15L Boldfresh (Allies+16) vs JuanSpain (Axis)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 7 PUs;

    Combat Move - British
                2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Japanese
                1 armour moved from Trans-Jordan to Egypt
                4 fighters moved from Russia to Novosibirsk

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking 109 Sea Zone from Germans with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    British attack with 4 fighters
                    Germans defend with 2 armour
                    British win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 fighter

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Peru from Neutral_True to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters moved from Novosibirsk to Russia
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Brazil to Peru
                1 fighter moved from United Kingdom to 87 Sea Zone
                1 destroyer, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 87 Sea Zone
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 5 infantry
                EDIT: Adding units owned by British to French West Africa: 5 infantry
                EDIT: Turning off Edit Mode
                1 armour, 1 infantry and 1 tactical_bomber placed in Egypt

    Turn Complete - British
                British collect 20 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific

  • 12

    meant to walkin to peru - the final map is right.  geez i thought you were going to kill all my british planes in novo.

  • 12

    by the way - there are 2 british planes on 1 US acc and 2 anz planes on another 1 US acc.  There are 3 empty acc’s.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                7 infantry moved from Northern Italy to Southern Italy
                3 mech_infantrys moved from France to Spain
                5 mech_infantrys moved from Western Germany to Poland
                4 mech_infantrys moved from France to Germany
                1 bomber moved from France to Southern Italy
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Samara

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Italians collect 19 PUs (4 lost to blockades); end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from Central United States to Southeast Mexico

    Turn Complete - French

  • 12

    I want to walk in to sudan with the French inf please.  Can’t repost map my computer is getting fixed tonight.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Novgorod to Russia
                2 fighters moved from Western Ukraine to Russia
                2 bombers moved from Western Ukraine to Russia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from Russia to Western Ukraine
                1 bomber moved from Russia to Poland
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Bryansk to Tambov
                3 artilleries moved from Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                3 infantry moved from Germany to Poland
                1 mech_infantry moved from Novgorod to Bryansk
                2 mech_infantrys moved from Volgograd to Bryansk
                2 infantry moved from Finland to Norway

    Place Units - Germans
                3 armour placed in Volgograd
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egyptian Sudan from Japanese to British
                EDIT: Removing units owned by French from Egypt: 1 infantry
                EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Novgorod to Russia
                2 fighters moved from Western Ukraine to Russia
                2 bombers moved from Western Ukraine to Russia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from Russia to Western Ukraine
                1 bomber moved from Russia to Poland
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Bryansk to Tambov
                3 artilleries moved from Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                3 infantry moved from Germany to Poland
                1 mech_infantry moved from Novgorod to Bryansk
                2 mech_infantrys moved from Volgograd to Bryansk
                2 infantry moved from Finland to Norway

    Place Units - Germans
                3 armour placed in Volgograd
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egyptian Sudan from Japanese to British
                EDIT: Removing units owned by French from Egypt: 1 infantry
                EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 8 PUs;
                Russians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 bomber and 1 infantry moved from Russia to Vologda
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Vologda to Russia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 6 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 12 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 82 PUs;
                Japanese buy 9 armour, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from French Equatorial Africa to French Central Africa
                      Japanese take French Central Africa from French
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                2 fighters moved from Saudi Arabia to Anglo Egyptian Sudan
                2 tactical_bombers moved from Turkey to 98 Sea Zone
                4 fighters moved from Turkey to 98 Sea Zone
                2 bombers moved from Spain to 98 Sea Zone
                2 bombers moved from Western Germany to Russia
                1 fighter moved from Turkey to Russia
                1 bomber moved from Saudi Arabia to Russia
                1 bomber moved from Saudi Arabia to Anglo Egyptian Sudan
                1 bomber moved from Saudi Arabia to 98 Sea Zone

    Combat - Japanese
                Battle in 98 Sea Zone
                    Japanese attack with 3 bombers, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 1 bomber, 2 fighters and 1 infantry
                    French defend with 1 infantry
                    Japanese win, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Air Battle in Russia
                    Japanese attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,6,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter moved from Russia to Bryansk
                3 bombers moved from Russia to Bryansk
                2 infantry moved from Argentina to Chile
                1 fighter moved from Argentina to New Zealand
                1 infantry moved from West India to India
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 5 transports moved from 80 Sea Zone to 72 Sea Zone
                4 infantry moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Belgian Congo to Tanganyika Territory
                3 infantry moved from Rhodesia to Tanganyika Territory
                2 fighters moved from Anglo Egyptian Sudan to 72 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to Southern Italy
                4 fighters moved from 98 Sea Zone to Southern Italy
                3 bombers moved from 98 Sea Zone to Southern Italy
                2 tactical_bombers moved from 98 Sea Zone to Southern Italy
                8 artilleries moved from Iraq to Trans-Jordan
                1 armour moved from Turkey to Trans-Jordan
                1 artillery moved from Turkey to Syria
                2 infantry moved from Turkey to Syria
                1 mech_infantry moved from Turkey to Trans-Jordan
                9 infantry moved from Saudi Arabia to Trans-Jordan
                4 artilleries moved from Saudi Arabia to Trans-Jordan
                5 armour moved from Saudi Arabia to Trans-Jordan
                1 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                3 tactical_bombers moved from Western Germany to Southern Italy
                14 fighters moved from Western Germany to Southern Italy

    Place Units - Japanese
                3 armour placed in Iraq
                3 armour placed in Saudi Arabia
                3 armour placed in Persia
                3 infantry placed in Union of South Africa
                3 submarines placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 82 PUs;
                Japanese buy 9 armour, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from French Equatorial Africa to French Central Africa
                      Japanese take French Central Africa from French
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                2 fighters moved from Saudi Arabia to Anglo Egyptian Sudan
                2 tactical_bombers moved from Turkey to 98 Sea Zone
                4 fighters moved from Turkey to 98 Sea Zone
                2 bombers moved from Spain to 98 Sea Zone
                2 bombers moved from Western Germany to Russia
                1 fighter moved from Turkey to Russia
                1 bomber moved from Saudi Arabia to Russia
                1 bomber moved from Saudi Arabia to Anglo Egyptian Sudan
                1 bomber moved from Saudi Arabia to 98 Sea Zone

    Combat - Japanese
                Battle in 98 Sea Zone
                    Japanese attack with 3 bombers, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 1 bomber, 2 fighters and 1 infantry
                    French defend with 1 infantry
                    Japanese win, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Air Battle in Russia
                    Japanese attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,6,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter moved from Russia to Bryansk
                3 bombers moved from Russia to Bryansk
                2 infantry moved from Argentina to Chile
                1 fighter moved from Argentina to New Zealand
                1 infantry moved from West India to India
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 5 transports moved from 80 Sea Zone to 72 Sea Zone
                4 infantry moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Belgian Congo to Tanganyika Territory
                3 infantry moved from Rhodesia to Tanganyika Territory
                2 fighters moved from Anglo Egyptian Sudan to 72 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to Southern Italy
                4 fighters moved from 98 Sea Zone to Southern Italy
                3 bombers moved from 98 Sea Zone to Southern Italy
                2 tactical_bombers moved from 98 Sea Zone to Southern Italy
                8 artilleries moved from Iraq to Trans-Jordan
                1 armour moved from Turkey to Trans-Jordan
                1 artillery moved from Turkey to Syria
                2 infantry moved from Turkey to Syria
                1 mech_infantry moved from Turkey to Trans-Jordan
                9 infantry moved from Saudi Arabia to Trans-Jordan
                4 artilleries moved from Saudi Arabia to Trans-Jordan
                5 armour moved from Saudi Arabia to Trans-Jordan
                1 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                3 tactical_bombers moved from Western Germany to Southern Italy
                14 fighters moved from Western Germany to Southern Italy

    Place Units - Japanese
                3 armour placed in Iraq
                3 armour placed in Saudi Arabia
                3 armour placed in Persia
                3 infantry placed in Union of South Africa
                3 submarines placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 2 bombers; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry moved from French West Africa to French Central Africa
                2 fighters moved from 82 Sea Zone to French Central Africa
                2 fighters and 1 tactical_bomber moved from Egypt to French Central Africa
                5 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in French Central Africa
                    British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking French Central Africa from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 5 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Japanese with 5 armour, 2 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from French Central Africa to French Equatorial Africa
                4 infantry moved from French West Africa to 87 Sea Zone
                4 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
                4 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 destroyer moved from 87 Sea Zone to 82 Sea Zone
                1 transport moved from 87 Sea Zone to 85 Sea Zone
                1 aaGun moved from Brazil to Peru
                2 aaGuns moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                2 bombers placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 25 PUs total

    Turn Complete - UK_Pacific

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                3 mech_infantrys moved from Spain to Northern Italy
                5 mech_infantrys moved from Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Smolensk to Vologda
                1 armour moved from Bryansk to Vologda

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                3 mech_infantrys moved from Spain to Northern Italy
                5 mech_infantrys moved from Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Smolensk to Vologda
                1 armour moved from Bryansk to Vologda

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • 12

    juan, if you make it to the playoffs, i hope your dice show up too…  :-o

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Southeast Mexico to 64 Sea Zone

    Turn Complete - French

  • 12

    @JuanSpain:

    Have Fun and Good Luck Sir!

    Boldfresh takes a fighter in Moscow, Inf Yunnan and Inf Guinea.

    I usually assume what I consider fair play rules:

    Edits accepted for: NCM prior to next opponent move, casualty selection or purchase change when no dice or other combats info is involved on that change, Triple A bug correction. If NCM where anticipated to CM but no info from the other combats is relevant, I accept those edits too. Generally speaking, when the player corrects his/her own mistakes not taking advantage of the information available: i.e. knowing combat results or opponent next move.

    Other requests like low luck rerolls or other kind of edits would be accepted only with the consent of the opponent.

    Defense Casualty selection and scramble decisions taken by attacker when “logical” in order to speed up the game, requested to opponent in other case. If the “logical” decision is not shared by opponent afterwards, forum dice can be launched to correct it or even the turn can be repeated (very unusual).

    No tech, regular luck.

    We can discuss different rules if you wish.

    guess i should have asked for a LL reroll in the game changing Germany/USSR battle.  didn’t want to though because i thought it would be a fun challenge, which it was.  the killer was once i saw you put the entire europe map at risk by putting your whole stack there to be killed, i didn’t give much thought to the pacific move, since usa should have been able to almost exclusively build in the pacific after russia started moving on germany.

    oh well, instant classic i guess - the dice have their say and sometimes that say is to completely throw a giant wrench into the game.  i prefer that to low luck any day - it’s the SPICE  :-D

  • 12

    i don’t remember exactly what led me to leave the fleet to be slaughtered (and didn’t you roll way up in that battle as well?  that might have been the calculation, that if it went to odds it wouldn’t be good for you).  and if the russians had succeeded in wiping out the german stack, you would probably have tried to consolidate japan and not even made that attack who knows.  part of the problem for me was this game occurred at a time where i’ve never been more busy and i was also trying to play multiple games against top opponents.

    anyway, would be great if i can make the playoffs and get you in the draw, since i doubt you are interested in a league rematch…  :-P

    you’re a lot of fun to play, you are very courteous and play regularly, so i look forward to playing again.  just let me know when you’re up for a game.

  • 12

    although it may sound like i’m conceding, i’m not YET.  i prefer to make you roll the dice, because who knows what can happen (as we have seen all too well).

  • 19 18 17 16 15

    @Boldfresh:

    juan, if you make it to the playoffs, i hope your dice show up too…  :-o

    Yeahh, it is the only way I could win rounds there…, but still a lot of work to do to get in. With the elite category, things are difficult. One of the first 8 positions is going to be much harder this year tan last. In example Wheat got 8 last year and look this year… so I don´t see it easy, even with this 6-0.

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