15L BerntBernt (Axis) vs. Karl7 (Allies +20)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Kill?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Archangel to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                1 armour moved from Western Ukraine to Eastern Poland

    Combat - Germans

    Non Combat Move - Germans
                2 armour and 11 mech_infantrys moved from Archangel to Eastern Poland
                1 infantry moved from Archangel to Novgorod
                3 armour moved from Slovakia Hungary to Eastern Poland
                6 bombers moved from Southern France to Western Germany
                1 artillery and 2 infantry moved from Western Germany to Northern Italy
                1 armour moved from Northern Italy to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                2 submarines moved from 92 Sea Zone to 95 Sea Zone
                2 mech_infantrys moved from Southern France to Yugoslavia

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 armour and 9 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Smolensk
                3 armour and 4 artilleries moved from Samara to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans

    Combat - Russians

    Non Combat Move - Russians
                3 armour moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Samara

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 bomber and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Novosibirsk
                3 armour, 6 artilleries and 20 infantry moved from Timguska to Novosibirsk
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Shan State to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 infantry moved from Shan State to Siam
                      Japanese take Siam from UK_Pacific

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 4 armour, 6 artilleries and 20 infantry
                    Russians defend with 2 aaGuns, 3 armour, 4 artilleries and 23 infantry
                    Russians win with 3 armour and 4 artilleries remaining. Battle score for attacker is -29
                    Casualties for Japanese: 4 armour, 6 artilleries and 20 infantry
                    Casualties for Russians: 2 aaGuns and 23 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 aaGun moved from Timguska to Urals
                6 carriers, 5 destroyers, 8 fighters, 6 submarines and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
                1 fighter moved from 41 Sea Zone to West India
                3 fighters moved from Philippines to Malaya
                3 fighters moved from 79 Sea Zone to West India
                1 armour moved from Korea to Buryatia
                1 bomber moved from Japan to Malaya
                3 fighters and 1 tactical_bomber moved from Japan to Philippines

    Place Units - Japanese
                1 bomber and 2 infantry placed in Malaya
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,5,4,2,2,4,2,5,2
                Japanese collect 22 PUs (15 lost to blockades); end with 29 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone

    Non Combat Move - Americans
                8 fighters moved from 22 Sea Zone to Guam
                2 submarines moved from 22 Sea Zone to 20 Sea Zone
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                3 submarines moved from 22 Sea Zone to 35 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                4 carriers, 4 destroyers and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 carriers, 1 destroyer, 3 fighters, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 2 destroyers and 2 fighters moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                4 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery moved from Burma to India
                1 mech_infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Belgian Congo to Nigeria
                      British take Nigeria from Italians
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Italians
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery moved from Tanganyika Territory to Belgian Congo
                5 infantry moved from Rhodesia to Belgian Congo

    Combat - British

    Non Combat Move - British
                1 fighter moved from United Kingdom to 91 Sea Zone
                3 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                2 fighters placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 3 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 harbour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Southern Italy to Caucasus
                1 fighter moved from West India to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Caucasus to Northwest Persia
                3 transports moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 79 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 79 Sea Zone to West India
                1 armour moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                1 harbour placed in West India
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                3 fighters moved from Java to India
                2 carriers, 2 destroyers, 2 fighters and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Java

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 27 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                5 armour, 11 artilleries, 25 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
                1 armour, 13 artilleries and 14 infantry moved from Novgorod to Belarus

    Combat - Germans

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to Belarus
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
                3 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 81 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                3 armour and 7 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 45 PUs (9 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Novosibirsk to Urals
                2 armour moved from Novosibirsk to Timguska
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 artillery
                    Japanese defend with 1 aaGun
                    Russians win, taking Urals from Japanese with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Timguska
                    Russians attack with 2 armour
                    Japanese defend with 1 aaGun
                    Russians win, taking Timguska from Japanese with 2 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 armour moved from Novosibirsk to Samara
                3 armour moved from Tambov to Samara
                1 artillery and 1 infantry moved from Samara to Tambov
                5 infantry moved from Bryansk to Tambov
                2 aaGuns, 1 armour, 9 artilleries and 31 infantry moved from Bryansk to Russia
                2 aaGuns, 1 armour, 10 artilleries, 2 fighters and 29 infantry moved from Smolensk to Russia
                1 infantry moved from Archangel to Vologda
                3 artilleries moved from Novosibirsk to Samara
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Siam to Shan State
                1 artillery moved from French Indo China to Shan State
                2 bombers moved from Malaya to Shan State
                2 infantry moved from Malaya to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                4 carriers, 5 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber moved from 79 Sea Zone to 81 Sea Zone
                3 fighters moved from Malaya to 79 Sea Zone
                3 fighters and 1 tactical_bomber moved from Philippines to Japan
                2 bombers moved from Shan State to West India

    Place Units - Japanese
                3 infantry placed in Malaya
                Japanese undo move 1.
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,1,6,4,3,1,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,5,6,5,1,6,4,2,2,1
                Japanese collect 21 PUs (14 lost to blockades); end with 23 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in French Indo China

    Non Combat Move - Americans
                2 carriers moved from 33 Sea Zone to 36 Sea Zone
                4 fighters moved from Guam to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                3 submarines moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from Guam to Yunnan
                2 destroyers moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 3 carriers, 3 destroyers, 6 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 110 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 carriers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Ethiopia to Belgian Congo
                1 mech_infantry moved from Nigeria to Belgian Congo
                1 mech_infantry moved from French Central Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 artilleries

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians
                1 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
                6 armour and 2 mech_infantrys moved from West India to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                4 artilleries and 4 infantry moved from West India to 79 Sea Zone
                4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 79 Sea Zone to 81 Sea Zone
                4 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
                6 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                6 artilleries and 5 infantry moved from West India to Eastern Persia
                1 bomber and 1 fighter moved from Caucasus to Iraq

    Place Units - Italians
                1 artillery and 2 infantry placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                6 fighters moved from India to Shensi
                2 fighters moved from Java to Yunnan
                2 carriers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to Shan State

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 fighters placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                4 mech_infantrys moved from Poland to Western Ukraine
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Belarus to Tambov
                1 mech_infantry moved from Belarus to Tambov
                1 mech_infantry moved from Belarus to Tambov
                1 bomber moved from Western Germany to Western Ukraine
                8 bombers moved from Western Germany to Tambov
                3 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win, taking 97 Sea Zone from Americans with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Germans attack with 8 bombers and 3 mech_infantrys
                    Russians defend with 1 artillery and 6 infantry
                    Germans win with 7 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 bomber and 3 mech_infantrys
                    Casualties for Russians: 1 artillery and 6 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Bryansk
                7 bombers moved from Tambov to Bryansk
                2 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
                6 armour and 9 mech_infantrys moved from Belarus to Bryansk
                1 aaGun and 11 infantry moved from Belarus to Bryansk
                21 infantry moved from Belarus to Bryansk
                6 artilleries and 7 infantry moved from Belarus to Bryansk
                12 artilleries moved from Belarus to Bryansk
                6 artilleries moved from Belarus to Bryansk
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Holland Belgium to Bryansk
                1 tactical_bomber moved from Holland Belgium to Germany
                1 bomber moved from Normandy Bordeaux to Germany
                1 mech_infantry moved from Western Germany to Germany
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 aaGun moved from West India to Eastern Persia

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,5
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 infantry moved from Vologda to Archangel
                4 fighters and 1 tactical_bomber moved from Russia to Archangel
                2 armour moved from Timguska to Yakut S.S.R.
                      Russians take Yenisey from Japanese
                      Russians take Yakut S.S.R. from Japanese
                1 artillery moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Archangel from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Archangel to Russia
                2 infantry moved from Russia to Vologda
                4 armour and 3 artilleries moved from Samara to Russia
                3 infantry moved from Volgograd to Samara

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs

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