dice slaughter continues
15L G40 Cyanight(Axis) vs aequitas et veritas(allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Southern Italy to Southern France
Germans take Southern France from Americans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
7 bombers moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Yugoslavia to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
3 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 2 fighters and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 10 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 10 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrysNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Denmark
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
7 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Holland Belgium to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Southern Italy to France
10 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 artilleries moved from Northwest Persia to Iraq
2 armour moved from Iraq to Trans-Jordan
4 armour moved from Northwest Persia to Trans-Jordan
3 armour moved from Volgograd to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
3 artilleries moved from Kazakhstan to Caucasus
2 armour and 1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Archangel to Novgorod
3 mech_infantrys moved from Russia to Kazakhstan
2 bombers moved from Northwest Persia to Trans-JordanPlace Units - Germans
5 armour and 5 infantry placed in Western Germany
2 armour and 3 infantry placed in Germany
3 infantry placed in France
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 8 bombers
EDIT: Adding units owned by Germans to Germany: 8 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 bomber moved from Egypt to GibraltarTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kwangsi to Borneo
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Malaya to Shan State
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 artillery moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 tactical_bomber moved from 36 Sea Zone to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 bomber
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in SumatraNon Combat Move - Japanese
1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Hunan to Yunnan
2 artilleries moved from Kwangsi to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 bomber moved from Borneo to Malaya
2 battleships and 4 carriers moved from 36 Sea Zone to 6 Sea Zone
9 fighters moved from Kwangsi to 6 Sea Zone
3 destroyers moved from 19 Sea Zone to 6 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery moved from Sakha to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Northwest Persia to IraqPlace Units - Japanese
1 carrier and 3 transports placed in 6 Sea Zone
1 artillery and 2 fighters placed in Japan
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4
Japanese collect 73 PUs (3 lost to blockades); end with 73 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 37 Sea Zone to 43 Sea Zone
5 transports moved from 110 Sea Zone to 123 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
5 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 5 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/8 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for Americans: 1 fighterNon Combat Move - Americans
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Eastern United States to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
2 artilleries, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
2 artilleries, 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries and 5 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from GermansCombat - British
Non Combat Move - British
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 infantry and 1 mech_infantry moved from West India to India
2 armour and 2 mech_infantrys moved from Alexandria to EgyptPlace Units - British
1 harbour placed in Iceland
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to Egypt
3 fighters moved from Southern Italy to Egypt
1 fighter moved from 97 Sea Zone to Egypt
2 armour moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
3 armour moved from Iraq to EgyptCombat - Italians
Battle in Egypt
Italians attack with 5 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 mech_infantrys
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 aaGun, 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Casualties for Italians: 5 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrysNon Combat Move - Italians
2 fighters moved from Egypt to Trans-Jordan
2 bombers moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Caucasus to Iraq
3 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Italians collect 19 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in New Zealand
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in New Zealand, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in New Zealand, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in New Zealand
ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in New Zealand, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in New Zealand, round 6 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 7 : 1/2 hits
Japanese roll dice for 1 infantry in New Zealand, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in New Zealand
ANZAC win, taking New Zealand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to IndiaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag
63 Sea Zone : 1 transport
62 Sea Zone : 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 1 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
5 armour moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
4 bombers moved from Western Germany to United Kingdom
8 bombers moved from Germany to United Kingdom
2 submarines moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 carriers moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 bombers moved from Trans-Jordan to 99 Sea Zone
5 armour moved from Trans-Jordan to Egypt
Germans take Egypt from British
1 armour moved from Trans-Jordan to Egypt
2 artilleries moved from Iraq to Trans-Jordan
4 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Kazakhstan to Eastern PersiaCombat - Germans
Battle in 112 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 destroyer
Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 submarine
Germans win, taking 99 Sea Zone from British with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 98 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser and 1 transport
British defend with 1 destroyer
Germans win, taking 98 Sea Zone from British with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Alexandria
Battle in Eastern Persia
Germans attack with 4 armour and 5 mech_infantrys
British defend with 1 infantry
Germans win, taking Alexandria from British, taking Eastern Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 armour, 5 infantry and 4 mech_infantrys
British defend with 2 aaGuns, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 4 infantry
Casualties for British: 2 aaGuns, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in United Kingdom
Germans attack with 12 bombers, 2 fighters and 1 tactical_bomber
French defend with 2 infantry; British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry; Americans defend with 2 bombers
Germans win with 7 bombers remaining. Battle score for attacker is -26
Casualties for Germans: 5 bombers, 2 fighters and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
Casualties for Americans: 2 bombersNon Combat Move - Germans
4 bombers moved from United Kingdom to Western Germany
2 fighters moved from 112 Sea Zone to Denmark
2 armour moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
2 bombers moved from 99 Sea Zone to Southern Italy
3 artilleries moved from Caucasus to Northwest Persia
3 bombers moved from United Kingdom to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Volgograd to TurkmenistanPlace Units - Germans
4 fighters, 1 infantry and 4 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
Hey cyanight,
Looks like there is no possible way for me to prevent your victory.I would call it a victory for Axis Player cyanight and I’m waiting for you to answer before I post it in the league result Forum.
Congratulations cyanight.
sincerely AeV
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Good Game, Thank you sir. It was a fun game and always a pleasure playing with you.
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Glad to hear that.





