L16 Snigg vs cds (+21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                3 artilleries moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 submarine moved from 111 Sea Zone to 123 Sea Zone
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 aaGun, 4 artilleries and 12 infantry
        Bryansk : 5 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry
        Western Ukraine : 1 aaGun, 3 artilleries and 10 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Caucasus : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        123 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 38 / 42
        Americans : 52 / 72
        Chinese : 11 / 17
        British : 30 / 38
        UK_Pacific : 14 / 15
        Italians : 13 / 13
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I doubt it, dice is never fair to me. I hope your not playing in local, I am getting error messages.

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 battleships moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 bombers moved from Kwangsi to Malaya
                2 fighters moved from Kwangsi to 6 Sea Zone

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 battleships moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 bombers moved from Kwangsi to Malaya
                2 fighters moved from Kwangsi to 6 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 43 Sea Zone
                    Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Celebes
                Battle in Chahar
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 bombers moved from Malaya to Hainan
                3 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                2 artilleries moved from Anhwe to Kiangsi
                1 mech_infantry moved from Anhwe to Kwangtung
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                4 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 destroyer and 3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to 123 Sea Zone

    Combat - Americans
                Battle in 123 Sea Zone
                    Americans attack with 1 bomber; Russians loiter and taunt
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 123 Sea Zone to Scotland
                1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to Suriname
                4 mech_infantrys moved from Southeast Mexico to Western United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Central United States : 4 aaGuns, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery, 2 fighters and 2 infantry
        Scotland : 1 bomber
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        Suriname : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 48 / 49
        Americans : 52 / 72
        Chinese : 7 / 17
        British : 30 / 38
        UK_Pacific : 11 / 15
        Italians : 13 / 13
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Hunan
                6 infantry moved from Yunnan to Kweichow
                3 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 10 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 11 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 11 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 12 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 12 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Kweichow, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Kweichow
                Chinese undo move 1.
                1 artillery and 3 infantry placed in Shensi
                1 artillery placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Shensi : 1 artillery and 3 infantry
        Yunnan : 1 fighter
        Kweichow : 1 artillery and 6 infantry
        Hunan : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 30 / 38
        UK_Pacific : 11 / 15
        Italians : 13 / 13
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor and 2 fighters; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eire to Scotland
                4 infantry moved from United Kingdom to Scotland
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                4 mech_infantrys moved from India to Yunnan
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 infantry moved from Shan State to Malaya
                2 fighters and 1 tactical_bomber moved from Burma to Malaya
                1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 6 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Malaya
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    British win, taking Malaya from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 93 Sea Zone
                    British attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Italians Submerged
                        British roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 93 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                2 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 aaGun moved from Burma to India
                1 aaGun moved from Burma to India
                1 aaGun moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
                2 aaGuns moved from United Kingdom to Scotland

    Place Units - British
                2 fighters placed in United Kingdom
                1 factory_minor placed in Persia
                British undo move 2.
                1 factory_minor placed in Egypt
                British undo move 2.
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,3,2,6,3
                British collect 22 PUs (8 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,2,6,5,3,5,4,4
                UK_Pacific collect 9 PUs (7 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 1 artillery, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 2 infantry
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns, 1 airfield, 4 infantry and 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Eire : 1 flag
        81 Sea Zone : 1 destroyer and 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor
        91 Sea Zone : 1 carrier, 1 cruiser and 2 fighters

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 40 / 49
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 30 / 28
        UK_Pacific : 16 / 9
        Italians : 13 / 13
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Syria
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Trans-Jordan
                2 fighters moved from Southern Italy to Algeria
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

  • '22 '21 '20 '17 '15

    Test summary from TripleA, engine version: 1.8.0.9, time: 19:13:16

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Syria
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Trans-Jordan
                2 fighters moved from Southern Italy to Algeria
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 :  3/4 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from Algeria to Libya
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 bomber moved from Trans-Jordan to Tobruk
                1 armour moved from Greece to Romania
                2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Greece to Bulgaria
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 22 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
                ANZAC collect 11 PUs (3 lost to blockades); end with 33 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter
                EDIT: Adding units owned by ANZAC to India: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        26 Sea Zone : 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 40 / 49
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 16 / 9
        Italians : 18 / 23
        ANZAC : 14 / 43
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Algeria, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 40 / 49
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 16 / 9
        Italians : 18 / 23
        ANZAC : 14 / 43
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I was in the understanding I uploaded French aswell. Apparently not, or it was a error of aa.org.

  • '22 '21 '20 '17 '15

    No worries.  I had a Christmas party to go to last night after work, so wouldn’t be able to get to my turn till this evening anyways.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                3 aaGuns, 3 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                4 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
                6 infantry moved from Romania to Bessarabia
                3 artilleries moved from Holland Belgium to France
                2 mech_infantrys moved from Western Germany to Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to France
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
                2 artilleries moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Poland : 2 mech_infantrys
        Germany : 4 armour, 1 factory_major and 6 mech_infantrys
        Holland Belgium : 1 infantry
        Eastern Poland : 3 aaGuns, 7 armour, 5 artilleries, 20 infantry, 13 mech_infantrys and 1 tactical_bomber
        Bessarabia : 6 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 8 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 40 / 49
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 16 / 9
        Italians : 18 / 23
        ANZAC : 14 / 43
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                3 aaGuns, 3 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                4 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
                6 infantry moved from Romania to Bessarabia
                3 artilleries moved from Holland Belgium to France
                2 mech_infantrys moved from Western Germany to Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to France
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
                2 artilleries moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Poland : 2 mech_infantrys
        Germany : 4 armour, 1 factory_major and 6 mech_infantrys
        Holland Belgium : 1 infantry
        Eastern Poland : 3 aaGuns, 7 armour, 5 artilleries, 20 infantry, 13 mech_infantrys and 1 tactical_bomber
        Bessarabia : 6 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 8 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 40 / 49
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 16 / 9
        Italians : 18 / 23
        ANZAC : 14 / 43
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                4 artilleries and 12 infantry moved from Belarus to Bryansk
                5 infantry moved from Russia to Bryansk
                2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                17 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 submarine moved from 123 Sea Zone to 106 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with ; Italians defend with 1 armour
                        Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 :  0/4 hits
                        Italians roll dice for 1 armour in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 :  1/3 hits
                        Italians roll dice for 1 armour in Eastern Poland, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  2/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 :  3/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Neutral_Axis: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber could not land in Eastern Poland and was removed
                2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Bryansk
                2 aaGuns moved from Amur to Korea
                1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Archangel

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6,3,5,4,3
                Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 17 infantry
        Manchuria : 1 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 3 aaGuns, 7 artilleries and 32 infantry
        Archangel : 1 aaGun, 3 artilleries and 3 infantry
        Eastern Poland : 1 artillery and 2 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 2 fighters and 1 tactical_bomber
        106 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 42 / 47
        Japanese : 34 / 49
        Americans : 52 / 72
        Chinese : 13 / 16
        British : 28 / 28
        UK_Pacific : 16 / 9
        Italians : 17 / 23
        ANZAC : 14 / 43
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '20 '17 '15

    I know AAA allows it, but the attacks into Eastern Poland and Bessarabia would require a declaration of war against Germany first and allow me to defend my allies.

    It’s one of the Notes in the game as an issue with the game engine.

    If you’d like to redo the whole turn, that’s fine.  You might not lose a mech in Iraq.  Or if you’d like to edit those moves is fine too.


  • Ill redo the turn, but edit any extra losses in Iraq.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                      Russians take 109 Sea Zone from Germans
                2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                17 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 4 infantry moved from Ukraine to Bryansk
                5 infantry moved from Russia to Bryansk
                3 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                3 artilleries and 5 infantry moved from Novgorod to Archangel
                2 artilleries and 12 infantry moved from Belarus to Archangel
                2 artilleries moved from Belarus to Archangel

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  5/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Neutral_Axis: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Archangel
                1 aaGun moved from Novgorod to Archangel
                2 aaGuns moved from Amur to Korea

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,2,5,4,3,1
                Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 17 infantry
        Manchuria : 1 infantry
        Bryansk : 2 aaGuns, 4 artilleries and 24 infantry
        Archangel : 2 aaGuns, 7 artilleries and 17 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 2 fighters and 1 tactical_bomber
        109 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 41 / 46
        Japanese : 34 / 49
        Americans : 52 / 72
        Chinese : 13 / 16
        British : 28 / 28
        UK_Pacific : 16 / 9
        Italians : 18 / 23
        ANZAC : 14 / 43
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 8
  • 28
  • 20
  • 36
  • 72
  • 67
  • 207
  • 153
Axis & Allies Boardgaming Custom Painted Miniatures

72

Online

17.8k

Users

40.4k

Topics

1.8m

Posts