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15L G40 Cyanight(Axis) vs aequitas et veritas(allies+18)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 aaGun, 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Novgorod to Baltic States
                1 bomber moved from Russia to Baltic States
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Baltic States, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 4 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 bomber moved from Baltic States to Russia
                1 fighter moved from Baltic States to Bryansk
                1 fighter moved from Karelia to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Archangel
                3 infantry moved from Ukraine to Bryansk
                1 armour moved from Caucasus to Iraq
                2 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Novgorod to Belarus
                1 aaGun, 2 artilleries and 14 infantry moved from Novgorod to Archangel
                3 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Ukraine
                1 aaGun, 1 artillery and 3 infantry placed in Russia
                1 armour and 1 infantry placed in Volgograd
                2 infantry placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,3,4,4
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 39 / 36
        Japanese : 44 / 60
        Americans : 52 / 72
        Chinese : 10 / 12
        British : 33 / 33
        UK_Pacific : 13 / 13
        Italians : 16 / 26
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 mech_infantrys moved from Shantung to Manchuria
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Kweichow to Szechwan
                1 fighter moved from Kweichow to Hunan
                1 fighter moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Hunan
                1 tactical_bomber moved from Kweichow to Szechwan
                1 fighter moved from Japan to Korea
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Kweichow to Manchuria
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 bomber moved from Kweichow to Manchuria
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter moved from Japan to Korea

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 6 Sea Zone
                3 fighters moved from Korea to Japan
                1 tactical_bomber moved from Manchuria to Shantung
                1 tactical_bomber moved from Korea to Shantung
                1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
                3 fighters moved from Kweichow to 6 Sea Zone
                1 armour moved from Kweichow to Hopei
                1 armour moved from Kweichow to Hopei
                1 artillery moved from Anhwe to Hopei
                1 armour moved from Shantung to Hopei
                1 armour moved from Kiangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Hunan to Hopei
                2 bombers moved from Manchuria to Hopei
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Kwangsi to Kiangsu
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu
                3 mech_infantrys placed in Shantung
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from 25 Sea Zone to 16 Sea Zone
                3 bombers moved from Midway to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  4/10 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from 16 Sea Zone to Hawaiian Islands
                2 carriers moved from 25 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 bombers and 1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                1 battleship, 2 destroyers and 3 submarines placed in 10 Sea Zone
                3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan
                1 infantry placed in Kweichow
                Chinese undo move 2.
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Yunnan : 2 artilleries, 1 fighter and 13 infantry
        Kweichow : 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 infantry moved from Siam to Shan State
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from India to Shan State
                1 infantry moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Malaya

    Combat - British
                Battle in Kwangsi
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/4 hits
                        Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 2 :  1/2 hits
                        1 fighter owned by the Germans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 2 and causes: 2 damage to unit: harbour
                    Bombing raid in Malaya causes 2 damage total.

    Non Combat Move - British
                1 tactical_bomber moved from Malaya to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to India
                1 mech_infantry moved from Iraq to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 bomber moved from Novgorod to Egypt
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 fighter moved from United Kingdom to Quebec

    Place Units - British
                1 airfield and 1 fighter placed in Egypt
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,5,6,1,6,5,2,1,6,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 5 PUs (5 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
        Shan State : 2 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        French Indo China : 1 flag
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor, 1 fighter and 1 infantry
        Trans-Jordan : 2 infantry
        Alexandria : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 2 destroyers
        Eire : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 destroyer

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Algeria to Tunisia
                      Italians take Tunisia from French
                1 armour moved from Tunisia to Libya
                1 artillery moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Alexandria
                1 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour and 1 artillery
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                4 infantry moved from Romania to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Southern France
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        India : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 submarine and 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 36
        Japanese : 54 / 65
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 33 / 33
        UK_Pacific : 10 / 5
        Italians : 19 / 29
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Karelia
                2 bombers moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Baltic States
                1 fighter moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Baltic States
                2 bombers moved from Eastern Poland to Russia

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 2 bombers and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Air Battle in Russia

  • 14 Customizer

    Interceptors in Russia?

    I’m bombing with 2 bombers and you have 1 fighter to intercept.

  • 22 21 20 19 18 17 16

    No interception please.
    Thank you.

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Karelia
                2 bombers moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Baltic States
                1 fighter moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Baltic States
                2 bombers moved from Eastern Poland to Russia

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 2 bombers and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Karelia to Eastern Poland
                3 aaGuns, 9 armour, 8 artilleries, 22 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                4 bombers moved from Tobruk to Western Germany
                1 bomber moved from Gibraltar to Western Germany
                2 fighters moved from Tobruk to Southern Italy
                1 fighter moved from Gibraltar to Southern Italy
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 artillery moved from Morocco to Algeria
                2 tactical_bombers moved from Gibraltar to Western Germany
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 bomber moved from Baltic States to Western Ukraine
                2 bombers moved from Russia to Western Ukraine
                1 fighter moved from Baltic States to Eastern Poland

    Place Units - Germans
                3 bombers placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 30 PUs;
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                1 bomber moved from Russia to Baltic States
                1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour and 1 mech_infantry moved from Kwangsi to Yunnan

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 bomber and 1 infantry in Baltic States, round 3 :  1/2 hits
                        Germans roll dice for 2 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    retreated to Baltic States
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 14 infantry moved from Archangel to Smolensk
                1 infantry moved from Ukraine to Bryansk
                1 armour moved from Volgograd to Russia
                3 infantry moved from Russia to Bryansk
                1 armour, 2 artilleries, 2 fighters, 24 infantry and 1 mech_infantry moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                1 armour moved from Iraq to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Russia to Smolensk
                1 bomber moved from Baltic States to Smolensk

    Place Units - Russians
                1 armour and 3 infantry placed in Russia
                1 armour and 2 infantry placed in Volgograd
                1 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Sikang to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Hopei to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Hunan to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                2 mech_infantrys moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Korea to Amur
                1 tactical_bomber moved from Shantung to Amur
                1 fighter moved from 6 Sea Zone to Amur
                2 fighters and 2 tactical_bombers moved from Hopei to Kweichow
                2 bombers moved from Hopei to Shan State
                1 infantry moved from Malaya to Shan State
                2 artilleries moved from Malaya to 37 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Shan State
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 2 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 3 infantry
                    retreated to Amur
                    Russians win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 2 infantry
                Battle in Java
                    Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from Kiangsu to 20 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Shantung to Korea
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

  • 14 Customizer

    I missed an attack on your DD in sz 16. I must have missed it when I reloaded.  How do you wish to handle it?

  • 14 Customizer

    I had a dd and 6 fighters I was going to attack with

  • 22 21 20 19 18 17 16

    Yo may roll her on the Forum, that is ok.
    Are you familiar with it?

  • 14 Customizer

    no I am not, what is the command

  • 14 Customizer

    I could reload the game and do just that attack and then edit the game other game file.

  • 22 21 20 19 18 17 16

    @cyanight:

    no I am not, what is the command

    It works like this. First you Name your battle.
    Let say: Seabattle in sz 16
    Then you wright the formula.

    at the beginning and end of the equation use :

    So substituting ; for this :

    ;aaa 6@4 1@3 2@2 4@1;

    If you feel uncomfortable with it then do as you recommended.
    Just post both files and I will take the second one. :-)

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