Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsG40L2015 Mike48484 (Allies+16) vs Karl7 (Axis) Rematch 1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 91 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Tsinghai to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
7 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
3 infantry placed in Egypt
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Baltic States
1 artillery moved from Romania to Bessarabia
2 aaGuns moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 armour moved from Baltic States to Bessarabia
2 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns and 2 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern France to Northern Italy
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
3 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser and 3 destroyers moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor and 14 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Western Ukraine
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Western Ukraine
14 armour, 3 artilleries, 15 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 submarines moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 14 armour, 3 artilleries, 15 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 14 armour, 3 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Baltic States to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Baltic States
5 infantry moved from Romania to Eastern Poland
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
5 bombers moved from Algeria to Western Germany
1 tactical_bomber moved from Algeria to Southern Italy
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Baltic StatesPlace Units - Germans
1 factory_minor placed in Romania
3 infantry placed in Southern France
1 artillery and 9 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Caucasus to Iraq
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Archangel to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Archangel to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Caucasus to Iraq
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Archangel to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Archangel to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Iraq to Caucasus
11 infantry moved from Archangel to Smolensk
2 armour and 6 artilleries moved from Archangel to Smolensk
2 aaGuns and 1 artillery moved from Archangel to Smolensk
8 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskPlace Units - Russians
3 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Shensi to Tsinghai
3 fighters and 3 tactical_bombers moved from Hunan to Kansu
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Shensi to Kansu
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Yunnan to Burma
1 bomber moved from Kiangsu to BurmaCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siberia
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 9 infantry
Japanese win, taking Siberia from Russians, taking Kansu from Chinese with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 4 infantry
Casualties for Chinese: 9 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from Hunan to Philippines
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 bomber moved from Burma to Yunnan
3 fighters and 3 tactical_bombers moved from Kansu to Suiyuyan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
Japanese undo move 1.
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Suiyuyan: 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Japanese to Shensi: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in 17 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 2 fighters moved from 89 Sea Zone to 106 Sea Zone
1 cruiser moved from 89 Sea Zone to 106 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea ZonePlace Units - Americans
2 armour and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 bomber moved from Egypt to British Somaliland
1 armour moved from Ethiopia to British Somaliland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 bomber moved from Egypt to British Somaliland
1 armour moved from Ethiopia to British SomalilandCombat - British
Battle in British Somaliland
British attack with 1 armour, 1 bomber and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking British Somaliland from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 39 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Units damaged: 1 battleship owned by the British
British win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Ethiopia to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from British Somaliland to Egypt
1 armour moved from Persia to West India
2 infantry moved from Persia to Eastern PersiaPlace Units - British
1 factory_minor placed in Persia
1 fighter and 2 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,5,5,2,1,1,1
British collect 23 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Baltic States to Russia
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 92 Sea Zone to 86 Sea Zone
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to UkraineCombat - Italians
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 86 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in TunisiaNon Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Bessarabia to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
1 bomber moved from Russia to Baltic StatesPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs





