara to Novosibirsk
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Volgograd to Samara
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Novgorod

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                3 artilleries moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
                1 submarine moved from 37 Sea Zone to 79 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 battleships moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to Northern Territory
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk

    Combat - Japanese
                Battle in Caroline Islands
                    Japanese attack with 2 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
                        Japanese roll dice for 2 battleships in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in South Australia
                Battle in Western Australia
                Battle in Northern Territory
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 mech_infantrys
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 :  3/7 hits
                        ANZAC roll dice for 2 mech_infantrys in Northern Territory, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the ANZAC lost in Northern Territory
                    Japanese win, taking South Australia from ANZAC, taking Western Australia from ANZAC, taking Northern Territory from ANZAC with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Queensland
                    Japanese attack with 3 artilleries, 1 fighter and 3 infantry
                    ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry
                        Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Queensland, round 2 :  3/7 hits
                        ANZAC roll dice for 1 artillery and 1 mech_infantry in Queensland, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 artillery and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 :  1/3 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Novosibirsk
                        Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 3 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                        Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 5 :  0/2 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 5 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Novosibirsk
                    1 armour owned by the Japanese retreated to Timguska
                    Russians win with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 aaGun and 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 79 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                        Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 62 Sea Zone
                    retreated to 62 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from Northern Territory to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Marshall Islands to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Northern Territory to 55 Sea Zone
                1 transport moved from 55 Sea Zone to 37 Sea Zone
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to Dutch New Guinea
                1 bomber moved from Malaya to Dutch New Guinea
                1 mech_infantry moved from Szechwan to Burma
                2 mech_infantrys moved from Sikang to Yunnan
                3 armour and 4 mech_infantrys moved from Timguska to Shensi
                1 infantry moved from Yenisey to Timguska
                2 tactical_bombers moved from Yenisey to Kweichow
                1 infantry moved from Evenkiyskiy to Timguska
                1 infantry moved from Soviet Far East to Siberia
                3 mech_infantrys moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from Japan to French Indo China

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 armour and 1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                1 carrier, 2 destroyers and 3 transports placed in 6 Sea Zone
                3 infantry placed in India
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag, 3 armour and 4 mech_infantrys
        Yunnan : 1 flag, 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 3 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 3 mech_infantrys
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        Northern Territory : 1 flag, 1 armour, 1 artillery and 1 infantry
        South Australia : 1 flag, 1 artillery and 1 infantry
        Western Australia : 1 flag, 1 armour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Aleutian Islands : 1 flag, 1 infantry
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour and 2 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 bombers and 1 fighter
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        33 Sea Zone : 2 battleships and 1 transport
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 transport
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 carrier, 2 destroyers and 3 transports
        56 Sea Zone : 1 transport
        54 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
        55 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        61 Sea Zone : 1 transport
        Urals : 1 flag, 1 infantry
        79 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 15 / 17
        Russians : 32 / 39
        Japanese : 83 / 94
        Americans : 68 / 82
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 6
        ANZAC : 5 / 8
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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