G40L2015 Karl(Allies+22) vs MakeMaps (Axis) Game 1


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Heavy Bomber

    Activate Technology - Germans
                Germans activating Heavy Bomber

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Germans


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Heavy Bomber

    Activate Technology - Germans
                Germans activating Heavy Bomber

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Germans
                6 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                5 bombers moved from Novgorod to Russia
                1 bomber moved from Romania to Russia


  • Scramble russian jets to intercept my bombing raid?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    nope


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Heavy Bomber

    Activate Technology - Germans
                Germans activating Heavy Bomber

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Germans
                6 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                5 bombers moved from Novgorod to Russia
                1 bomber moved from Romania to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,3,8,3,7,5,7,4,7,3 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 aaGun moved from Germany to Western Germany
                2 aaGuns moved from Baltic States to Novgorod

    Place Units - Germans
                3 bombers placed in Novgorod
                1 bomber placed in Romania
                Germans undo move 2.
                1 bomber placed in Poland

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 40 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 14x factory_major; Remaining resources: 19 PUs;
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries, 3 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 armour moved from Archangel to Bryansk
                1 armour moved from Volgograd to Bryansk
                4 infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Central Mongolia to Ulaanbaatar

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 3 artilleries, 3 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 7 armour, 6 artilleries, 6 infantry and 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 2 armour, 3 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Germans: 7 armour, 6 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for Russians: 14 infantry
                Battle in Novosibirsk
                    Russians attack with 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                3 infantry moved from Volgograd to Tambov
                1 aaGun and 6 infantry moved from Archangel to Vologda

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 12 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone

    Non Combat Move - Japanese

    Place Units - Japanese
                3 infantry placed in Kiangsu
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,5
                Japanese collect 24 PUs (8 lost to blockades); end with 25 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Iwo Jima to Manchuria
                1 carrier moved from 17 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Manchuria
                2 fighters moved from 17 Sea Zone to Korea
                2 fighters moved from Iwo Jima to Korea
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 submarines and 2 transports
                    Japanese defend with 1 submarine
                    Americans win, taking 19 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Manchuria
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Americans win, taking Manchuria from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Korea
                    Americans attack with 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys
                    Japanese defend with 2 artilleries and 2 infantry
                    Americans win, taking Korea from Japanese with 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                4 fighters moved from Korea to 6 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 9 Sea Zone
                2 fighters moved from 26 Sea Zone to Iwo Jima
                1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Manchuria to Ulaanbaatar
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 9 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Scotland
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                9 infantry moved from Hunan to Anhwe
                2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Kweichow
                2 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                4 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from United Kingdom to Southern France
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - British
                Battle in Southern France
                    British attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                    British win, taking Southern France from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 26
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 1 bomber, 2 fighters and 1 infantry

    Non Combat Move - British
                2 aaGuns, 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Southern France to Normandy Bordeaux
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from Eastern Persia to 99 Sea Zone
                1 fighter moved from Egypt to Cyprus
                1 fighter moved from Iraq to Cyprus
                1 bomber moved from Egypt to Malta
                2 armour moved from Trans-Jordan to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 tactical_bomber moved from Eastern Persia to Syria
                5 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                2 aaGuns and 4 infantry moved from West India to Eastern Persia
                2 artilleries and 3 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Shan State to Burma
                1 infantry moved from Burma to India
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 aaGun, 1 armour and 1 infantry moved from India to West India
                1 armour moved from West India to Eastern Persia

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                1 airfield placed in Cyprus
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 armour, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to France

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 17 infantry; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                5 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                3 bombers moved from Novgorod to Russia
                5 bombers moved from Ukraine to Russia
                1 bomber moved from Poland to Russia
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Russia
                    Germans attack with 9 bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans win with 4 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 5 bombers
                    Casualties for Russians: 2 aaGuns, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                4 bombers moved from Russia to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                6 infantry placed in Western Germany
                3 infantry placed in France
                5 infantry placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 44 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 26 PUs;
                Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Vologda to Archangel
                2 armour moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                2 mech_infantrys moved from Bryansk to Belarus
                2 armour and 2 mech_infantrys moved from Belarus to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                3 artilleries and 6 infantry moved from Bryansk to Ukraine
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour, 6 infantry and 2 mech_infantrys
                    Germans defend with 6 infantry
                    Russians win, taking Archangel from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 5 infantry
                Battle in Ukraine
                    Russians attack with 3 artilleries and 6 infantry
                    Italians defend with 1 factory_minor and 6 infantry
                    Russians win, taking Ukraine from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Ukraine
                3 infantry moved from Tambov to Russia
                1 aaGun moved from Vologda to Russia
                3 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Volgograd to Tambov

    Place Units - Russians
                1 artillery, 1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kiangsu to Japan

    Place Units - Japanese
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,4,5,4,1,2,5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,6,5,2,5,3,1,2,4,6,2,6,4,5,2,6,1,3,4,2,2
                Japanese collect 4 PUs (13 lost to blockades); end with 5 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 5 infantry and 2 mech_infantrys moved from Korea to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
                1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
                1 armour, 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 armour moved from 19 Sea Zone to Okinawa
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 8 submarines and 1 tactical_bomber
                    Japanese defend with 4 submarines
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 4 submarines
                    Casualties for Americans: 1 submarine
                Battle in Formosa
                Battle in Okinawa
                Battle in Hainan
                Battle in Marianas

    Non Combat Move - Americans
                3 fighters moved from Iwo Jima to Korea
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                4 artilleries and 11 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Kweichow to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 4 artilleries, 1 fighter and 12 infantry
                    Japanese defend with 1 factory_major and 6 infantry
                    Chinese converts factory_major into different units
                    Chinese win, taking Kiangsu from Japanese with 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 6 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Kiangsi
                2 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                3 artilleries and 4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • Don’t I get an opportunity to scramble in defence of my four subs in z6?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour; Remaining resources: 31 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 armour moved from Bulgaria to Albania
                      British take Albania from Italians
                1 bomber moved from Malta to Southern Italy
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Normandy Bordeaux to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 1 armour and 1 artillery
                    British win, taking Holland Belgium from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 1 infantry
                Strategic bombing raid in Southern Italy
                    Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.

    Non Combat Move - British
                1 bomber could not land in Southern Italy and was removed
                3 fighters could not land in 110 Sea Zone and were removed
                2 aaGuns, 1 artillery and 10 infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Cyprus to Russia
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                5 infantry moved from Greece to Albania
                1 mech_infantry moved from Iraq to Caucasus
                3 armour moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 tactical_bomber moved from Syria to Greece
                5 infantry moved from Persia to Northwest Persia
                2 aaGuns, 1 armour and 4 infantry moved from Eastern Persia to Persia
                1 armour moved from Persia to Northwest Persia
                1 fighter moved from India to Persia

    Place Units - British
                3 armour placed in Normandy Bordeaux

    Turn Complete - British
                British collect 46 PUs; end with 77 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 82 PUs

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 6 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

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