0% for April

G40 Cyanight-FerrousGryphon(Axis) vs calvinhobbesliker-Mallery29(Allies +18)


  • Please ignore the Martis roll for Italy, I just wanted to see my different ANZAC Combos…I forgot to put it on local.

  • 19 18 17 16

    lol No problem I’ve done that many times

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Bryansk
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                1 aaGun moved from Ukraine to Bryansk
                1 artillery moved from Greece to Bulgaria
                2 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3,4,3
                Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 45 Sea Zone
                1 cruiser moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 bomber moved from Caroline Islands to 23 Sea Zone
                1 bomber moved from New South Wales to 42 Sea Zone
                3 fighters moved from Caroline Islands to 35 Sea Zone
                1 bomber moved from Caroline Islands to 35 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 23 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    ANZAC attack with 1 bomber, 1 cruiser and 3 fighters
                    Japanese defend with 2 battleships and 1 transport
                    ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 35
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 2 battleships and 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from 35 Sea Zone to Celebes
                1 bomber moved from 42 Sea Zone to Northern Territory
                2 aaGuns, 1 artillery and 5 infantry moved from South Australia to Northern Territory
                1 armour moved from New South Wales to Northern Territory
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 bomber moved from 35 Sea Zone to Queensland
                1 bomber moved from 23 Sea Zone to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tobruk to Alexandria
                1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone

    Turn Complete - French


  • Did TripleA really post “Americans loiter and taunt”?

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Finland
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                2 bombers moved from Ukraine to Russia
                1 bomber moved from Greece to Russia
                1 bomber moved from Greece to Russia
                3 bombers moved from Western Germany to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 armour
                    Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Air Battle in Russia

  • 14 Customizer

    Interceptors in Moscow?
    I’m sending 4 bombers and you have 2 fighters.


  • Bombs away!

    No intercept.

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Finland
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                2 bombers moved from Ukraine to Russia
                1 bomber moved from Greece to Russia
                1 bomber moved from Greece to Russia
                3 bombers moved from Western Germany to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 armour
                    Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    3 bombers killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Bryansk
                1 aaGun and 5 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 7 armour, 9 artilleries, 7 infantry and 3 tactical_bombers moved from Ukraine to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                2 bombers moved from Greece to Bryansk
                2 fighters moved from Greece to Bryansk
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                3 bombers moved from Finland to Western Germany
                1 aaGun moved from France to Western Germany
                3 infantry moved from France to Western Germany

    Place Units - Germans
                3 infantry placed in France
                Germans undo move 1.
                2 mech_infantrys placed in Germany
                3 infantry placed in France
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,4,1,3
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

  • 14 Customizer

    3 out of 4, you need to promote that AA gunner


  • We’ve presented him the Order of Lenin as his reward.  Let this be a lesson to all those who dare fly over Red Square.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                18 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                2 aaGuns moved from Timguska to Novosibirsk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Yunnan to 44 Sea Zone
                1 destroyer moved from 34 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 transports
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 1 infantry moved from Kazakhstan to Caucasus
                1 fighter and 1 tactical_bomber moved from Yunnan to Caucasus
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Tsinghai to Shensi
                3 mech_infantrys moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Kiangsu to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Jehol to Kweichow
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 fighter placed in Japan
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                3 armour placed in Kiangsu
                1 factory_minor placed in Caucasus

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 infantry
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag, 3 infantry
        Yunnan : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 bomber, 10 infantry, 4 mech_infantrys and 2 tactical_bombers
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 1 artillery, 1 infantry and 4 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 artillery and 1 infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 3 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 2 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        6 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        Caucasus : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Samara : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 14 / 14
        Japanese : 65 / 66
        Americans : 57 / 81
        Chinese : 0 / 2
        British : 36 / 38
        UK_Pacific : 5 / 6
        Italians : 17 / 12
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                1 mech_infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                2 destroyers moved from 109 Sea Zone to 125 Sea Zone
                1 cruiser moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from 109 Sea Zone to 125 Sea Zone
                1 carrier moved from 109 Sea Zone to 125 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Queensland to Hawaiian Islands
                1 infantry moved from Nigeria to 82 Sea Zone
                1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from Iraq to Northwest Persia
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Place Units - Americans
                2 bombers, 1 fighter and 2 tactical_bombers placed in Western United States
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from Eire to 109 Sea Zone
                3 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
                1 armour moved from Trans-Jordan to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                2 artilleries moved from Trans-Jordan to 81 Sea Zone
                3 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 96 Sea Zone to 99 Sea Zone
                6 infantry moved from 99 Sea Zone to Greece
                2 artilleries moved from 99 Sea Zone to Greece
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Battle in Greece
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Germany to Norway
                3 infantry moved from 125 Sea Zone to Norway
                1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                1 armour moved from 125 Sea Zone to Norway

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 2 infantry

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bryansk to Tambov
                1 artillery moved from Rostov to Tambov
                1 bomber moved from Ukraine to Greece
                3 fighters moved from Southern Italy to Greece
                1 artillery and 3 infantry moved from Bulgaria to Greece

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 artilleries
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
                    British defend with 2 artilleries and 6 infantry
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for British: 2 artilleries and 6 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                1 bomber moved from Greece to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                2 infantry moved from Yugoslavia to Bulgaria

    Place Units - Italians
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,2,1
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Alexandria to Egypt
                1 cruiser and 2 destroyers moved from 109 Sea Zone to 125 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Russia
                7 armour, 9 artilleries, 3 bombers, 2 fighters, 12 infantry, 9 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                4 bombers moved from Southern Italy to Russia
                6 bombers moved from Western Germany to Russia
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 4 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for British: 4 transports
                Battle in Russia
                    Germans attack with 8 armour, 9 artilleries, 13 bombers, 2 fighters, 13 infantry, 9 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
                    Germans captures 14PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour and 10 bombers remaining. Battle score for attacker is -19
                    Casualties for Germans: 7 armour, 9 artilleries, 3 bombers, 2 fighters, 13 infantry, 9 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 4 aaGuns, 4 armour, 7 artilleries, 2 fighters, 40 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                2 artilleries moved from Southern Italy to Northern Italy
                1 fighter moved from 99 Sea Zone to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                3 bombers moved from Russia to Novgorod
                7 bombers moved from Russia to Bryansk

    Place Units - Germans
                3 armour placed in Volgograd
                3 fighters placed in Novgorod
                1 bomber placed in Western Germany
                3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 126 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from Finland: 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,5,1,2
                Germans collect 52 PUs (2 lost to blockades); end with 66 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs


  • All right, we surrender.

    How do you think we could have played differently to stop the Dark Skies strategy? Should we have been more aggressive with our fleets?

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