@Tyzoq meant to leave them.
NO scramble.
In the highly unlikely event you get 1 hit still lose the sub 1st.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
4 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
4 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,3,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,5,3
Battle in 35 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
6 infantry placed in Eastern United States
2 infantry placed in Western United States
4 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 infantry moved from Alexandria to Egypt
2 infantry moved from West India to India
4 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in India
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 4 armour
Battle in Algeria
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to India: 1 tactical_bomber
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 tactical_bomber
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Changing ownership of India from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Eastern Persia to Persia
3 infantry moved from Iraq to Trans-Jordan
4 fighters moved from India to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry placed in Quebec
6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
Sorry about the India fiasco…accidentally hit my move, needed to debate the losses…I decided to leave it in your hands, perhaps against my better judgement, but oh well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 96 Sea Zone to Trans-Jordan
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Algeria
Italians attack with 2 infantry
British defend with 1 armour
Italians win, taking Algeria from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 3 infantry; French defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for British: 3 infantry
Casualties for French: 1 infantry
Battle in Syria
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Northern Italy to Western Germany
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
That’s ok :wink:
I’m now beginning to realize how long I probably kept my ANZAC fleet away from action….So STUPID!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from West India to India
Combat - ANZAC
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 bomber moved from India to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 52 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Morocco to Algeria
Combat - French
Battle in Algeria
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
11 armour and 11 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Iraq from British
1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Belarus to Nenetsia
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Bryansk
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 11 armour and 11 mech_infantrys
British defend with 1 infantry
Germans win, taking Persia from British with 11 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Ukraine
2 fighters moved from Bryansk to Ukraine
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 67 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trying to finish research paper…will need about another day or so…sorry for the delay…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Smolensk to Russia
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 57 PUs;
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Celebes
1 bomber moved from French Indo China to Sumatra
1 infantry moved from Burma to India
1 armour moved from Burma to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 armour moved from Manchuria to Chahar
1 armour moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
5 artilleries and 8 infantry moved from Manchuria to Jehol
1 armour moved from Sikang to Yunnan
2 armour and 2 mech_infantrys moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Sumatra to India
1 bomber moved from Celebes to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in India
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
will get to tonight….on my last final for semester…thank f’ing god.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Gibraltar to Algeria
4 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 1 bomber and 4 infantry
Italians defend with 1 infantry
Americans win, taking Algeria from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 1 destroyer, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
4 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 31 PUs;
British buy 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Eastern Persia to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Iraq
Battle in Trans-Jordan
British attack with 6 fighters and 2 infantry
Germans defend with 1 armour
British win, taking Iraq from Germans, taking Trans-Jordan from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
6 fighters moved from Trans-Jordan to Egypt
4 aaGuns, 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 cruiser and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,4,3,1,1,2,2
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Poland to Western Germany
4 infantry moved from France to Northern Italy
1 bomber moved from Southern Italy to 92 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 bomber moved from Eastern Persia to Egypt
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French