@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
bid is destroyer in 106 and sub in 91
the bid in the title is incorrect. It should be +14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Smolensk to Russia
2 artilleries and 5 infantry moved from Bryansk to Russia
1 bomber moved from Ukraine to 95 Sea Zone
1 infantry moved from Bryansk to Russia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Russia
Italians attack with 2 artilleries and 7 infantry
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Italians roll dice for 2 artilleries and 7 infantry in Russia, round 2 : 4/9 hits
Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Russia
Italians captures 4PUs while taking Russians capital
Italians converts factory_major into different units
Italians win, taking Russia from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
2 artilleries and 5 infantry moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
3 infantry moved from Ukraine to Rostov
1 bomber moved from 95 Sea Zone to Southern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 25 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Smolensk to Russia
2 artilleries and 5 infantry moved from Bryansk to Russia
1 bomber moved from Ukraine to 95 Sea Zone
1 infantry moved from Bryansk to Russia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Russia
Italians attack with 2 artilleries and 7 infantry
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Italians roll dice for 2 artilleries and 7 infantry in Russia, round 2 : 4/9 hits
Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Russia
Italians captures 4PUs while taking Russians capital
Italians converts factory_major into different units
Italians win, taking Russia from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
2 artilleries and 5 infantry moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
3 infantry moved from Ukraine to Rostov
1 bomber moved from 95 Sea Zone to Southern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 25 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
4 fighters moved from Hunan to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 5 fighters
Japanese defend with 1 cruiser
ANZAC win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Caroline Islands
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser, 4 destroyers and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 21 Sea Zone to 20 Sea Zone
3 fighters moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Western Australia to Shan State
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Northern Italy
5 bombers moved from Bryansk to Northern Italy
2 bombers moved from Novgorod to 112 Sea Zone
2 bombers moved from Germany to 112 Sea Zone
1 infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 4 bombers
British defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 4 bombers in 112 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Northern Italy
Germans attack with 5 bombers and 4 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 bombers and 4 infantry in Northern Italy, round 2 : 5/9 hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 5 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
5 bombers moved from Northern Italy to Southern Italy
2 aaGuns moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 mech_infantrys moved from Romania to Ukraine
13 armour, 3 fighters, 18 mech_infantrys and 4 tactical_bombers moved from Bryansk to Caucasus
15 artilleries and 34 infantry moved from Bryansk to Rostov
3 infantry moved from Novgorod to Karelia
1 armour moved from Vologda to Novgorod
4 bombers moved from 112 Sea Zone to Southern Italy
7 infantry moved from Germany to Poland
Place Units - Germans
3 armour placed in Romania
3 armour placed in Novgorod
1 bomber placed in France
3 infantry placed in Western Germany
2 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Tambov
Russians take Tambov from Italians
1 mech_infantry moved from Samara to Sikang
Chinese take Sikang from Italians
15 artilleries and 61 infantry moved from Samara to Russia
Combat - Russians
Battle in Russia
Russians attack with 15 artilleries and 61 infantry
Italians defend with 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Russians win, taking Russia from Italians with 15 artilleries and 57 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 6 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 bomber moved from Kiangsu to Shensi
1 fighter moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Hopei
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Timguska to Olgiy
Japanese take Olgiy from Russians
Combat - Japanese
Battle in Hopei
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Kiangsu
1 fighter moved from Kiangsi to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from Kiangsu to Japan
1 fighter moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Hopei to Kiangsu
1 aaGun moved from Kansu to Olgiy
4 infantry moved from Manchuria to Korea
1 mech_infantry moved from Jehol to Korea
1 mech_infantry moved from Chahar to Shantung
5 infantry moved from Kiangsu to Shantung
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,6,4,6,5,6,4,6,2,6,3,3,4,2,4,6,3,2,2,4,5,6,2,2,6,3,2,5,5,1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
Japanese collect 34 PUs (3 lost to blockades); end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 4 fighters and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery moved from Kwangsi to Kiangsi
3 fighters moved from 20 Sea Zone to Kiangsi
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Philippines to Kiangsu
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 fighters and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 19 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Battle in Kiangsi
Americans attack with 1 artillery and 3 fighters
Japanese defend with 1 infantry
Americans win, taking Morocco from Italians, taking Kiangsi from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Kiangsu to French Indo China
3 fighters moved from Kiangsi to 35 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 3 fighters and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
4 armour and 4 infantry moved from Central United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 bomber and 2 infantry placed in French Indo China
Turn Complete - Americans
Americans collect 66 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Kweichow
7 artilleries and 3 infantry moved from Hunan to Kiangsi
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Shensi
1 infantry placed in Kweichow
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Hunan to Kweichow
6 artilleries and 7 infantry moved from Hunan to Kiangsi
1 armour moved from Kazakhstan to Urals
Russians take Urals from Germans
1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Combat - British
Battle in Hainan
Non Combat Move - British
4 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Trans-Jordan
3 armour moved from Iraq to Persia
1 aaGun moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
3 armour, 14 artilleries and 5 mech_infantrys moved from Northwest Persia to Persia
6 infantry moved from Northwest Persia to Persia
Place Units - British
3 armour placed in Egypt
British undo move 1.
3 infantry placed in Iraq
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by British to Northwest Persia: 2 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 4 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Volgograd to Samara
Italians take Samara from Russians
1 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Volgograd to Caucasus
2 artilleries and 9 infantry moved from Rostov to Ukraine
Combat - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
3 artilleries placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Libya: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 carrier, 1 cruiser and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Kiangsi
3 fighters moved from 35 Sea Zone to Kiangsi
1 fighter moved from Shan State to Eastern Persia
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Finland
4 armour moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 4 armour and 3 infantry
British defend with 1 infantry
Germans roll dice for 4 armour and 3 infantry in Finland, round 2 : 3/7 hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 4 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Caucasus to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to France
7 infantry moved from Poland to Baltic States
4 infantry moved from Germany to Poland
15 artilleries and 34 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Romania to Ukraine
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Romania
3 infantry placed in France
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 5 infantry
EDIT: Adding units owned by Germans to Western Germany: 5 infantry
EDIT: Turning off Edit Mode
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Persia to Samara
1 infantry moved from Novosibirsk to Kazakhstan
2 fighters moved from Persia to Kazakhstan
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Italians
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win, taking Kazakhstan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
10 artilleries and 25 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Hopei to Shensi
1 bomber moved from Kiangsu to Shensi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
4 tactical_bombers moved from Japan to Anhwe
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 5 fighters in 19 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry and 5 tactical_bombers in Anhwe, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Kiangsu
5 tactical_bombers moved from Anhwe to Kiangsu
8 infantry and 1 mech_infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Korea to Jehol
1 aaGun and 11 infantry moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Olgiy to Kansu
5 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
7 artilleries, 1 fighter and 5 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 1 infantry moved from Kiangsi to Anhwe
1 bomber moved from French Indo China to Anhwe
1 bomber moved from French Indo China to Anhwe
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Americans attack with 1 armour, 2 artilleries, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Anhwe from Japanese with 1 armour, 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 bombers moved from Anhwe to French Indo China
2 infantry moved from French Indo China to Kwangsi
2 battleships, 4 carriers, 3 cruisers, 3 fighters, 1 submarine and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
2 fighters and 1 tactical_bomber placed in French Indo China
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 6 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Trans-Jordan to Persia
3 infantry moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Northwest Persia to Persia
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern Persia
4 armour moved from India to Eastern Persia
1 fighter moved from 91 Sea Zone to United Kingdom
6 artilleries and 6 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from French Indo China to Kwangsi
Combat - British
Battle in Paulau Island
Non Combat Move - British
Place Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 armour placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Volgograd to Tambov
Italians take Tambov from Russians
4 artilleries and 9 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Libya to Algeria
Italians take Algeria from Americans
1 armour moved from Libya to Alexandria
Italians take Alexandria from British
2 artilleries and 4 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 4 artilleries and 9 infantry
Russians defend with 1 infantry
Italians roll dice for 4 artilleries and 9 infantry in Rostov, round 2 : 3/13 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/3 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Ukraine
2 infantry placed in Volgograd
Turn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs