Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 104 Sea Zone
2 submarines moved from 101 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Americans retreated to 103 Sea Zone
Germans win, taking Southern France from Germans with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 5 artilleries, 8 infantry, 2 mech_infantrys and 8 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 5 artilleries, 8 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
2 carriers moved from 91 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 destroyer and 3 submarines moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to Iraq
1 bomber moved from 104 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
4 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from Eastern Persia to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys
Germans defend with 3 bombers; Italians defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
OOL TJ?
I sacrifice a single infantry this round. Let’s see what we get next round.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
4 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from Eastern Persia to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys
Germans defend with 3 bombers; Italians defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
3 infantry and 6 mech_infantrys retreated to Iraq
Italians win with 1 armour, 3 artilleries, 3 bombers, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from 104 Sea Zone to Southern France
Place Units - British
1 transport placed in 106 Sea Zone
3 infantry placed in Persia
1 infantry placed in Quebec
1 bomber placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 harbour; French defend with 1 infantry
Italians win, taking Egypt from British with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 aaGuns, 2 armour, 1 artillery and 4 infantry moved from Archangel to Belarus
1 fighter moved from Southern Italy to Trans-Jordan
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from Iraq to Persia
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 61 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 56 PUs;
Germans buy 5 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Trans-Jordan to 81 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
3 bombers moved from 81 Sea Zone to Southern Italy
3 fighters moved from Western Germany to Southern Italy
3 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Southern Italy
3 mech_infantrys moved from Southern Italy to Western Germany
3 artilleries and 6 infantry moved from France to Holland Belgium
3 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Forgot to move the submarine.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 56 PUs;
Germans buy 5 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Trans-Jordan to 81 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
3 bombers moved from 81 Sea Zone to Southern Italy
3 fighters moved from Western Germany to Southern Italy
3 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Southern Italy
3 mech_infantrys moved from Southern Italy to Western Germany
3 artilleries and 6 infantry moved from France to Holland Belgium
3 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 armour and 2 fighters moved from Iraq to Trans-Jordan
Combat - Russians
Battle in Trans-Jordan
Russians attack with 1 armour and 2 fighters
Italians defend with 1 fighter
Russians win, taking Trans-Jordan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 fighter
Casualties for Italians: 1 fighter
Non Combat Move - Russians
1 fighter moved from Trans-Jordan to Persia
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Ukraine to Russia
1 armour moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
1 artillery and 7 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Vologda
2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Novosibirsk to Samara
1 artillery moved from Russia to Bryansk
3 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Smolensk to Russia
2 aaGuns, 8 artilleries and 68 infantry moved from Smolensk to Bryansk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Kweichow to Shensi
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Burma
2 mech_infantrys moved from Kweichow to Burma
2 fighters and 2 tactical_bombers moved from Jehol to Shensi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 bombers moved from Burma to Kweichow
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 aaGuns moved from Buryatia to Yakut S.S.R.
2 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar
Place Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
3 carriers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Iraq to Gibraltar
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 carriers, 1 destroyer and 9 transports moved from 93 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries, 8 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 103 Sea Zone to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
4 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 fighter and 6 mech_infantrys moved from Iraq to Egypt
1 artillery, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Union of South Africa to Egypt
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Combat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
1 artillery owned by the British retreated to India
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 9 mech_infantrys
Italians defend with 1 armour, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 1 artillery, 1 bomber, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 17
Casualties for British: 3 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
3 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Eastern Persia
1 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Normandy Bordeaux
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
Place Units - British
1 destroyer placed in 80 Sea Zone
2 infantry placed in Persia
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 7 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Southern Italy to France
3 infantry moved from Northern Italy to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,5,5,4,6,1
Italians collect 9 PUs (2 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Turn Complete - French