@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
WaW wheatbeer (Axis) vs Whackamatt (Allies)
-
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - French
1 EarlyFighter moved from Israel to sz62
1 Artillery and 1 Infantry moved from Syria to IsraelPurchase Units - French
French buy 2 Bunkers and 5 Infantry; Remaining resources: 1 PUs;Combat - French
Battle in sz62
French attack with 1 EarlyFighter
Italians defend with 1 Submarine
1 Submarine owned by the Italians SubmergedNon Combat Move - French
1 EarlyFighter moved from sz62 to Israel
1 AAGun moved from Syria to IsraelPlace Units - French
1 Bunker placed in Syria
1 Bunker and 4 Infantry placed in Morocco
1 Infantry placed in SyriaTurn Complete - French
French collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - Yamamoto
1 unit repaired.
3 Mech.Infs moved from Nancheng to Urumal
Yamamoto take Quyan from Chinese
1 Marine moved from Kansu to Fugong
1 Mech.Inf moved from Sian to Hanan
Yamamoto take Hanan from Chinese
1 Mech.Inf moved from Hanan to N.French.I
Yamamoto take N.French.I from French
1 Mech.Inf moved from N.French.I to Wengshui
1 Mech.Inf moved from Sian to Wengshui
2 Tanks moved from Szechwan to Wengshui
1 Marine moved from Kansu to Fugong
4 Bombers moved from Szechwan to Wengshui
2 Artillerys, 4 Elites and 4 Infantry moved from Japan to S.Japan
2 EarlyFighters and 2 Fighters moved from Tokio to Sea Zone 104
2 Tanks moved from Nancheng to Fugong
1 Bomber moved from Szechwan to Fugong
1 Bomber moved from Szechwan to WengshuiPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Bunkers, 5 Elites and 12 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Wengshui
Yamamoto attack with 5 Bombers, 2 Mech.Infs and 2 Tanks
British defend with 3 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks
Yamamoto roll dice for 5 Bombers, 2 Mech.Infs and 2 Tanks in Wengshui, round 2 : 4/9 hits
Chinese roll dice for 3 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks in Wengshui, round 2 : 1/8 hits
1 Infantry owned by the British, 1 Mech.Inf owned by the Yamamoto and 3 ArmoredCars owned by the British lost in Wengshui
Yamamoto roll dice for 5 Bombers, 1 Mech.Inf and 2 Tanks in Wengshui, round 3 : 3/8 hits
Chinese roll dice for 1 Elite and 3 Tanks in Wengshui, round 3 : 1/4 hits
1 Mech.Inf owned by the Yamamoto, 1 Elite owned by the British and 2 Tanks owned by the British lost in Wengshui
Yamamoto roll dice for 5 Bombers and 2 Tanks in Wengshui, round 4 : 5/7 hits
Chinese roll dice for 1 Tank in Wengshui, round 4 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Tank owned by the British lost in Wengshui
Yamamoto win, taking Wengshui from Chinese with 5 Bombers and 1 Tank remaining. Battle score for attacker is 15
Casualties for British: 3 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks
Casualties for Yamamoto: 2 Mech.Infs and 1 Tank
Battle in Fugong
Yamamoto attack with 1 Bomber, 2 Marines and 2 Tanks
British defend with 1 Artillery, 1 Infantry and 2 Tanks
Yamamoto roll dice for 1 Bomber, 2 Marines and 2 Tanks in Fugong, round 2 : 4/5 hits
Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Fugong, round 2 : 3/4 hits
1 Infantry owned by the British, 2 Marines owned by the Yamamoto, 1 Tank owned by the Yamamoto, 1 Artillery owned by the British and 2 Tanks owned by the British lost in Fugong
Yamamoto win, taking Fugong from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Artillery, 1 Infantry and 2 Tanks
Casualties for Yamamoto: 2 Marines and 1 Tank
Battle in Sea Zone 104
Yamamoto attack with 2 EarlyFighters and 2 Fighters
British defend with 1 Transport; Americans defend with 1 Transport
Yamamoto roll dice for 2 EarlyFighters and 2 Fighters in Sea Zone 104, round 2 : 2/4 hits
British roll dice for 2 Transports in Sea Zone 104, round 2 : 1/2 hits
1 EarlyFighter owned by the Yamamoto, 1 Transport owned by the Americans and 1 Transport owned by the British lost in Sea Zone 104
Yamamoto win with 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is 4
Casualties for British: 1 Transport
Casualties for Yamamoto: 1 EarlyFighter
Casualties for Americans: 1 Transport
Battle in Urumal
Yamamoto attack with 3 Mech.Infs
Chinese defend with 1 Factory and 1 Infantry
Yamamoto roll dice for 3 Mech.Infs in Urumal, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Urumal, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 Mech.Inf owned by the Yamamoto lost in Urumal
Yamamoto win, taking Urumal from Chinese with 2 Mech.Infs remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Mech.Inf
Casualties for Chinese: 1 Infantry
Battle in S.Japan
Yamamoto attack with 2 Artillerys, 4 Elites and 4 Infantry
Americans defend with 1 Artillery, 2 Marines and 1 Tank
Yamamoto roll dice for 2 Artillerys, 4 Elites and 4 Infantry in S.Japan, round 2 : 1/10 hits
Americans roll dice for 1 Artillery, 2 Marines and 1 Tank in S.Japan, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in S.Japan
Yamamoto roll dice for 2 Artillerys, 4 Elites and 3 Infantry in S.Japan, round 3 : 4/9 hits
Americans roll dice for 2 Marines and 1 Tank in S.Japan, round 3 : 2/3 hits
2 Marines owned by the Americans, 2 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in S.Japan
Yamamoto win, taking S.Japan from Americans with 2 Artillerys, 4 Elites and 1 Infantry remaining. Battle score for attacker is 11
Casualties for Yamamoto: 3 Infantry
Casualties for Americans: 1 Artillery, 2 Marines and 1 TankNon Combat Move - Yamamoto
1 Infantry moved from Macau to Hanan
1 Infantry moved from Hong Kong to Macau
1 EarlyFighter and 2 Fighters moved from Sea Zone 104 to Tokio
5 Bombers moved from Wengshui to Szechwan
1 Bomber moved from Fugong to Szechwan
6 Tanks moved from Nancheng to Quyan
2 Elites and 3 Infantry moved from Tokio to Japan
1 Infantry moved from Tokio to Japan
2 Infantry moved from Tokio to JapanPlace Units - Yamamoto
1 Elite and 1 Infantry placed in Szechwan
2 Elites and 1 Infantry placed in Sian
1 Artillery, 1 Elite and 4 Infantry placed in Hong Kong
1 Artillery, 1 Elite and 6 Infantry placed in Tokio
1 Bunker placed in Hong Kong
1 Bunker placed in TokioTurn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs totalProduction/PUs Summary :
Germans : 126 / 134
Russians : 75 / 76
Italians : 70 / 73
French : 18 / 21
Yamamoto : 64 / 64
Chinese : 8 / 14
Hisaichi : 39 / 53
British : 76 / 83
Finns : 17 / 17
Anzac : 36 / 36
Romanians : 29 / 29
Dutch : 32 / 51
Thai : 14 / 15
Americans : 134 / 137 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - Chinese
3 Artillerys and 5 Infantry moved from Xining to Nancheng
3 Artillerys and 5 Infantry moved from Xining to Ming JongPurchase Units - Chinese
Chinese buy 1 Bunker, 2 Elites and 1 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ming Jong
Chinese attack with 3 Artillerys and 5 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese win, taking Ming Jong from Hisaichi with 3 Artillerys and 5 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Nancheng
Chinese attack with 3 Artillerys and 5 Infantry
Hisaichi defend with 2 Tanks
Chinese win, taking Nancheng from Yamamoto with 3 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Tanks
Casualties for Chinese: 2 InfantryNon Combat Move - Chinese
Place Units - Chinese
1 Bunker, 2 Elites and 1 Infantry placed in XiningTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - Hisaichi
6 Artillerys, 1 Bomber, 10 Elites, 2 Infantry and 4 Tanks moved from Tientsin to Quagan
1 Infantry moved from Manchuria to Hsingnan
1 Tank moved from Amursk to Hsingnan
1 Fighter moved from Seoul to HsingnanPurchase Units - Hisaichi
Hisaichi buy 1 Bunker, 1 Fighter, 6 Infantry and 5 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hsingnan
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hsingnan, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Hsingnan, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Hsingnan
Hisaichi win, taking Hsingnan from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Quagan
Hisaichi attack with 6 Artillerys, 1 Bomber, 10 Elites, 2 Infantry and 4 Tanks
Russians defend with 7 Infantry, 1 Katyusha and 9 Tanks
Hisaichi roll dice for 6 Artillerys, 1 Bomber, 10 Elites, 2 Infantry and 4 Tanks in Quagan, round 2 : 9/23 hits
Russians roll dice for 7 Infantry, 1 Katyusha and 9 Tanks in Quagan, round 2 : 12/17 hits
1 Tank owned by the Russians, 2 Infantry owned by the Hisaichi, 1 Katyusha owned by the Russians, 7 Infantry owned by the Russians, 3 Artillerys owned by the Hisaichi and 7 Elites owned by the Hisaichi lost in Quagan
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 3 Elites and 4 Tanks in Quagan, round 3 : 5/11 hits
Russians roll dice for 8 Tanks in Quagan, round 3 : 6/8 hits
5 Tanks owned by the Russians, 3 Artillerys owned by the Hisaichi and 3 Elites owned by the Hisaichi lost in Quagan
Hisaichi roll dice for 1 Bomber and 4 Tanks in Quagan, round 4 : 1/5 hits
Russians roll dice for 3 Tanks in Quagan, round 4 : 3/3 hits
1 Tank owned by the Russians and 3 Tanks owned by the Hisaichi lost in Quagan
Hisaichi roll dice for 1 Bomber and 1 Tank in Quagan, round 5 : 0/2 hits
Russians roll dice for 2 Tanks in Quagan, round 5 : 2/2 hits
1 Bomber owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Quagan
Russians win with 2 Tanks remaining. Battle score for attacker is -37
Casualties for Hisaichi: 6 Artillerys, 1 Bomber, 10 Elites, 2 Infantry and 4 Tanks
Casualties for Russians: 7 Infantry, 1 Katyusha and 7 TanksNon Combat Move - Hisaichi
1 Tank moved from Amursk to Tientsin
1 Fighter moved from Hsingnan to Tientsin
1 Infantry moved from Seoul to Manchuria
2 Infantry moved from Seoul to Manchuria
1 Infantry moved from Seoul to Manchuria
2 Artillerys moved from Seoul to Manchuria
2 Infantry moved from Seoul to Manchuria
1 Infantry moved from Seoul to ManchuriaPlace Units - Hisaichi
1 Bunker and 4 Infantry placed in Tientsin
1 Fighter, 2 Infantry and 5 Tanks placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 41 PUs; end with 41 PUs totalProduction/PUs Summary :
Germans : 126 / 134
Russians : 72 / 76
Italians : 70 / 73
French : 18 / 21
Yamamoto : 63 / 64
Chinese : 10 / 10
Hisaichi : 41 / 41
British : 76 / 83
Finns : 17 / 17
Anzac : 36 / 36
Romanians : 29 / 29
Dutch : 32 / 51
Thai : 14 / 15
Americans : 134 / 137 -
That battle in Quagan is killing me.
Hisaichi had a 99% chance of victory (average would have left me with 11 units alive).
-
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - British
1 Infantry moved from Dover to sz18
2 Destroyers, 1 Infantry, 1 Submarine, 2 T.Boats and 2 Transports moved from sz18 to sz19
3 Infantry moved from Wales to sz19
4 Infantry moved from Manchester to sz19
8 Infantry moved from sz19 to Ire
1 Elite and 6 Infantry moved from London to Wales
2 ArmoredCars moved from Bangladesh to Fugong
2 ArmoredCars moved from Bangladesh to Wengshui
1 Tank moved from Bangladesh to Fugong
1 Infantry moved from Chunking to Wengshui
1 Tank moved from Kwangsi to N.French.I
French take N.French.I from Yamamoto
1 Tank moved from N.French.I to Hanan
1 Infantry moved from Kwangsi to Hanan
1 Infantry and 1 Tank moved from Kwangsi to Macau
1 Fighter moved from Kwangsi to Hanan
1 Battleship, 1 Cruiser, 2 Destroyers, 2 Submarines and 1 Transport moved from sz68 to sz65
1 Fighter and 1 Tank moved from Haixi to Urumal
1 Destroyer moved from sz72 to sz107
1 T.Boat moved from sz68 to sz67Purchase Units - British
British buy 4 ArmoredCars, 6 Artillerys, 1 Bunker, 7 Elites, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Macau
British attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British win, taking Macau from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Ire
British attack with 8 Infantry
Neutral defend with 1 Artillery and 2 Infantry
British loses 0 PUs for violating Ires neutrality.
British win, taking Ire from Neutral with 5 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Artillery and 2 Infantry
Casualties for British: 3 Infantry
Battle in Hanan
British attack with 1 Fighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British win, taking Hanan from Yamamoto with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Wengshui
British attack with 2 ArmoredCars and 1 Infantry
Yamamoto defend with 1 Tank
British win, taking Wengshui from Yamamoto with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Urumal
British attack with 1 Fighter and 1 Tank
Yamamoto defend with 1 Factory and 2 Mech.Infs
1 Mech.Inf owned by the Yamamoto lost in Urumal
1 Mech.Inf owned by the Yamamoto lost in Urumal
British win, taking Urumal from Yamamoto with 1 Fighter and 1 Tank remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Mech.Infs
Battle in Fugong
British attack with 2 ArmoredCars and 1 Tank
Yamamoto defend with 1 Tank
British win, taking Fugong from Yamamoto with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 TankNon Combat Move - British
1 Fighter moved from Urumal to Haixi
2 Infantry moved from Dheli to W.India
1 Tank moved from Dheli to Bangladesh
2 Mech.Infs moved from Dheli to N.W. India
1 Fighter moved from Hanan to KwangsiPlace Units - British
1 Bunker placed in Israel
2 Tanks placed in Cape Town
2 Elites placed in Bombay
2 Artillerys placed in Dheli
4 ArmoredCars and 1 Tank placed in Calcutta
1 Mech.Inf placed in Dheli
4 Artillerys placed in Wales
5 Elites placed in London
British undo move 8.
4 Elites placed in Manchester
1 Elite placed in LondonTurn Complete - British
British collect 78 PUs; end with 78 PUs total -
I’ve found that because there are so many more units per battle, on average, that the fluctuations are still the same, but magnified. Rolling no hits with 8 units attacking is painful, but when it’s 20ish, that’s game-changing on that front.
However, there are a lot of fronts to contend with, so the game overall has more give.
At this point, i need some luck to have a chance. As this was my first WAW game, there is quite a learning curve, especially against one that has been sharpening his strategy. I now see how things work and would avoid certain mistakes, like the prematurely forward-deployed Chinese factory. Yikes!
-
It will be weird to see what happens. I’m not sure yet if the Allied situation in Europe is better or worse than the Japanese situation in Asia.
-
There is definitely an early and late game components. I think you won the early rounds. Russia does not look so hot, and soon it will be a one-front war for you as Germany.
The US is setting up pretty nice in South America, but Italy is just a rabid beast.
I liked my ANZAC can-opening, US battleship drop in the Philippines. I’m not threatening all of the Pacific Axis capitals at once. However, I bungled China’s defense, and my Russian spending in the Far East won’t amount to much when I finally lose Moscow.
Thrilling so far. My only solace has been still making more than the Axis powers, but it sure is close.
Would you be up for starting a second game now, with sides reversed? I’m fiending for more games. :-P
-
I probably have too much on my plate to start a new game right now … but maybe in a week if that’s okay.
-
Next week is fine by me. Love this map.
-
Not sure if you forgot, but just in case, it’s ANZAC’s turn.
-
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - Anzac
2 Artillerys moved from Darwin to sz72
1 Infantry moved from Derby to sz72
1 Infantry moved from Lambok to sz72
5 Infantry moved from Java to sz108
2 Infantry moved from Bali to sz108
3 Infantry moved from Java to sz108
1 Infantry moved from Java to sz108
2 Artillerys, 2 Infantry and 2 Transports moved from sz72 to sz108
2 Artillerys and 13 Infantry moved from sz108 to Malaya
British take Malaya from Thai
1 Destroyer moved from sz73 to sz108
2 Artillerys moved from Townsville to N.Australia
1 Bomber moved from Darwin to CalcuttaPurchase Units - Anzac
Anzac buy 4 Artillerys, 1 Factory and 1 Tank; Remaining resources: 2 PUs;Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
1 Factory placed in Derby
3 Artillerys placed in Darwin
1 Artillery and 1 Tank placed in TownsvilleTurn Complete - Anzac
Anzac collect 36 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - Dutch
1 Transport moved from sz108 to sz110
2 Carriers, 1 Destroyer and 2 Fighters moved from sz108 to sz110
1 Fighter moved from Sabah to MalayaPurchase Units - Dutch
Dutch buy 1 Factory, 2 Marines, 2 Tanks and 2 Transports; Remaining resources: 6 PUs;Non Combat Move - Dutch
Place Units - Dutch
1 Factory placed in W.Borneo
2 Marines and 2 Tanks placed in Borneo
2 Transports placed in sz110Turn Complete - Dutch
Dutch collect 32 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - Finns
1 Infantry moved from N.Finnland to N.Norway
Finns take N.Norway from Russians
1 Infantry moved from N.Finnland to Murmansk
Finns take Murmansk from Russians
1 Infantry moved from Olonets to Kargopol
Finns take Kargopol from RussiansPurchase Units - Finns
Finns buy 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
1 Infantry moved from Vyborg to Finnland
1 Elite moved from N.Finnland to Finnland
2 Elites moved from Belomorsk to Finnland
3 Elites moved from Tampere to S.Finnland
1 Elite moved from Tampere to Finnland
1 ArmoredCar moved from Helsinki to Finnland
1 ArmoredCar moved from Helsinki to S.Finnland
1 Elite and 1 Infantry moved from Helsinki to Tampere
1 EarlyFighter moved from Helsinki to FinnlandPlace Units - Finns
2 Mech.Infs and 1 Tank placed in HelsinkiTurn Complete - Finns
Finns collect 20 PUs; end with 20 PUs totalProduction/PUs Summary :
Germans : 126 / 134
Russians : 69 / 76
Italians : 70 / 73
French : 20 / 21
Yamamoto : 53 / 64
Chinese : 19 / 10
Hisaichi : 40 / 41
British : 84 / 78
Finns : 20 / 20
Anzac : 36 / 38
Romanians : 29 / 29
Dutch : 32 / 38
Thai : 8 / 15
Americans : 134 / 137 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - Romanians
1 ArmoredCar moved from Pavlovsk to Yaroslavl
1 ArmoredCar moved from Pavlovsk to Yaroslavl
2 Me262s moved from Odessa to Yaroslavl
1 ArmoredCar and 1 Tank moved from Minsk to Estorskaya
1 Tank moved from Pavlovsk to Kazakh
Romanians take Kazakh from Russians
1 Me262 moved from Odessa to YaroslavlPurchase Units - Romanians
Romanians buy 4 ArmoredCars and 3 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Estorskaya
Romanians attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 ArmoredCar
Romanians roll dice for 1 ArmoredCar and 1 Tank in Estorskaya, round 2 : 1/2 hits
Russians roll dice for 1 ArmoredCar in Estorskaya, round 2 : 1/1 hits
1 ArmoredCar owned by the Russians and 1 ArmoredCar owned by the Romanians lost in Estorskaya
Romanians win, taking Estorskaya from Russians with 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 1 ArmoredCar
Casualties for Russians: 1 ArmoredCar
Battle in Yaroslavl
Romanians attack with 2 ArmoredCars and 3 Me262s
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 2 ArmoredCars and 3 Me262s in Yaroslavl, round 2 : 2/5 hits
Russians roll dice for 1 Artillery and 1 Infantry in Yaroslavl, round 2 : 0/2 hits
1 Artillery owned by the Russians and 1 Infantry owned by the Russians lost in Yaroslavl
Romanians win, taking Yaroslavl from Russians with 2 ArmoredCars and 3 Me262s remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Romanians
1 ArmoredCar moved from Stalingrad to Kazakh
1 ArmoredCar moved from Rostov to Kazakh
1 Infantry moved from Pavlovsk to Astraknan
1 AAGun, 3 Elites and 1 Infantry moved from Odessa to Pavlovsk
3 Me262s moved from Yaroslavl to Pavlovsk
2 ArmoredCars moved from Ukrainskaya to Pavlovsk
1 Fighter moved from Romania to Pavlovsk
1 Me262 moved from Romania to PavlovskPlace Units - Romanians
2 ArmoredCars and 3 Tanks placed in Stalingrad
2 ArmoredCars placed in RostovTurn Complete - Romanians
Romanians collect 33 PUs; end with 33 PUs totalProduction/PUs Summary :
Germans : 126 / 134
Russians : 65 / 76
Italians : 70 / 73
French : 20 / 21
Yamamoto : 53 / 64
Chinese : 19 / 10
Hisaichi : 40 / 41
British : 84 / 78
Finns : 20 / 20
Anzac : 36 / 38
Romanians : 33 / 33
Dutch : 32 / 38
Thai : 8 / 15
Americans : 134 / 137 -
Thai?
-
Sorry, one sec.
-
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - Thai
1 Artillery moved from Thailand to Malaya
3 Artillerys, 1 EarlyFighter, 9 Elites, 1 Fighter and 10 Infantry moved from Phuket to Malaya
1 Elite moved from Thailand to N.Thailand
Thai take N.Thailand from BritishPurchase Units - Thai
Thai buy 2 Artillerys and 4 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 4 Artillerys, 1 EarlyFighter, 9 Elites, 1 Fighter and 10 Infantry
Anzac defend with 2 Artillerys and 13 Infantry; Dutch defend with 1 Fighter
Thai roll dice for 4 Artillerys, 1 EarlyFighter, 9 Elites, 1 Fighter and 10 Infantry in Malaya, round 2 : 6/25 hits
British roll dice for 2 Artillerys, 1 Fighter and 13 Infantry in Malaya, round 2 : 6/16 hits
6 Infantry owned by the Anzac and 6 Infantry owned by the Thai lost in Malaya
Thai roll dice for 4 Artillerys, 1 EarlyFighter, 9 Elites, 1 Fighter and 4 Infantry in Malaya, round 3 : 7/19 hits
British roll dice for 2 Artillerys, 1 Fighter and 7 Infantry in Malaya, round 3 : 3/10 hits
7 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Malaya
4 Artillerys, 9 Elites and 1 Infantry retreated to Phuket
British win with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Anzac: 13 Infantry
Casualties for Thai: 9 InfantryNon Combat Move - Thai
1 EarlyFighter and 1 Fighter moved from Malaya to PhuketPlace Units - Thai
2 Artillerys and 4 Infantry placed in PhuketTurn Complete - Thai
Thai collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 126 / 134
Russians : 65 / 76
Italians : 70 / 73
French : 20 / 21
Yamamoto : 53 / 64
Chinese : 19 / 10
Hisaichi : 40 / 41
British : 82 / 78
Finns : 20 / 20
Anzac : 36 / 38
Romanians : 33 / 33
Dutch : 32 / 38
Thai : 10 / 10
Americans : 134 / 137 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 9
Combat Move - Americans
2 Artillerys and 2 Infantry moved from Sierra Leone to sz36
2 Artillerys, 2 B.Transports, 1 Destroyer and 2 Infantry moved from sz36 to sz58
2 Artillerys and 2 Infantry moved from sz58 to South Africa
1 Artillery and 1 Elite moved from Salvador to sz35
1 Elite moved from N.Brasil to sz35
2 Artillerys, 2 B.Transports, 4 Destroyers, 2 Elites, 5 Infantry, 1 Submarine and 1 Transport moved from sz35 to sz58
2 Infantry moved from sz58 to South Africa
1 Infantry moved from sz58 to South Africa
1 Infantry moved from sz58 to Angola
1 Elite moved from sz58 to Angola
1 Elite and 1 Infantry moved from sz58 to Angola
2 Artillerys moved from sz58 to South Africa
5 Tanks moved from Bolivia to Chile
1 Marine moved from Manila to sz105
1 Cruiser and 1 Marine moved from sz105 to sz102
2 Artillerys and 1 Elite moved from E.Borneo to sz109
2 Artillerys, 1 B.Transport and 1 Elite moved from sz109 to sz102
2 Artillerys and 1 Elite moved from sz102 to Shangtung
Americans take Shangtung from Hisaichi
1 Marine moved from sz102 to Hopeh
Americans take Hopeh from Hisaichi
1 Marine moved from Boho to sz105
2 Tanks moved from Manila to sz105
1 B.Transport, 1 Marine and 2 Tanks moved from sz105 to sz102
1 Marine and 2 Tanks moved from sz102 to Kichedung
Chinese take Kichedung from Hisaichi
1 Transport moved from sz108 to sz109
1 Tank moved from Mindanao to sz109
1 Marine moved from Boho to sz109
1 Marine, 1 Tank and 1 Transport moved from sz109 to sz108
1 Marine and 1 Tank moved from sz108 to Malaya
1 Elite moved from Borneo to sz108
1 Artillery and 1 Marine moved from W.Borneo to sz108
1 Artillery, 1 Elite and 1 Marine moved from sz108 to Malaya
1 Elite, 1 Infantry and 2 Marines moved from Davao to Mindanao
2 Fighters moved from sz110 to Malaya
1 B.Carrier, 5 Battleships, 1 Destroyer and 1 Submarine moved from sz105 to sz102
1 L.Fighter moved from Manila to sz102
1 L.Fighter moved from Mindanao to sz102
3 L.Fighters moved from Pearl Harbor to sz110
1 S.Sub moved from sz31 to sz56Purchase Units - Americans
Americans buy 4 Artillerys, 2 Elites, 3 Factorys, 6 Infantry, 2 L.Fighters, 4 Marines and 4 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in South Africa
Americans attack with 4 Artillerys and 5 Infantry
Italians defend with 2 Mech.Infs
2 Mech.Infs owned by the Italians lost in South Africa
Americans win, taking South Africa from Italians with 4 Artillerys and 5 Infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 Mech.Infs
Battle in Chile
Americans attack with 5 Tanks
Neutral defend with 1 Artillery and 2 Infantry
Americans loses 0 PUs for violating Chiles neutrality.
Americans win, taking Chile from Neutral with 4 Tanks remaining. Battle score for attacker is 3
Casualties for Neutral: 1 Artillery and 2 Infantry
Casualties for Americans: 1 Tank
Battle in Angola
Americans attack with 2 Elites and 2 Infantry
Neutral defend with 1 Infantry
Americans loses 0 PUs for violating Angolas neutrality.
Americans win, taking Angola from Neutral with 2 Elites and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Americans
Place Units - Americans
2 Elites and 1 Infantry placed in Formosa
1 Artillery, 1 Marine and 1 Tank placed in Manila
1 Infantry and 1 Marine placed in Boho
1 Artillery and 1 Marine placed in N.Brasil
1 Artillery and 1 Marine placed in Salvador
2 Tanks placed in Venezuela
2 L.Fighters placed in Pearl Harbor
1 Artillery, 2 Infantry and 1 Tank placed in Davao
2 Infantry placed in Mindanao
1 Factory placed in Hai Nan
1 Factory placed in Brasil
1 Factory placed in ArgentiniaTurn Complete - Americans
Americans collect 143 PUs; end with 143 PUs total





