15L Soulblighter (axis) vs Adam514 (Allies +19)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 104 Sea Zone
                2 submarines moved from 101 Sea Zone to 104 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber
                    Germans defend with 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the Americans retreated to 103 Sea Zone
                    Germans win, taking Southern France from Germans with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 5 artilleries, 8 infantry, 2 mech_infantrys and 8 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 5 artilleries, 8 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
                2 carriers moved from 91 Sea Zone to 93 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
                1 destroyer and 3 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Gibraltar to Iraq
                1 bomber moved from 104 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Central United States
                2 submarines placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                4 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
                1 fighter moved from Eastern Persia to Trans-Jordan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from India to Burma

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys
                    Germans defend with 3 bombers; Italians defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry

  • 19 17

    OOL TJ?


  • I sacrifice a single infantry this round. Let’s see what we get next round.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                4 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
                1 fighter moved from Eastern Persia to Trans-Jordan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from India to Burma

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys
                    Germans defend with 3 bombers; Italians defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                    3 infantry and 6 mech_infantrys retreated to Iraq
                    Italians win with 1 armour, 3 artilleries, 3 bombers, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Trans-Jordan to Iraq
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 93 Sea Zone
                3 fighters moved from 104 Sea Zone to Southern France

    Place Units - British
                1 transport placed in 106 Sea Zone
                3 infantry placed in Persia
                1 infantry placed in Quebec
                1 bomber placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 harbour; French defend with 1 infantry
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 aaGuns, 2 armour, 1 artillery and 4 infantry moved from Archangel to Belarus
                1 fighter moved from Southern Italy to Trans-Jordan
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                Italians collect 15 PUs; end with 15 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from Iraq to Persia

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 61 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 56 PUs;
                Germans buy 5 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Trans-Jordan to 81 Sea Zone

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 transport
                    Germans win with 3 bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                3 bombers moved from 81 Sea Zone to Southern Italy
                3 fighters moved from Western Germany to Southern Italy
                3 fighters moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Southern Italy
                3 mech_infantrys moved from Southern Italy to Western Germany
                3 artilleries and 6 infantry moved from France to Holland Belgium
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Bessarabia

    Place Units - Germans
                5 artilleries and 5 infantry placed in Western Germany
                3 mech_infantrys placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • Forgot to move the submarine.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 56 PUs;
                Germans buy 5 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Trans-Jordan to 81 Sea Zone

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 transport
                    Germans win with 3 bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                3 bombers moved from 81 Sea Zone to Southern Italy
                3 fighters moved from Western Germany to Southern Italy
                3 fighters moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Southern Italy
                3 mech_infantrys moved from Southern Italy to Western Germany
                3 artilleries and 6 infantry moved from France to Holland Belgium
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Bessarabia

    Place Units - Germans
                5 artilleries and 5 infantry placed in Western Germany
                3 mech_infantrys placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Italians
                1 armour and 2 fighters moved from Iraq to Trans-Jordan

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 1 armour and 2 fighters
                    Italians defend with 1 fighter
                    Russians win, taking Trans-Jordan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 fighter
                    Casualties for Italians: 1 fighter

    Non Combat Move - Russians
                1 fighter moved from Trans-Jordan to Persia
                1 mech_infantry moved from Caucasus to Iraq
                1 armour moved from Ukraine to Russia
                1 armour moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 aaGun moved from Smolensk to Russia
                1 artillery and 7 infantry moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Novosibirsk to Samara
                1 artillery moved from Russia to Bryansk
                3 infantry moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Ukraine
                2 infantry moved from Smolensk to Russia
                2 aaGuns, 8 artilleries and 68 infantry moved from Smolensk to Bryansk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Kweichow to Shensi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Burma
                2 mech_infantrys moved from Kweichow to Burma
                2 fighters and 2 tactical_bombers moved from Jehol to Shensi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Aleutian Islands from Americans, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                2 bombers moved from Burma to Kweichow
                2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Burma to Kweichow
                2 destroyers moved from 20 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                2 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar

    Place Units - Japanese
                3 destroyers and 2 submarines placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Southern France to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 battleship, 3 cruisers, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 carriers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 bomber moved from Gibraltar to United Kingdom
                1 bomber moved from Iraq to Gibraltar
                3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 carriers, 1 destroyer and 9 transports moved from 93 Sea Zone to 91 Sea Zone
                1 armour, 5 artilleries, 8 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                2 submarines moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Shensi
                4 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to Burma
                1 fighter and 6 mech_infantrys moved from Iraq to Egypt
                1 artillery, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    1 artillery owned by the British retreated to India
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 9 mech_infantrys
                    Italians defend with 1 armour, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
                    British win, taking Egypt from Italians with 1 artillery, 1 bomber, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for British: 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                3 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                3 infantry moved from Persia to Eastern Persia
                1 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Normandy Bordeaux
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone

    Place Units - British
                1 destroyer placed in 80 Sea Zone
                2 infantry placed in Persia
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 7 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Southern Italy to France
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,5,5,4,6,1
                Italians collect 9 PUs (2 lost to blockades); end with 16 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Combat - French
                Battle in 39 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone

    Turn Complete - French

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