@Avner Scramble to Philippines. Nothing in Hawaii.
15L axis-dominion (axis) vs rgp44 (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 7 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 10 infantry in Kwangsi, round 2 : 3/13 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
2 artilleries and 6 infantry moved from Hunan to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Shensi
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Jehol to ChaharPlace Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Shensi
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs totalTerritory Summary for Chinese :
Kwangsi : 2 artilleries and 11 infantry
Shensi : 1 fighter and 4 infantry
Yunnan : 2 artilleries and 12 infantry
Chahar : 3 infantry
Kwangtung : 2 infantryProduction/PUs Summary :
Germans : 47 / 84
Russians : 10 / 0
Japanese : 43 / 59
Americans : 68 / 93
Chinese : 23 / 23
British : 29 / 39
UK_Pacific : 0 / 0
Italians : 27 / 24
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 armour moved from Manchuria to Korea
UK_Pacific take Korea from JapaneseCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from British Somaliland: 1 mech_infantry
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Adding units owned by British to Italian Somaliland: 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
2 carriers, 3 cruisers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 armour, 5 artilleries, 2 fighters, 10 infantry and 6 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun and 3 infantry moved from Finland to Karelia
1 aaGun moved from Norway to Finland
1 mech_infantry moved from Hunan to Yunnan
2 aaGuns moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Philippines
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - British
3 infantry placed in Egypt
3 fighters placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Korea : 1 flag, 1 armour
Yunnan : 3 aaGuns and 1 mech_infantry
Philippines : 1 fighter and 1 tactical_bomber
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 armour, 6 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 17 infantry and 10 mech_infantrys
Union of South Africa : 1 factory_minor, 3 fighters and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Norway : 1 aaGun
Holland Belgium : 1 flag, 1 infantry
Sicily : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Karelia : 2 aaGuns, 8 infantry and 3 mech_infantrys
93 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
92 Sea Zone : 2 carriers, 3 cruisers and 3 transports
72 Sea Zone : 1 flag
Finland : 1 aaGun
110 Sea Zone : 2 fighters and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 84
Russians : 10 / 0
Japanese : 40 / 59
Americans : 68 / 93
Chinese : 23 / 23
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 27 / 24
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 7 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
Italians take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kansu to Timguska
Italians take Timguska from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Italians take Evenkiyskiy from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 3 artilleries and 7 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from France to Normandy Bordeaux
4 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
3 artilleries moved from Persia to Iraq
2 armour and 1 mech_infantry moved from Caucasus to Iraq
1 aaGun and 1 infantry moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Poland to Baltic States
1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 fighters moved from Holland Belgium to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
3 mech_infantrys placed in Persia
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from Guam to Philippines
1 artillery and 3 infantry moved from South Australia to New South Wales
4 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Guam to Caroline Islands
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
New Guinea : 1 infantry
Philippines : 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
35 Sea Zone : 3 fighters and 1 transport
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 47 / 84
Russians : 8 / 0
Japanese : 40 / 59
Americans : 66 / 93
Chinese : 22 / 23
British : 28 / 37
UK_Pacific : 3 / 0
Italians : 34 / 37
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Egypt : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Karelia : 1 artilleryProduction/PUs Summary :
Germans : 47 / 84
Russians : 8 / 0
Japanese : 40 / 59
Americans : 66 / 93
Chinese : 22 / 23
British : 28 / 37
UK_Pacific : 3 / 0
Italians : 34 / 37
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
10 infantry moved from Poland to Baltic States
4 mech_infantrys moved from Germany to Baltic States
6 artilleries moved from France to Western Germany
1 aaGun and 2 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Germany to Western Germany
8 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
12 armour moved from Russia to Bryansk
2 aaGuns and 3 infantry moved from Belarus to Baltic States
3 bombers moved from Bryansk to Southern Italy
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to Germany
1 fighter moved from Southern Italy to Ukraine
1 aaGun, 12 armour and 2 mech_infantrys moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Western Ukraine to Belarus
5 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Ukraine to Belarus
2 fighters moved from Germany to Baltic StatesPlace Units - Germans
3 fighters placed in Germany
3 armour placed in Volgograd
3 armour placed in Russia
3 armour placed in Western UkraineTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
7 armour, 5 artilleries, 7 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter and 7 tactical_bombers moved from Persia to Trans-Jordan
2 artilleries and 2 infantry moved from West India to 79 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 2 infantry moved from India to 39 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Eastern Persia to Persia
1 carrier moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from 79 Sea Zone to Trans-Jordan
1 carrier moved from 79 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to French Indo China
2 fighters moved from Japan to French Indo China
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 10 submarines and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to IndiaPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in French Indo China
1 destroyer placed in 39 Sea Zone
2 artilleries placed in India
3 artilleries placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,4,5,1
Japanese collect 32 PUs (8 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 42 to 40
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 5 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Egypt to Persia
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Borneo
Battle in FormosaNon Combat Move - Americans
3 carriers and 2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
5 fighters moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
1 bomber moved from Persia to Egypt
1 aaGun moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Novgorod to Karelia
2 mech_infantrys moved from Finland to Karelia
1 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 92 Sea Zone
1 artillery moved from Kwangtung to KwangsiPlace Units - Americans
1 carrier placed in 20 Sea Zone
2 armour placed in Kwangtung
1 fighter and 2 infantry placed in Finland
3 infantry placed in Norway
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
Iwo Jima : 1 flag
Formosa : 1 flag, 1 infantry and 1 mech_infantry
Kwangsi : 1 artillery
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
Midway : 1 airfield
43 Sea Zone : 1 transport
33 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 10 submarines, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Gibraltar : 1 aaGun, 4 fighters and 2 infantry
Egypt : 1 aaGun, 1 armour, 1 bomber, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Cyprus : 1 infantry
Malta : 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Karelia : 4 armour, 2 artilleries, 16 infantry and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
109 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer and 1 transport
92 Sea Zone : 1 destroyer, 2 fighters and 2 transports
Brazil : 1 flag
Finland : 1 flag, 1 factory_minor, 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 47 / 62
Russians : 8 / 0
Japanese : 35 / 40
Americans : 71 / 96
Chinese : 23 / 23
British : 28 / 37
UK_Pacific : 3 / 0
Italians : 33 / 37
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
8 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
4 infantry moved from Shensi to Kansu
3 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
4 infantry placed in Shensi
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs totalTerritory Summary for Chinese :
Kwangsi : 3 infantry
Shensi : 1 fighter and 4 infantry
Yunnan : 4 artilleries and 22 infantry
Suiyuyan : 3 infantry
Kansu : 4 infantry
Burma : 1 flag, 1 infantry
Kwangtung : 2 infantryProduction/PUs Summary :
Germans : 47 / 62
Russians : 8 / 0
Japanese : 34 / 40
Americans : 71 / 96
Chinese : 24 / 26
British : 28 / 37
UK_Pacific : 3 / 0
Italians : 33 / 37
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 aaGuns, 1 airfield and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
3 fighters moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 armour moved from Korea to Buryatia
1 aaGun, 5 infantry and 3 mech_infantrys moved from Novgorod to Karelia
1 transport moved from 110 Sea Zone to 109 Sea ZonePlace Units - British
2 aaGuns, 1 airfield and 1 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Korea : 1 flag
Yunnan : 3 aaGuns
Shan State : 1 mech_infantry
Philippines : 1 fighter and 1 tactical_bomber
Buryatia : 1 armour
Belgian Congo : 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour, 19 infantry and 10 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Norway : 1 aaGun
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 2 aaGuns, 8 infantry and 3 mech_infantrys
93 Sea Zone : 1 flag
109 Sea Zone : 2 fighters and 1 transport
97 Sea Zone : 3 submarines
92 Sea Zone : 2 carriers, 3 cruisers and 3 transports
72 Sea Zone : 1 flag
Finland : 1 aaGun
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 62
Russians : 8 / 0
Japanese : 33 / 40
Americans : 71 / 96
Chinese : 24 / 26
British : 28 / 28
UK_Pacific : 4 / 0
Italians : 33 / 37
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 33 PUs;
Italians buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Timguska to Yenisey
Italians take Yenisey from Russians
1 bomber moved from Southern Italy to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Italians
2 armour, 3 artilleries and 1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Turkmenistan
1 aaGun and 1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Timguska to Tsinghai
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Timguska to Yenisey
4 mech_infantrys moved from Baltic States to Archangel
1 infantry moved from Holland Belgium to Western Germany
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun, 3 artilleries and 6 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Italians
3 mech_infantrys placed in Persia
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 25 PUs (10 lost to blockades); end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Java
Battle in Celebes
Battle in MalayaNon Combat Move - ANZAC
1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Philippines: 1 infantry
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Removing units owned by British from Philippines: 1 tactical_bomber
EDIT: Adding units owned by British to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 1 cruiser and 5 fighters
20 Sea Zone : 2 fighters
62 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 47 / 62
Russians : 7 / 0
Japanese : 23 / 40
Americans : 71 / 96
Chinese : 23 / 26
British : 28 / 28
UK_Pacific : 4 / 0
Italians : 35 / 31
ANZAC : 20 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 artillery moved from Karelia to Finland
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 3 infantry
Tobruk : 1 flag
Libya : 1 flag
Finland : 1 artilleryProduction/PUs Summary :
Germans : 47 / 62
Russians : 7 / 0
Japanese : 23 / 40
Americans : 71 / 96
Chinese : 23 / 26
British : 28 / 28
UK_Pacific : 4 / 0
Italians : 35 / 31
ANZAC : 20 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 4 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Americans
1 bomber moved from Southern Italy to NorwayCombat - Germans
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
2 aaGuns and 12 infantry moved from Baltic States to Novgorod
8 infantry moved from Poland to Baltic States
3 armour moved from Russia to Urals
3 armour moved from Volgograd to Tsinghai
2 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
4 mech_infantrys moved from Baltic States to Novgorod
14 armour moved from Belarus to Novgorod
8 mech_infantrys moved from Belarus to Novgorod
3 fighters moved from Germany to Western Germany
1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Germany to Baltic States
2 fighters and 2 tactical_bombers moved from Belarus to Western Germany
2 fighters moved from Baltic States to Western Germany
3 armour moved from Western Ukraine to Belarus
5 tactical_bombers moved from Ukraine to Russia
2 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 bomber moved from Southern Italy to West India
1 bomber moved from Southern Italy to RussiaPlace Units - Germans
2 bombers placed in Russia
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Russia
2 mech_infantrys placed in Western Ukraine
2 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs -
gonna make couple quick minor edits, shouldn’t affect russia tho
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3 mechs + 2 tanks:
Rolls: 3@2 2@3; Total Hits: 23@2: (3, 6, 3)2@3: (2, 1)1 inf:
Rolls: 1@2; Total Hits: 01@2: (5)





