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15L Soulblighter (axis) vs Adam514 (Allies +19)

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 7 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from Western United States to Aleutian Islands
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 fighters moved from 91 Sea Zone to 111 Sea Zone
                2 fighters moved from 110 Sea Zone to 111 Sea Zone
                2 fighters moved from Normandy Bordeaux to 111 Sea Zone
                1 submarine moved from 110 Sea Zone to 111 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone

  • 19 17

    Scramble 97?


  • Nope.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 7 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from Western United States to Aleutian Islands
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 fighters moved from 91 Sea Zone to 111 Sea Zone
                2 fighters moved from 110 Sea Zone to 111 Sea Zone
                2 fighters moved from Normandy Bordeaux to 111 Sea Zone
                1 submarine moved from 110 Sea Zone to 111 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone

    Combat - Americans
                Battle in 97 Sea Zone
                    British loiter and taunt; Americans attack with 2 fighters, 2 submarines and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win with 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 2 destroyers, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 111 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Aleutian Islands to British Columbia
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 3 infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 54 Sea Zone
                4 fighters moved from 46 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
                1 aaGun, 12 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 carrier, 12 infantry, 1 mech_infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 12 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Tobruk
                1 fighter moved from Eastern United States to 110 Sea Zone
                3 fighters moved from 111 Sea Zone to 110 Sea Zone
                3 fighters moved from 111 Sea Zone to Normandy Bordeaux

    Place Units - Americans
                3 tactical_bombers placed in Normandy Bordeaux
                2 submarines placed in 101 Sea Zone
                5 submarines placed in 10 Sea Zone
                Americans undo move 2.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter and 9 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 4 armour and 7 mech_infantrys
                    5 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 5 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Gibraltar to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                3 infantry moved from Normandy Bordeaux to Southern France
                7 artilleries and 26 infantry moved from India to Burma
                1 battleship moved from 33 Sea Zone to 54 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Southern France
                    British attack with 4 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking Southern France from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Burma
                    British attack with 7 artilleries and 26 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 7 artilleries and 26 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                4 fighters moved from Southern France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                3 aaGuns moved from India to Burma
                2 infantry moved from West India to India
                2 mech_infantrys moved from Eastern Persia to India
                3 infantry moved from Eastern Persia to West India
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Iraq to Eastern Persia
                6 infantry moved from Persia to Eastern Persia
                1 artillery moved from Iraq to Persia

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                4 infantry placed in United Kingdom
                1 infantry placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 4 infantry moved from Belarus to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Belarus to Eastern Poland
                1 infantry moved from Northern Italy to France
                2 aaGuns, 2 artilleries, 2 fighters and 15 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Northern Italy to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,2,1,6,2,4
                Italians collect 2 PUs (8 lost to blockades); end with 3 PUs total


  • probably going to make an edit.

  • 19 17

    No problem, tell me when to go.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 4 infantry moved from Belarus to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Belarus to Eastern Poland
                1 infantry moved from Northern Italy to France
                2 aaGuns, 2 artilleries, 2 fighters and 15 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Northern Italy to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,2,1,6,2,4
                Italians collect 2 PUs (8 lost to blockades); end with 3 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 infantry and 3 mech_infantrys
                EDIT: Adding units owned by Italians to Western Germany: 1 infantry and 3 mech_infantrys
                EDIT: Turning off Edit Mode

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 54 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                1 fighter moved from Persia to Syria
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 artilleries placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French


  • :'(. You killed the mech. At least he killed again one of your troops :P.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                3 fighters moved from Western Germany to United Kingdom
                6 fighters moved from 112 Sea Zone to United Kingdom
                1 battleship, 1 carrier, 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 battleship, 1 carrier, 2 infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom


  • scramble?


  • Forgot two attacks. Will slightly edit my combat move.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                3 fighters moved from Western Germany to United Kingdom
                6 fighters moved from 112 Sea Zone to United Kingdom
                1 battleship, 1 carrier, 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 battleship, 1 carrier, 2 infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                9 armour and 1 mech_infantry moved from Belarus to Romania
                2 bombers moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel


  • Scramble?

  • 19 17

    Nope.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                3 fighters moved from Western Germany to United Kingdom
                6 fighters moved from 112 Sea Zone to United Kingdom
                1 battleship, 1 carrier, 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 battleship, 1 carrier, 2 infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                9 armour and 1 mech_infantry moved from Belarus to Romania
                2 bombers moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 9 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Romania from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Germans attack with 9 fighters and 2 infantry
                    British defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry; French defend with 1 fighter
                    Germans captures 41PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 8 fighters and 1 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 1 aaGun and 6 infantry
                    Casualties for French: 1 fighter
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                8 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                2 aaGuns, 10 artilleries, 18 infantry and 2 mech_infantrys moved from France to Western Germany
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from Novgorod to Baltic States
                2 mech_infantrys moved from Belarus to Karelia
                4 aaGuns, 11 artilleries and 49 infantry moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Germany to Western Germany
                2 bombers moved from Archangel to Kweichow

    Place Units - Germans
                2 carriers and 1 destroyer placed in 112 Sea Zone
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3,3,6,4,4
                Germans collect 43 PUs (5 lost to blockades); end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs

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