@dawgoneit France is up
G40 Cyanight-FerrousGryphon(Axis) vs calvinhobbesliker-Mallery29(Allies +18)
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Please ignore the Martis roll for Italy, I just wanted to see my different ANZAC Combos…I forgot to put it on local.
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lol No problem I’ve done that many times
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Ukraine to Bryansk
1 artillery moved from Greece to Bulgaria
2 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
2 infantry and 1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3,4,3
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
1 bomber moved from New South Wales to 42 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 23 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser and 3 fighters
Japanese defend with 2 battleships and 1 transport
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 35
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 2 battleships and 1 transportNon Combat Move - ANZAC
3 fighters moved from 35 Sea Zone to Celebes
1 bomber moved from 42 Sea Zone to Northern Territory
2 aaGuns, 1 artillery and 5 infantry moved from South Australia to Northern Territory
1 armour moved from New South Wales to Northern Territory
1 infantry moved from New South Wales to Queensland
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 bomber moved from 35 Sea Zone to Queensland
1 bomber moved from 23 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Tobruk to Alexandria
1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea ZoneTurn Complete - French
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Did TripleA really post “Americans loiter and taunt”?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Finland
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
2 bombers moved from Ukraine to Russia
1 bomber moved from Greece to Russia
1 bomber moved from Greece to Russia
3 bombers moved from Western Germany to FinlandCombat - Germans
Battle in Finland
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 armour
Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Air Battle in Russia -
Interceptors in Moscow?
I’m sending 4 bombers and you have 2 fighters. -
Bombs away!
No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Finland
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
2 bombers moved from Ukraine to Russia
1 bomber moved from Greece to Russia
1 bomber moved from Greece to Russia
3 bombers moved from Western Germany to FinlandCombat - Germans
Battle in Finland
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 armour
Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
3 bombers killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Bryansk
1 aaGun and 5 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 7 armour, 9 artilleries, 7 infantry and 3 tactical_bombers moved from Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Greece to Bryansk
2 fighters moved from Greece to Bryansk
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
3 bombers moved from Finland to Western Germany
1 aaGun moved from France to Western Germany
3 infantry moved from France to Western GermanyPlace Units - Germans
3 infantry placed in France
Germans undo move 1.
2 mech_infantrys placed in Germany
3 infantry placed in France
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,4,1,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
3 out of 4, you need to promote that AA gunner
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We’ve presented him the Order of Lenin as his reward. Let this be a lesson to all those who dare fly over Red Square.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
18 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns moved from Timguska to NovosibirskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 1 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Yunnan to Caucasus
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Tsinghai to Shensi
3 mech_infantrys moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Kiangsu to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Jehol to Kweichow
1 artillery and 1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 22 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 artilleries and 1 fighter placed in Japan
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
3 armour placed in Kiangsu
1 factory_minor placed in CaucasusTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag, 3 infantry
Yunnan : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 bomber, 10 infantry, 4 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 artillery, 1 infantry and 4 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery and 1 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 2 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
6 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Caucasus : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Samara : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 72
Russians : 14 / 14
Japanese : 65 / 66
Americans : 57 / 81
Chinese : 0 / 2
British : 36 / 38
UK_Pacific : 5 / 6
Italians : 17 / 12
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to NorwayCombat - Americans
Battle in NorwayNon Combat Move - Americans
2 destroyers moved from 109 Sea Zone to 125 Sea Zone
1 cruiser moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from 109 Sea Zone to 125 Sea Zone
1 carrier moved from 109 Sea Zone to 125 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Queensland to Hawaiian Islands
1 infantry moved from Nigeria to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from Iraq to Northwest Persia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - Americans
2 bombers, 1 fighter and 2 tactical_bombers placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from Eire to 109 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 armour moved from Trans-Jordan to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
2 artilleries moved from Trans-Jordan to 81 Sea Zone
3 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 96 Sea Zone to 99 Sea Zone
6 infantry moved from 99 Sea Zone to Greece
2 artilleries moved from 99 Sea Zone to Greece
1 bomber moved from United Kingdom to GermanyCombat - British
Battle in Greece
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
3 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 armour moved from 125 Sea Zone to NorwayPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
1 factory_minor placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 35 PUs (3 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bryansk to Tambov
1 artillery moved from Rostov to Tambov
1 bomber moved from Ukraine to Greece
3 fighters moved from Southern Italy to Greece
1 artillery and 3 infantry moved from Bulgaria to GreeceCombat - Italians
Battle in Tambov
Italians attack with 2 artilleries
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
British defend with 2 artilleries and 6 infantry
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 13
Casualties for British: 2 artilleries and 6 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
3 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Yugoslavia to BulgariaPlace Units - Italians
3 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,2,1
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from Alexandria to Egypt
1 cruiser and 2 destroyers moved from 109 Sea Zone to 125 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Russia
7 armour, 9 artilleries, 3 bombers, 2 fighters, 12 infantry, 9 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
4 bombers moved from Southern Italy to Russia
6 bombers moved from Western Germany to Russia
1 fighter moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 4 transports
Germans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for British: 4 transports
Battle in Russia
Germans attack with 8 armour, 9 artilleries, 13 bombers, 2 fighters, 13 infantry, 9 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 10 bombers remaining. Battle score for attacker is -19
Casualties for Germans: 7 armour, 9 artilleries, 3 bombers, 2 fighters, 13 infantry, 9 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 4 aaGuns, 4 armour, 7 artilleries, 2 fighters, 40 infantry and 1 tactical_bomberNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
2 artilleries moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Western Germany
2 mech_infantrys moved from Germany to Western Germany
3 bombers moved from Russia to Novgorod
7 bombers moved from Russia to BryanskPlace Units - Germans
3 armour placed in Volgograd
3 fighters placed in Novgorod
1 bomber placed in Western Germany
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 126 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,5,1,2
Germans collect 52 PUs (2 lost to blockades); end with 66 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
All right, we surrender.
How do you think we could have played differently to stop the Dark Skies strategy? Should we have been more aggressive with our fleets?





