i am away for the weekend, so maybe sunday night
15L G40 Cyanight(Axis) vs aequitas et veritas(allies+18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Novgorod to Baltic States
1 bomber moved from Russia to Baltic States
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic StatesCombat - Russians
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Baltic States to Russia
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Karelia to Bryansk
2 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Archangel
3 infantry moved from Ukraine to Bryansk
1 armour moved from Caucasus to Iraq
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Sikang to Szechwan
1 infantry moved from Novgorod to Belarus
1 aaGun, 2 artilleries and 14 infantry moved from Novgorod to Archangel
3 infantry moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Ukraine
1 aaGun, 1 artillery and 3 infantry placed in Russia
1 armour and 1 infantry placed in Volgograd
2 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,3,4,4
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs totalProduction/PUs Summary :
Germans : 42 / 49
Russians : 39 / 36
Japanese : 44 / 60
Americans : 52 / 72
Chinese : 10 / 12
British : 33 / 33
UK_Pacific : 13 / 13
Italians : 16 / 26
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 mech_infantrys moved from Shantung to Manchuria
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Hunan
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Szechwan
1 fighter moved from Japan to Korea
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Kweichow to Manchuria
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 bomber moved from Kweichow to Manchuria
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Japan to KoreaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Battle in Malaya
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to Japan
1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Korea to Shantung
1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
3 fighters moved from Kweichow to 6 Sea Zone
1 armour moved from Kweichow to Hopei
1 armour moved from Kweichow to Hopei
1 artillery moved from Anhwe to Hopei
1 armour moved from Shantung to Hopei
1 armour moved from Kiangsi to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
2 bombers moved from Manchuria to Hopei
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to Kiangsu
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
3 mech_infantrys placed in Shantung
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from 25 Sea Zone to 16 Sea Zone
3 bombers moved from Midway to 16 Sea Zone
2 fighters moved from Midway to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/10 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 bombers moved from 16 Sea Zone to Hawaiian Islands
2 carriers moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 bombers and 1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 battleship, 2 destroyers and 3 submarines placed in 10 Sea Zone
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Kweichow
Chinese undo move 2.
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Yunnan : 2 artilleries, 1 fighter and 13 infantry
Kweichow : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to MalayaCombat - British
Battle in Kwangsi
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits
Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits
1 fighter owned by the Germans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in Malaya causes 2 damage total.Non Combat Move - British
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to India
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Novgorod to Egypt
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 fighter moved from United Kingdom to QuebecPlace Units - British
1 airfield and 1 fighter placed in Egypt
1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,5,6,1,6,5,2,1,6,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 5 PUs (5 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Shan State : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
French Indo China : 1 flag
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor, 1 fighter and 1 infantry
Trans-Jordan : 2 infantry
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 destroyers
Eire : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Algeria to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
1 artillery moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Western UkraineCombat - Italians
Battle in Alexandria
Italians attack with 1 armour and 1 artillery
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
4 infantry moved from Romania to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern France
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from JapaneseCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Yunnan : 1 fighter
India : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 36
Japanese : 54 / 65
Americans : 52 / 72
Chinese : 2 / 2
British : 33 / 33
UK_Pacific : 10 / 5
Italians : 19 / 29
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Finland to Karelia
2 bombers moved from Western Germany to Karelia
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Eastern Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Eastern Poland to RussiaCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 2 bombers and 6 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in Russia -
Interceptors in Russia?
I’m bombing with 2 bombers and you have 1 fighter to intercept.
-
No interception please.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Finland to Karelia
2 bombers moved from Western Germany to Karelia
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Eastern Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Eastern Poland to RussiaCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 2 bombers and 6 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Karelia to Eastern Poland
3 aaGuns, 9 armour, 8 artilleries, 22 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 bombers moved from Tobruk to Western Germany
1 bomber moved from Gibraltar to Western Germany
2 fighters moved from Tobruk to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 artillery moved from Morocco to Algeria
2 tactical_bombers moved from Gibraltar to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 bomber moved from Baltic States to Western Ukraine
2 bombers moved from Russia to Western Ukraine
1 fighter moved from Baltic States to Eastern PolandPlace Units - Germans
3 bombers placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 30 PUs;
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 bomber moved from Russia to Baltic States
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour and 1 mech_infantry moved from Kwangsi to YunnanCombat - Russians
Battle in Baltic States
Russians attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 bomber and 1 infantry in Baltic States, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries and 14 infantry moved from Archangel to Smolensk
1 infantry moved from Ukraine to Bryansk
1 armour moved from Volgograd to Russia
3 infantry moved from Russia to Bryansk
1 armour, 2 artilleries, 2 fighters, 24 infantry and 1 mech_infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 armour moved from Iraq to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Russia to Smolensk
1 bomber moved from Baltic States to SmolenskPlace Units - Russians
1 armour and 3 infantry placed in Russia
1 armour and 2 infantry placed in Volgograd
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Sikang to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
2 mech_infantrys moved from Manchuria to Amur
1 artillery and 2 infantry moved from Korea to Amur
1 tactical_bomber moved from Shantung to Amur
1 fighter moved from 6 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Hopei to Kweichow
2 bombers moved from Hopei to Shan State
1 infantry moved from Malaya to Shan State
2 artilleries moved from Malaya to 37 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
British defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 3 infantry
retreated to Amur
Russians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in Java
Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Shantung to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
I missed an attack on your DD in sz 16. I must have missed it when I reloaded. How do you wish to handle it?
-
I had a dd and 6 fighters I was going to attack with
-
Yo may roll her on the Forum, that is ok.
Are you familiar with it? -
no I am not, what is the command
-
I could reload the game and do just that attack and then edit the game other game file.
-
no I am not, what is the command
It works like this. First you Name your battle.
Let say: Seabattle in sz 16
Then you wright the formula.at the beginning and end of the equation use :
So substituting ; for this :
;aaa 6@4 1@3 2@2 4@1;
If you feel uncomfortable with it then do as you recommended.
Just post both files and I will take the second one. :-)





