@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion sigh, the Iraq brigade can’t even get one hit, RIP russia’s income
lol yeah that sucks, dead income now
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 mech_infantrys moved from Bryansk to Archangel
2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
1 aaGun and 6 infantry moved from Rostov to Bryansk
2 aaGuns moved from Kazakhstan to Tsinghai
4 armour and 7 mech_infantrys moved from Bryansk to Russia
15 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
4 armour and 2 mech_infantrys moved from Russia to Samara
2 aaGuns and 17 infantry moved from Amur to Korea
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,1,5,4,4
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
2 cruisers moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from Jehol to Manchuria
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Tsinghai
1 bomber moved from French Indo China to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber
Russians defend with 2 aaGuns
Japanese win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking 42 Sea Zone from Americans with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking Celebes from Dutch with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Java from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from 45 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 tactical_bomber moved from Philippines to Japan
2 artilleries moved from French Indo China to 36 Sea Zone
2 artilleries and 2 transports moved from 36 Sea Zone to 19 Sea Zone
2 artilleries moved from 19 Sea Zone to Manchuria
1 infantry moved from Chahar to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Tsinghai to Yunnan
1 infantry moved from Kweichow to Anhwe
1 fighter moved from French Indo China to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
EDIT: 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
EDIT: 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
EDIT: 1 artillery moved from 19 Sea Zone to Manchuria
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 mech_infantrys placed in French Indo China
1 infantry placed in Japan
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 bomber and 3 fighters moved from Egypt to Algeria
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Combat - British
Battle in Algeria
British attack with 1 bomber, 3 fighters, 1 infantry, 1 marine and 1 mech_infantry
Italians defend with 3 infantry
British win, taking Algeria from Italians with 1 bomber, 3 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Algeria to Morocco
1 armour moved from Syria to Egypt
1 artillery moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 carrier placed in 98 Sea Zone
2 fighters placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Turn Complete - UK_Pacific
How many marines can fit on a transport? Is it 1 inf & 1 marine, or is it 2 marines? Thinking of how USA can re-stock its cruisers
Marines load like just like inf.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery
Russians defend with 1 aaGun
Italians win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Non Combat Move - Italians
Place Units - Italians
6 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
7 mech_infantrys moved from Germany to Eastern Poland
1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Bessarabia
2 mech_infantrys moved from Novgorod to Archangel
2 armour moved from Ukraine to Volgograd
4 armour moved from Ukraine to Volgograd
4 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 6 armour and 7 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 aaGun moved from Bessarabia to Ukraine
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Archangel to Novgorod
2 infantry moved from Karelia to Finland
2 artilleries moved from Belarus to Eastern Poland
Place Units - Germans
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 93 Sea Zone
3 artilleries placed in Ukraine
1 armour and 6 mech_infantrys placed in Western Germany
Germans undo move 4.
4 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 mech_infantrys moved from Samara to Archangel
1 fighter moved from Bryansk to Archangel
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 2 infantry
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Samara
1 aaGun, 3 artilleries, 64 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Caucasus to Novosibirsk
4 armour moved from Samara to Russia
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,2,4,4,6,6,6,3,2,1
Russians collect 23 PUs (3 lost to blockades); end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 mech_infantrys moved from Samara to Archangel
1 fighter moved from Bryansk to Archangel
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 2 infantry
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Samara
1 aaGun, 3 artilleries, 64 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Caucasus to Novosibirsk
4 armour moved from Samara to Russia
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,2,4,4,6,6,6,3,2,1
Russians collect 23 PUs (3 lost to blockades); end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 armour
EDIT: Adding units owned by Russians to Novosibirsk: 2 armour
EDIT: Turning off Edit Mode
please use second map with the tanks defending the fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 8 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries moved from Manchuria to Korea
11 infantry moved from Manchuria to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 fighter moved from 6 Sea Zone to Korea
1 bomber moved from French Indo China to Korea
1 bomber moved from Yunnan to Korea
1 fighter moved from 19 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 battleships moved from 42 Sea Zone to 35 Sea Zone
3 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 19 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Korea to 16 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 bomber moved from Manchuria to Kweichow
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Siberia
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 11 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Korea from Russians with 4 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 8 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 cruiser moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Kweichow to French Indo China
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 mech_infantrys moved from French Indo China to Kiangsi
1 armour moved from Yunnan to Kiangsi
2 artilleries moved from Yunnan to Hunan
1 infantry moved from Jehol to Shantung
1 infantry moved from Anhwe to Shantung
1 bomber moved from Korea to Japan
1 bomber moved from Korea to Manchuria
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from Korea to Manchuria
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
4 infantry placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo China
Japanese undo move 3.
Japanese undo move 3.
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
1 mech_infantry placed in India
Japanese undo move 5.
Japanese undo move 4.
2 infantry and 1 mech_infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from Morocco to France
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - British
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 marine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Algeria to Libya
1 armour moved from Morocco to Tunisia
3 fighters moved from Morocco to Normandy Bordeaux
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Caucasus
2 armour and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 infantry
Russians defend with 1 artillery
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Caucasus to Rostov
3 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Yugoslavia
2 fighters moved from Holland Belgium to Western Germany
5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,5,5,6,2,5,2,3,6
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
7 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Tambov
1 armour moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
2 artilleries moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Western Germany to Novgorod
Combat - Germans
Battle in Tambov
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 9 armour, 13 artilleries, 25 infantry and 14 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
EDIT: 7 mech_infantrys moved from Ukraine to Bryansk
EDIT: 1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to Bryansk
4 armour moved from Volgograd to Bryansk
1 bomber moved from Samara to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Germany
EDIT: 1 tactical_bomber moved from Novgorod to Germany
1 fighter moved from Southern Italy to Germany
1 aaGun moved from Western Germany to Germany
EDIT: 3 mech_infantrys moved from Bryansk to Germany
1 mech_infantry moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,1,2,1,2,1,5,6,2
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 mech_infantrys
1 artillery owned by the Russians retreated to Russia
Germans win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 artillery moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 46 Sea Zone
1 bomber moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
Combat - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 46 Sea Zone
1 bomber moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Japan to Philippines
1 bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Chahar to Japan
1 tactical_bomber moved from Anhwe to Manchuria
1 armour moved from Manchuria to Shantung
1 mech_infantry moved from French Indo China to Kiangsi
2 infantry moved from French Indo China to Yunnan
2 artilleries moved from Hunan to Kiangsi
3 infantry moved from Korea to 6 Sea Zone
3 artilleries moved from Korea to 6 Sea Zone
1 artillery moved from Korea to Manchuria
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs