scrambles ?
15L Cyanight (axis) vs aequitas et veritas (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
6 armour, 5 artilleries, 16 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Baltic States
1 bomber moved from Egypt to Bessarabia
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 bomber moved from Egypt to Bessarabia
3 armour moved from Romania to Western UkraineCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 5 artilleries, 16 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 9 armour, 5 artilleries, 16 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Bessarabia to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Western Germany to France
1 artillery moved from Holland Belgium to France
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
3 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Germans
1 armour and 5 mech_infantrys placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Baltic States
2 infantry and 1 mech_infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Finland
Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 5 infantry
Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Finland, round 2 : 2/4 hits
Germans roll dice for 5 infantry in Finland, round 2 : 1/5 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Finland, round 3 : 1/3 hits
Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
retreated to Finland
Germans win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Russians attack with 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 2/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Finland to Karelia
1 aaGun moved from Novgorod to Karelia
3 aaGuns, 2 armour, 8 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Rostov to Tambov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 fighter and 14 infantry moved from Yenisey to Timguska
2 infantry moved from Kansu to TimguskaPlace Units - Russians
1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
Bel and Bal to loose, Ok. But the Finn. battle? common.
Quit rolling snakeeyes on Def. ,sir! :-o -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 tactical_bomber moved from Chahar to Shensi
1 tactical_bomber moved from Chahar to Szechwan
3 tactical_bombers moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from 36 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 artilleries moved from Kweichow to Szechwan
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
1 artillery, 10 infantry and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 bomber moved from Chahar to Szechwan
1 bomber moved from Chahar to Shensi
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Borneo
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking Borneo from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 aaGun moved from Manchuria to Buyant-Uhaa
1 artillery moved from Chahar to Central Mongolia
3 fighters moved from Chahar to Japan
4 fighters moved from Hunan to 6 Sea Zone
1 aaGun moved from Yakut S.S.R. to Dzavhan
1 tactical_bomber moved from Szechwan to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 armour moved from Kweichow to French Indo China
2 mech_infantrys moved from Kweichow to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Szechwan to Kweichow
1 bomber moved from Shensi to Kweichow
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Yunnan to KweichowPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from 16 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
2 carriers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
British win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 artillery and 8 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from Persia to Iraq
1 armour, 1 fighter and 2 mech_infantrys moved from Tanganyika Territory to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to Ethiopia
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 mech_infantrys moved from India to Burma
1 battleship moved from 54 Sea Zone to 37 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine placed in 80 Sea Zone
2 armour placed in Persia
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 5 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Tanganyika Territory: 1 mech_infantry
EDIT: Turning off Edit Mode -
Edit:
Forgot to move my US DD in NCM.
I moved it on my Bri turn. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Egypt to Libya
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from BritishCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
French defend with 1 infantry
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 bomber and 4 infantry
British defend with 1 infantry
Italians win, taking Libya from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from Eastern Persia to IraqPlace Units - ANZAC
1 battleship and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 2 transports
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - French
3 infantry moved from Morocco to Algeria
1 fighter moved from 96 Sea Zone to MaltaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 bombers, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Eastern Poland to Ukraine
9 armour, 5 artilleries, 10 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to BryanskCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 14 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 14 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
2 aaGuns moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Ukraine
4 armour moved from Eastern Poland to Bryansk
2 bombers moved from Ukraine to Southern Italy
3 fighters moved from Egypt to Southern Italy
3 tactical_bombers moved from Egypt to Southern Italy
3 fighters moved from Eastern Poland to Western Germany
1 infantry moved from Western Germany to France
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to UkrainePlace Units - Germans
2 submarines placed in 112 Sea Zone
2 armour and 2 bombers placed in Western Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Karelia to Archangel
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Timguska to Russia
2 aaGuns and 15 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
2 cruisers moved from 35 Sea Zone to 42 Sea Zone
2 cruisers moved from 42 Sea Zone to 41 Sea Zone
2 battleships moved from 35 Sea Zone to 42 Sea Zone
2 battleships moved from 42 Sea Zone to 41 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
3 carriers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
4 artilleries moved from 41 Sea Zone to Sumatra
6 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Yenisey
1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery, 10 infantry and 1 mech_infantry moved from Dzavhan to Yenisey
1 artillery and 1 infantry moved from Shensi to Kansu
2 tactical_bombers moved from Kweichow to Kansu
3 mech_infantrys moved from Kweichow to Kansu
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from Kweichow to 37 Sea Zone
1 bomber moved from Kweichow to Malaya
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kansu from Chinese with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 battleship
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports
Americans defend with 1 submarine and 1 transport
Japanese win, taking 41 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Sumatra
Japanese attack with 4 artilleries and 6 infantry
Americans defend with 2 infantry
Japanese win, taking Sumatra from Americans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Malaya to French Indo China
1 bomber moved from 37 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 artillery moved from Szechwan to Sikang
1 aaGun moved from Dzavhan to Yenisey
1 aaGun moved from Buyant-Uhaa to Chahar
3 tactical_bombers moved from Kweichow to French Indo China
3 fighters moved from 6 Sea Zone to Philippines
3 fighters moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
2 tactical_bombers moved from Kansu to KweichowPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 16 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Borneo from Japanese with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 bombers, 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 bombers moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
2 aaGuns, 1 artillery, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 armour, 2 fighters, 1 infantry and 2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 submarine moved from 80 Sea Zone to 76 Sea Zone
2 armour moved from Persia to Iraq
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
British undo move 2.
British undo move 1.
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Southern Italy
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Tobruk to Alexandria
1 aaGun and 2 infantry moved from Western Ukraine to BryanskPlace Units - Italians
3 infantry placed in Egypt
1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Iraq to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 fighters
Italians defend with 1 infantry
ANZAC roll dice for 2 fighters in Trans-Jordan, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 fighter owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Malaya
ANZAC attack with 2 infantry
Japanese defend with 1 armour and 1 harbour
ANZAC roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Iraq
1 destroyer moved from 45 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
ANZAC undo move 3.
ANZAC undo move 2.
ANZAC undo move 1.
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Malta to IraqTurn Complete - French





