15L G40 Dawgoneit (allies14) vs. Mallery29 (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 armour moved from Tobruk to Egypt
                1 infantry moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from British Somaliland to Ethiopia
                2 artilleries moved from Italian Somaliland to Ethiopia
                2 infantry moved from Italian Somaliland to Ethiopia
                3 armour moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 armour moved from Egypt to Iraq
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 2 infantry moved from Shan State to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from French Indo China to Shan State
                2 artilleries moved from India to Burma
                2 infantry moved from Burma to Shan State
                1 armour moved from Eastern Persia to Iraq

    Place Units - British
                1 factory_minor placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt
                British undo move 2.
                1 artillery and 2 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 artillery moved from Rostov to Caucasus

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 artillery moved from Rostov to Caucasus

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 artillery moved from Rostov to Caucasus

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                2 infantry moved from New South Wales to South Australia
                1 transport moved from 62 Sea Zone to 61 Sea Zone

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 artillery and 1 transport
                EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Borneo: 1 artillery
                EDIT: Changing ownership of Borneo from Japanese to UK_Pacific
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                3 armour placed in Queensland
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 fighter moved from Egypt to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 destroyer
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 96 Sea Zone to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern France to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers, 4 fighters and 4 tactical_bombers moved from Libya to Ukraine
                1 bomber and 1 tactical_bomber moved from Ukraine to Volgograd
                2 artilleries, 3 infantry and 1 mech_infantry moved from Novgorod to Archangel
                2 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Belarus
                3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                4 armour, 6 artilleries, 2 bombers, 23 infantry and 8 mech_infantrys moved from Ukraine to Bryansk
                1 bomber moved from Western Germany to Belarus
                1 mech_infantry moved from Southern France to Western Germany
                1 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Caucasus to Volgograd
                11 armour and 1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 cruiser and 1 transport
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode
                Battle in Bryansk
                    Germans attack with 15 armour, 9 artilleries, 2 bombers, 30 infantry and 10 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 15 armour, 9 artilleries, 2 bombers, 29 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                    retreated to Volgograd
                    Russians win with 2 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 bomber and 11 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern Poland to Ukraine
                3 aaGuns moved from Ukraine to Bryansk
                2 bombers moved from Bryansk to Ukraine
                1 bomber and 1 tactical_bomber moved from Volgograd to Ukraine
                1 bomber moved from Belarus to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                3 armour and 1 mech_infantry placed in Germany
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser and 1 transport
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode


  • sorry for the edits…I had to move it back because the original edit violated the rule book, so I had to put it back.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 infantry moved from Samara to Tambov
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Volgograd to Russia
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 infantry moved from Olgiy to Kansu

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Caucasus
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                    Russians winGermans win with 1 cruiser and 1 transport remaining, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Novosibirsk
                2 aaGuns and 16 infantry moved from Samara to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
                1 bomber and 3 fighters moved from Philippines to 6 Sea Zone
                1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Siberia to Amur
                2 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Suiyuyan to Hopei
                2 artilleries and 1 mech_infantry moved from Chahar to Hopei
                1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 11 fighters, 4 submarines, 8 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
                    Units damaged: 1 battleship owned by the Americans


  • need OOL


  • 7subs 6 destroyers tip and remove carrier 1 fighter


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
                1 bomber and 3 fighters moved from Philippines to 6 Sea Zone
                1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Siberia to Amur
                2 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Suiyuyan to Hopei
                2 artilleries and 1 mech_infantry moved from Chahar to Hopei
                1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 11 fighters, 4 submarines, 8 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
                1 bomber and 3 fighters moved from Philippines to 6 Sea Zone
                1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Siberia to Amur
                2 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Suiyuyan to Hopei
                2 artilleries and 1 mech_infantry moved from Chahar to Hopei
                1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 11 fighters, 4 submarines, 8 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese


  • Lot of gooseeggs for me in round 2….not good for me, good for you…need new OOL.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
                1 bomber and 3 fighters moved from Philippines to 6 Sea Zone
                1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Siberia to Amur
                2 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Suiyuyan to Hopei
                2 artilleries and 1 mech_infantry moved from Chahar to Hopei
                1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 11 fighters, 4 submarines, 8 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese


  • tip loose 2 carriers =4
    3 fighters
    3cruisers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
                1 bomber and 3 fighters moved from Philippines to 6 Sea Zone
                1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Siberia to Amur
                2 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Suiyuyan to Hopei
                2 artilleries and 1 mech_infantry moved from Chahar to Hopei
                1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 11 fighters, 4 submarines, 8 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 battleships, 2 bombers, 1 cruiser, 9 fighters, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 150
                    Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
                    Casualties for Japanese: 4 carriers, 1 cruiser, 7 destroyers, 2 fighters and 4 submarines

    Non Combat Move - Japanese
                2 bombers moved from 6 Sea Zone to Japan
                6 fighters moved from 6 Sea Zone to Japan
                4 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
                Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
                2 transports moved from 10 Sea Zone to 1 Sea Zone
                2 transports moved from 1 Sea Zone to 8 Sea Zone
                1 armour moved from Aleutian Islands to 8 Sea Zone
                2 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from 1 Sea Zone to British Columbia
                1 artillery moved from 25 Sea Zone to Midway
                1 armour and 2 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                9 infantry moved from Sikang to Shensi
                9 infantry moved from Kansu to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

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