15L G40 Entek(Allies12) vs. Mallery29(Axis)

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Persia to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 71 / 95
        Russians : 0 / 0
        Japanese : 61 / 53
        Americans : 54 / 74
        Chinese : 0 / 9
        British : 35 / 36
        UK_Pacific : 6 / 5
        Italians : 11 / 11
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour and 15 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                23 armour, 5 fighters, 5 mech_infantrys and 5 tactical_bombers moved from Caucasus to Northwest Persia

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6,5,7 and causes: 18 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.
                Battle in Northwest Persia
                    Germans attack with 23 armour, 5 fighters, 5 mech_infantrys and 5 tactical_bombers
                    Americans defend with 1 infantry
                    Germans win, taking Northwest Persia from Americans with 23 armour, 5 fighters, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Caucasus to Southern Italy
                3 bombers moved from United Kingdom to Western Germany
                2 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
                1 mech_infantry moved from Karelia to Belarus
                11 mech_infantrys moved from Finland to Novgorod
                1 aaGun moved from Caucasus to Northwest Persia
                5 fighters and 5 tactical_bombers moved from Northwest Persia to Caucasus
                3 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
                2 aaGuns moved from Volgograd to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Tsinghai to Caucasus
                3 mech_infantrys moved from Sikang to Caucasus
                5 mech_infantrys moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 airfield and 3 armour placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,1,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Germans collect 66 PUs (5 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs


  • I’ll roll for your French Troops…

  • 20 19 18 17 16

    Eh, don’t worry about it. just bring on the Japanese turn!


  • :2d6:


  • DiceRolling 2d6:
    (3, 6)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 tactical_bombers moved from Japan to 6 Sea Zone
                3 fighters moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                2 battleships, 4 carriers, 1 cruiser and 4 destroyers moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Anhwe to Burma
                1 infantry moved from Shan State to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters and 3 tactical_bombers
                    Americans defend with 4 destroyers and 4 submarines
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Americans: 4 destroyers and 4 submarines
                    Casualties for Japanese: 2 destroyers

    Non Combat Move - Japanese
                3 tactical_bombers moved from 6 Sea Zone to Japan
                3 fighters moved from 18 Sea Zone to 6 Sea Zone
                1 bomber moved from Burma to Shan State
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Anhwe to Hunan
                1 artillery and 5 infantry moved from Shantung to Anhwe
                2 infantry moved from Shan State to Malaya
                2 infantry moved from Shan State to French Indo China

    Place Units - Japanese
                5 destroyers placed in 6 Sea Zone
                3 infantry placed in Malaya
                1 artillery placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                Japanese collect 57 PUs (4 lost to blockades); end with 57 PUs total

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 3 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Trans-Jordan to Iraq
                5 artilleries and 5 infantry moved from Algeria to 92 Sea Zone
                5 artilleries, 2 carriers, 3 destroyers, 4 fighters, 5 infantry and 5 transports moved from 92 Sea Zone to 99 Sea Zone
                      Americans take 99 Sea Zone from Italians
                5 infantry moved from 99 Sea Zone to Greece
                5 artilleries moved from 99 Sea Zone to Greece
                2 fighters moved from Western United States to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Greece

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to Gibraltar
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Philippines to India

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                4 destroyers placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,5,1,6,2,2
                Americans collect 54 PUs (2 lost to blockades); end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        British Columbia : 3 mech_infantrys
        India : 2 bombers
        Philippines : 1 airfield, 1 armour, 5 artilleries, 3 fighters, 1 harbour and 5 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 4 destroyers
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 fighter
        Cyprus : 1 artillery and 1 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Greece : 1 flag, 5 artilleries and 5 infantry
        99 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 4 fighters and 5 transports
        Iraq : 1 infantry
        101 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 71 / 95
        Russians : 0 / 0
        Japanese : 61 / 57
        Americans : 56 / 75
        Chinese : 0 / 9
        British : 35 / 36
        UK_Pacific : 6 / 5
        Italians : 9 / 11
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Gibraltar to Greece
                1 infantry moved from Turkmenistan to Kazakhstan
                      British take Kazakhstan from Germans
                1 infantry moved from Eastern Persia to Persia
                3 armour moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 112 Sea Zone

    Combat - British
                Battle in Norway

    Non Combat Move - British

    Place Units - British
                3 infantry placed in Iraq
                3 armour placed in Egypt
                1 destroyer placed in 71 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to Tanganyika Territory: 1 mech_infantry
                EDIT: Adding units owned by British to Rhodesia: 1 infantry
                EDIT: Removing units owned by British from Union of South Africa: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
        Kazakhstan : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Rhodesia : 1 infantry
        Tanganyika Territory : 1 mech_infantry
        Syria : 1 flag
        Norway : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 2 destroyers and 1 transport
        125 Sea Zone : 1 submarine
        Greece : 1 fighter
        Iraq : 1 flag, 1 aaGun, 8 armour, 1 artillery, 1 factory_minor, 1 fighter, 16 infantry and 9 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 67 / 95
        Russians : 0 / 0
        Japanese : 61 / 57
        Americans : 56 / 75
        Chinese : 0 / 9
        British : 39 / 45
        UK_Pacific : 6 / 7
        Italians : 9 / 11
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I had 3 hits on your US fleet with my Italians…did you want to get rid of the DDs? or take hits on the CVs?

  • 20 19 18 17 16

    Sink one carrier and one dd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia

    Combat - Italians
                Battle in Tunisia
                Battle in 99 Sea Zone
                    Italians attack with 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
                    Americans defend with 2 carriers, 3 destroyers, 4 fighters and 5 transports
                    1 submarine owned by the Italians and 1 cruiser owned by the Italians retreated to 97 Sea Zone
                    Americans win, taking Tunisia from French with 2 carriers, 4 fighters and 5 transports remaining. Battle score for attacker is -6
                    Casualties for Italians: 3 destroyers and 1 submarine
                    Casualties for Americans: 3 destroyers

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Caucasus to Northwest Persia

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Americans to Greece: 2 fighters
                EDIT: Adding units owned by Americans to 99 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Borneo
                Battle in 39 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        20 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 1 transport
        62 Sea Zone : 1 flag, 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 67 / 95
        Russians : 0 / 0
        Japanese : 57 / 57
        Americans : 56 / 75
        Chinese : 0 / 9
        British : 39 / 45
        UK_Pacific : 10 / 7
        Italians : 10 / 12
        ANZAC : 18 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 2 destroyers, 2 mech_infantrys and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                26 armour and 10 mech_infantrys moved from Northwest Persia to Iraq
                3 armour and 6 mech_infantrys moved from Caucasus to Iraq
                2 tactical_bombers moved from Southern Italy to 99 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                3 fighters and 3 tactical_bombers moved from Caucasus to 99 Sea Zone
                3 bombers moved from Western Germany to 112 Sea Zone
                2 fighters moved from Southern Italy to 112 Sea Zone
                11 mech_infantrys moved from Novgorod to Finland
                2 tactical_bombers moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 mech_infantry moved from Belarus to Rostov
                2 bombers moved from Southern Italy to 99 Sea Zone
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans
                Battle in Iraq
                    Germans attack with 29 armour, 2 fighters, 17 mech_infantrys and 2 tactical_bombers
                    British defend with 1 aaGun, 8 armour, 1 artillery, 1 factory_minor, 1 fighter, 16 infantry and 9 mech_infantrys; Americans defend with 1 infantry
                    Germans win, taking Iraq from British with 29 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 86
                    Casualties for Germans: 17 mech_infantrys
                    Casualties for British: 1 aaGun, 8 armour, 1 artillery, 1 fighter, 16 infantry and 9 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 3 bombers and 3 fighters
                    British defend with 2 destroyers and 1 transport
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 bomber and 1 fighter
                    Casualties for British: 2 destroyers and 1 transport
                Battle in 99 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 7 tactical_bombers
                    Americans defend with 1 carrier, 2 destroyers, 2 fighters and 5 transports
                    Germans win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 76
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 5 transports

    Non Combat Move - Germans
                2 bombers, 4 fighters and 6 tactical_bombers moved from 99 Sea Zone to Western Germany
                5 mech_infantrys moved from Western Germany to Yugoslavia
                5 mech_infantrys moved from Slovakia Hungary to Yugoslavia
                3 mech_infantrys moved from Ukraine to Romania
                2 bombers moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Northwest Persia to Iraq
                2 fighters and 2 tactical_bombers moved from Iraq to Caucasus
                6 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Russia to Volgograd

    Place Units - Germans
                1 carrier, 2 destroyers and 7 transports placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Caucasus

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Germans collect 69 PUs (2 lost to blockades); end with 69 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 3 infantry moved from French Indo China to Shan State
                1 bomber moved from Shan State to Persia
                2 armour moved from French Indo China to Shan State
                2 infantry moved from Shan State to French Indo China
                5 infantry moved from Malaya to Shan State
                1 infantry moved from Hunan to Yunnan
                1 artillery and 5 infantry moved from Anhwe to Hunan
                1 infantry moved from Hopei to Anhwe
                2 infantry moved from Kansu to Tsinghai
                1 infantry moved from Timguska to Novosibirsk

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 bomber
                    British defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Persia to Northwest Persia

    Place Units - Japanese
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Malaya
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs total

  • 20 19 18 17 16

    GG


  • Thanks, I was surprised on some of my battles, but was in a strong position once Russia fell.  If you are done do you mind posting the game results posting?

    I’m beginning to dwindle down my games as I am about to head back to work and have 4 college courses to deal with as well (and a family), but hopefully we can play more once the new season starts?

  • 20 19 18 17 16

    Sure thing.

    Good luck with college!  We can play some more when you have time.

Suggested Topics

  • 35
  • 14
  • 49
  • 51
  • 56
  • 109
  • 116
  • 116
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

18.0k

Users

40.8k

Topics

1.8m

Posts