G40 Cyanight-FerrousGryphon(Axis) vs calvinhobbesliker-Mallery29(Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 45 Sea Zone
                1 cruiser moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 bomber moved from Caroline Islands to 23 Sea Zone
                1 bomber moved from New South Wales to 42 Sea Zone
                3 fighters moved from Caroline Islands to 35 Sea Zone
                1 bomber moved from Caroline Islands to 35 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 23 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    ANZAC attack with 1 bomber, 1 cruiser and 3 fighters
                    Japanese defend with 2 battleships and 1 transport
                    ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 35
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 2 battleships and 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from 35 Sea Zone to Celebes
                1 bomber moved from 42 Sea Zone to Northern Territory
                2 aaGuns, 1 artillery and 5 infantry moved from South Australia to Northern Territory
                1 armour moved from New South Wales to Northern Territory
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 bomber moved from 35 Sea Zone to Queensland
                1 bomber moved from 23 Sea Zone to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tobruk to Alexandria
                1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone

    Turn Complete - French


  • Did TripleA really post “Americans loiter and taunt”?

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Finland
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                2 bombers moved from Ukraine to Russia
                1 bomber moved from Greece to Russia
                1 bomber moved from Greece to Russia
                3 bombers moved from Western Germany to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 armour
                    Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Air Battle in Russia

  • '14 Customizer

    Interceptors in Moscow?
    I’m sending 4 bombers and you have 2 fighters.


  • Bombs away!

    No intercept.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Finland
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                2 bombers moved from Ukraine to Russia
                1 bomber moved from Greece to Russia
                1 bomber moved from Greece to Russia
                3 bombers moved from Western Germany to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 armour
                    Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    3 bombers killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Bryansk
                1 aaGun and 5 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 7 armour, 9 artilleries, 7 infantry and 3 tactical_bombers moved from Ukraine to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                2 bombers moved from Greece to Bryansk
                2 fighters moved from Greece to Bryansk
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                3 bombers moved from Finland to Western Germany
                1 aaGun moved from France to Western Germany
                3 infantry moved from France to Western Germany

    Place Units - Germans
                3 infantry placed in France
                Germans undo move 1.
                2 mech_infantrys placed in Germany
                3 infantry placed in France
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,4,1,3
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

  • '14 Customizer

    3 out of 4, you need to promote that AA gunner


  • We’ve presented him the Order of Lenin as his reward.  Let this be a lesson to all those who dare fly over Red Square.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                18 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                2 aaGuns moved from Timguska to Novosibirsk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Yunnan to 44 Sea Zone
                1 destroyer moved from 34 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 transports
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 1 infantry moved from Kazakhstan to Caucasus
                1 fighter and 1 tactical_bomber moved from Yunnan to Caucasus
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Tsinghai to Shensi
                3 mech_infantrys moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Kiangsu to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Jehol to Kweichow
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 fighter placed in Japan
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                3 armour placed in Kiangsu
                1 factory_minor placed in Caucasus

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 infantry
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag, 3 infantry
        Yunnan : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 bomber, 10 infantry, 4 mech_infantrys and 2 tactical_bombers
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 1 artillery, 1 infantry and 4 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 artillery and 1 infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 3 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 2 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        6 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        Caucasus : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Samara : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 14 / 14
        Japanese : 65 / 66
        Americans : 57 / 81
        Chinese : 0 / 2
        British : 36 / 38
        UK_Pacific : 5 / 6
        Italians : 17 / 12
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                1 mech_infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                2 destroyers moved from 109 Sea Zone to 125 Sea Zone
                1 cruiser moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from 109 Sea Zone to 125 Sea Zone
                1 carrier moved from 109 Sea Zone to 125 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Queensland to Hawaiian Islands
                1 infantry moved from Nigeria to 82 Sea Zone
                1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from Iraq to Northwest Persia
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Place Units - Americans
                2 bombers, 1 fighter and 2 tactical_bombers placed in Western United States
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from Eire to 109 Sea Zone
                3 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
                1 armour moved from Trans-Jordan to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                2 artilleries moved from Trans-Jordan to 81 Sea Zone
                3 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 96 Sea Zone to 99 Sea Zone
                6 infantry moved from 99 Sea Zone to Greece
                2 artilleries moved from 99 Sea Zone to Greece
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Battle in Greece
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Germany to Norway
                3 infantry moved from 125 Sea Zone to Norway
                1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                1 armour moved from 125 Sea Zone to Norway

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 2 infantry

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bryansk to Tambov
                1 artillery moved from Rostov to Tambov
                1 bomber moved from Ukraine to Greece
                3 fighters moved from Southern Italy to Greece
                1 artillery and 3 infantry moved from Bulgaria to Greece

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 artilleries
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
                    British defend with 2 artilleries and 6 infantry
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for British: 2 artilleries and 6 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                1 bomber moved from Greece to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                2 infantry moved from Yugoslavia to Bulgaria

    Place Units - Italians
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,2,1
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Alexandria to Egypt
                1 cruiser and 2 destroyers moved from 109 Sea Zone to 125 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Russia
                7 armour, 9 artilleries, 3 bombers, 2 fighters, 12 infantry, 9 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                4 bombers moved from Southern Italy to Russia
                6 bombers moved from Western Germany to Russia
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 4 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for British: 4 transports
                Battle in Russia
                    Germans attack with 8 armour, 9 artilleries, 13 bombers, 2 fighters, 13 infantry, 9 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
                    Germans captures 14PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour and 10 bombers remaining. Battle score for attacker is -19
                    Casualties for Germans: 7 armour, 9 artilleries, 3 bombers, 2 fighters, 13 infantry, 9 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 4 aaGuns, 4 armour, 7 artilleries, 2 fighters, 40 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                2 artilleries moved from Southern Italy to Northern Italy
                1 fighter moved from 99 Sea Zone to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                3 bombers moved from Russia to Novgorod
                7 bombers moved from Russia to Bryansk

    Place Units - Germans
                3 armour placed in Volgograd
                3 fighters placed in Novgorod
                1 bomber placed in Western Germany
                3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 126 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from Finland: 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,5,1,2
                Germans collect 52 PUs (2 lost to blockades); end with 66 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs


  • All right, we surrender.

    How do you think we could have played differently to stop the Dark Skies strategy? Should we have been more aggressive with our fleets?

  • '14 Customizer

    That’s a very good question. I think having a KJF strategy that is quick and then switch to the Atlantic might be the best counter. Would you guys like to switch sides with the same bid?  We need more experience playing the Allies as a team.


  • Sure, a rematch sounds good. We’ll decide who’s playing Germany, and then start a new thread.


  • Need your bid locations.

Suggested Topics

  • 408
  • 167
  • 308
  • 1
  • 101
  • 436
  • 279
  • 378
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.0k

Users

39.3k

Topics

1.7m

Posts