scramble ?
15L G40 AeV (Axis) vs Shin Ji (Alies+20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
2 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 mech_infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 armour and 6 mech_infantrys moved from Karelia to Baltic States
4 mech_infantrys moved from Novgorod to Baltic States
5 armour, 1 artillery and 29 mech_infantrys moved from Belarus to Baltic States
1 fighter moved from Novgorod to Kazakhstan
6 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Battle in 95 Sea Zone
Russians attack with 1 submarine
Italians defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
Italians win with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 6 armour, 1 artillery and 39 mech_infantrys
Germans defend with 3 infantry
Russians win, taking Baltic States from Germans with 6 armour, 1 artillery and 38 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 6 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 3 mech_infantrys
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun moved from Novgorod to Baltic States
3 aaGuns moved from Belarus to Baltic States
1 mech_infantry moved from Western Ukraine to Baltic States
1 armour and 2 mech_infantrys moved from Ukraine to Belarus
2 aaGuns and 17 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
1 fighter moved from Kazakhstan to VolgogradPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Japanese
1 bomber moved from Malaya to India
2 bombers moved from Malaya to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 artillery, 3 bombers and 1 fighter
British defend with 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
3 bombers moved from India to PersiaTurn Complete - Japanese
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I’ve never seen that done before - taking a capital while your own was taken. Apparently you get the cash for that. Interesting!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 6 bombers, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
1 fighter and 1 tactical_bomber moved from Japan to Guam
1 carrier moved from 6 Sea Zone to 21 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
1 carrier, 1 cruiser, 1 destroyer and 6 submarines moved from 91 Sea Zone to 95 Sea Zone
4 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern ItalyCombat - Americans
Battle in Kwangtung
Battle in French Indo China
Battle in Malaya
Battle in Guam
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Kwangtung from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese, taking Guam from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines and 3 transports
Italians defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
Units damaged: 2 carriers owned by the Italians
Units damaged: 1 carrier owned by the Americans
Americans win with 2 bombers, 1 carrier and 3 transports remaining. Battle score for attacker is 26
Casualties for Italians: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 6 submarines
Battle in Southern Italy
Americans attack with 3 artilleries and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 2 aaGuns and 2 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
2 bombers moved from 95 Sea Zone to Gibraltar
2 artilleries moved from Central United States to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 1 carrier, 1 destroyer, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 bomber moved from Guam to PhilippinesPlace Units - Americans
2 artilleries and 1 infantry placed in Japan
6 bombers placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 6 bombers, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
1 fighter and 1 tactical_bomber moved from Japan to Guam
1 carrier moved from 6 Sea Zone to 21 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
1 carrier, 1 cruiser, 1 destroyer and 6 submarines moved from 91 Sea Zone to 95 Sea Zone
4 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern ItalyCombat - Americans
Battle in Kwangtung
Battle in French Indo China
Battle in Malaya
Battle in Guam
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Kwangtung from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese, taking Guam from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines and 3 transports
Italians defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
Units damaged: 2 carriers owned by the Italians
Units damaged: 1 carrier owned by the Americans
Americans win with 2 bombers, 1 carrier and 3 transports remaining. Battle score for attacker is 26
Casualties for Italians: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 6 submarines
Battle in Southern Italy
Americans attack with 3 artilleries and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 2 aaGuns and 2 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
2 bombers moved from 95 Sea Zone to Gibraltar
2 artilleries moved from Central United States to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 1 carrier, 1 destroyer, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 bomber moved from Guam to PhilippinesPlace Units - Americans
2 artilleries and 1 infantry placed in Japan
6 bombers placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Nigeria
British take French Equatorial Africa from Germans
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 armour moved from Anglo Egyptian Sudan to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
3 artilleries moved from Burma to IndiaCombat - British
Battle in Nigeria
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Nigeria from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 3 artilleries
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese, taking Malaya from Americans, taking Kwangtung from Americans with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 93 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern France
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Southern Italy
British attack with 2 artilleries and 4 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British captures 28PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from Southern France to United Kingdom
1 tactical_bomber moved from Southern France to GibraltarPlace Units - British
3 armour placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 63 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3,5,2,2
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
1 bomber moved from Western Germany to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
British defend with 3 transports; Americans defend with 1 carrier and 3 transports
Italians roll dice for 1 bomber in 95 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier and 6 transports in 95 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Americans and 1 bomber owned by the Italians lost in 95 Sea Zone
Americans win with 6 transports remaining. Battle score for attacker is 4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 carrier
Battle in Southern France
Italians attack with 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits
British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 mech_infantry owned by the Italians lost in Southern France
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
Turn Complete - Italians
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wow,diced again :-D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
ANZAC collect 17 PUs (1 lost to blockades); end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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Is it safe to say that this game is over at this point?
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@Shin:
Is it safe to say that this game is over at this point?
Of course Shin Ji.
I will post your victory in the Forum.Let me say it was a good game and that you are a honorable Opponent!
Sincerely AeV
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Thank you for an excellent game as well, AeV!
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You had me round cornerd and it went downhill plus your mobile russian push wich was excellent , too.
Congrats you deserved the win.





