TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
10 fighters moved from 6 Sea Zone to 16 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 infantry, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
Combat - Japanese
Battle in Johnston Island
Battle in 16 Sea Zone
Japanese attack with 10 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Johnston Island from Americans with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 tactical_bombers moved from Japan to 30 Sea Zone
10 fighters moved from 16 Sea Zone to 6 Sea Zone
15 mech_infantrys moved from Persia to Trans-Jordan
4 armour moved from Eastern Persia to Iraq
4 mech_infantrys moved from Eastern Persia to Iraq
5 artilleries moved from Eastern Persia to Persia
5 armour moved from West India to Persia
1 mech_infantry moved from West India to Persia
3 armour moved from Burma to West India
3 mech_infantrys moved from Kweichow to Burma
1 infantry moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
4 infantry moved from Novosibirsk to Samara
3 fighters moved from Japan to 6 Sea Zone
Place Units - Japanese
2 carriers, 1 destroyer and 3 transports placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs