15L variance vs Whackamatt(allies+14)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                3 bombers moved from Iraq to Southern Italy
                2 carriers, 1 fighter, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                2 bombers moved from French Indo China to Persia
                1 tactical_bomber moved from French Indo China to Kazakhstan

    Place Units - Japanese
                1 armour and 1 infantry placed in Persia
                1 destroyer placed in 80 Sea Zone
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,4,1,3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,2,2,5,1,3
                Japanese collect 10 PUs (11 lost to blockades); end with 10 PUs total

  • '17 '16 '15 '14 '12

    bump

  • '17 '16 '15 '14 '12

    bump

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 34 Sea Zone to 36 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                2 bombers moved from Tobruk to Egypt
                2 infantry moved from Tunisia to Libya
                3 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                2 bombers moved from Gibraltar to Egypt
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to Gibraltar
                1 carrier moved from 64 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Buryatia to Yakut S.S.R.

    Combat - Americans
                Battle in French Indo China
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 destroyers and 1 transport placed in 101 Sea Zone
                1 fighter, 3 infantry and 2 mech_infantrys placed in Eastern United States
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                8 infantry moved from Yunnan to Szechwan
                8 infantry moved from Kwangsi to Yunnan
                4 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                9 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 3 infantry

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 armour moved from Iraq to Trans-Jordan
                1 infantry moved from Samara to Kazakhstan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 3 armour
                    Americans defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Iraq to Southern Italy
                2 aaGuns moved from Western Germany to Northern Italy
                2 infantry moved from France to Northern Italy
                2 artilleries moved from France to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                3 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,1
                Italians collect 14 PUs (6 lost to blockades); end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 2 transports; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 cruiser and 6 destroyers moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries moved from Queensland to Northern Territory

    Combat - ANZAC
                Battle in Ceylon
                Battle in Borneo

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone

    Combat - French
                Battle in 109 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                    French win, taking 109 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers, 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 bombers moved from Western Germany to Egypt
                2 fighters and 2 tactical_bombers moved from Greece to Egypt
                3 bombers moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
                1 mech_infantry moved from Russia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians

  • '17 '16 '15 '14 '12

    I got 9 hits on Egypt.  OOL?

  • '20 '18 '17 '15

    2 aa guns
    4 bombers
    3 inf

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers, 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 bombers moved from Western Germany to Egypt
                2 fighters and 2 tactical_bombers moved from Greece to Egypt
                3 bombers moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
                1 mech_infantry moved from Russia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in Egypt
                    Germans attack with 9 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 3 aaGuns, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; French defend with 1 infantry; Americans defend with 1 armour, 4 bombers, 1 infantry and 1 mech_infantry
                    Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for Germans: 4 bombers, 1 fighter and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 2 armour, 2 fighters and 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for Americans: 1 armour, 4 bombers, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                5 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Caucasus to Iraq
                6 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Russia to Volgograd
                1 aaGun moved from Bryansk to Russia
                1 armour moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to 115 Sea Zone
                1 infantry moved from Novgorod to 115 Sea Zone
                1 aaGun moved from Novgorod to Archangel
                2 infantry moved from 115 Sea Zone to Finland
                1 artillery and 1 infantry moved from France to Northern Italy
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from France to Northern Italy

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                3 tactical_bombers placed in Greece
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Germans collect 60 PUs (6 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

  • '17 '16 '15 '14 '12

    After Russia goes, Japan is going to SBR Gibraltar with 3 bombers.  You want to intercept?

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 13 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Anhwe to Kweichow

    Turn Complete - Russians

  • '20 '18 '17 '15

    max intercept

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Persia to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                3 bombers moved from Southern Italy to Gibraltar

    Combat - Japanese
                Air Battle in Gibraltar
                    Japanese attacks with 3 units heading to Gibraltar
                    British launches 2 interceptors out of Gibraltar
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 4,6,6 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in Tanganyika Territory
                Battle in Egypt
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 carriers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 bombers moved from Persia to Trans-Jordan
                3 bombers moved from Gibraltar to Southern France
                1 tactical_bomber moved from Kazakhstan to Persia

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,1,3,4,3,2
                Japanese collect 7 PUs (9 lost to blockades); end with 7 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 armour, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Gibraltar to Southern France
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Libya to Tobruk
                1 armour moved from Tunisia to Tobruk
                3 infantry moved from Algeria to Tunisia
                3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Gibraltar to Egypt
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 tactical_bomber moved from Burma to Suiyuyan
                1 bomber moved from Gibraltar to Egypt

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 artillery, 2 bombers and 2 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Egypt from Japanese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 3 bombers; Italians defend with 1 factory_minor and 1 harbour
                    Americans win, taking Southern France from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for Japanese: 3 bombers
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                2 destroyers moved from 92 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone
                2 bombers moved from Egypt to Tobruk
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                3 fighters placed in Eastern United States
                3 armour placed in French Indo China

    Turn Complete - Americans
                Americans collect 62 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                17 infantry moved from Shensi to Kansu
                8 infantry moved from Szechwan to Sikang
                8 infantry moved from Yunnan to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                10 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Place Units - UK_Pacific
                2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in 39 Sea Zone change ownership: 2 transports

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