Pretty sure that’s right now.
15L G40 Dawgoneit (allies14) vs. Mallery29 (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
3 armour moved from Tobruk to Egypt
1 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from British Somaliland to Ethiopia
2 artilleries moved from Italian Somaliland to Ethiopia
2 infantry moved from Italian Somaliland to Ethiopia
3 armour moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour moved from Egypt to Iraq
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Shan State to Yunnan
1 fighter moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Yunnan to Burma
2 artilleries and 2 infantry moved from French Indo China to Shan State
2 artilleries moved from India to Burma
2 infantry moved from Burma to Shan State
1 armour moved from Eastern Persia to IraqPlace Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
British undo move 2.
1 artillery and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Rostov to CaucasusPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Rostov to CaucasusPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Rostov to CaucasusPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
2 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 61 Sea ZoneCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Borneo: 1 artillery
EDIT: Changing ownership of Borneo from Japanese to UK_Pacific
EDIT: Turning off Edit ModePlace Units - ANZAC
3 armour placed in Queensland
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 fighter moved from Egypt to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - French
1 fighter moved from 96 Sea Zone to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern France to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 bombers, 4 fighters and 4 tactical_bombers moved from Libya to Ukraine
1 bomber and 1 tactical_bomber moved from Ukraine to Volgograd
2 artilleries, 3 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Belarus
3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
4 armour, 6 artilleries, 2 bombers, 23 infantry and 8 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Southern France to Western Germany
1 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Caucasus to Volgograd
11 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Battle in Bryansk
Germans attack with 15 armour, 9 artilleries, 2 bombers, 30 infantry and 10 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 15 armour, 9 artilleries, 2 bombers, 29 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
retreated to Volgograd
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 armour, 1 bomber and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Ukraine
3 aaGuns moved from Ukraine to Bryansk
2 bombers moved from Bryansk to Ukraine
1 bomber and 1 tactical_bomber moved from Volgograd to Ukraine
1 bomber moved from Belarus to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 armour and 1 mech_infantry placed in Germany
3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode -
sorry for the edits…I had to move it back because the original edit violated the rule book, so I had to put it back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Tambov
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Russia to Caucasus
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Olgiy to KansuCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Russians winGermans win with 1 cruiser and 1 transport remaining, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Caucasus to Novosibirsk
2 aaGuns and 16 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from ANZAC
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
1 bomber and 3 fighters moved from Philippines to 6 Sea Zone
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Hopei
2 artilleries and 1 mech_infantry moved from Chahar to Hopei
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 11 fighters, 4 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
Units damaged: 1 battleship owned by the Americans -
need OOL
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7subs 6 destroyers tip and remove carrier 1 fighter
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from ANZAC
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
1 bomber and 3 fighters moved from Philippines to 6 Sea Zone
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Hopei
2 artilleries and 1 mech_infantry moved from Chahar to Hopei
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 11 fighters, 4 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from ANZAC
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
1 bomber and 3 fighters moved from Philippines to 6 Sea Zone
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Hopei
2 artilleries and 1 mech_infantry moved from Chahar to Hopei
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 11 fighters, 4 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese -
Lot of gooseeggs for me in round 2….not good for me, good for you…need new OOL.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from ANZAC
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
1 bomber and 3 fighters moved from Philippines to 6 Sea Zone
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Hopei
2 artilleries and 1 mech_infantry moved from Chahar to Hopei
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 11 fighters, 4 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese -
tip loose 2 carriers =4
3 fighters
3cruisers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from ANZAC
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
1 bomber and 3 fighters moved from Philippines to 6 Sea Zone
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Hopei
2 artilleries and 1 mech_infantry moved from Chahar to Hopei
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 destroyers, 11 fighters, 4 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 1 cruiser, 9 fighters, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 150
Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 10 fighters and 7 submarines
Casualties for Japanese: 4 carriers, 1 cruiser, 7 destroyers, 2 fighters and 4 submarinesNon Combat Move - Japanese
2 bombers moved from 6 Sea Zone to Japan
6 fighters moved from 6 Sea Zone to Japan
4 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
2 transports moved from 10 Sea Zone to 1 Sea Zone
2 transports moved from 1 Sea Zone to 8 Sea Zone
1 armour moved from Aleutian Islands to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 1 Sea Zone to British Columbia
1 artillery moved from 25 Sea Zone to Midway
1 armour and 2 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
9 infantry moved from Sikang to Shensi
9 infantry moved from Kansu to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total





