Here is a Facebook group for Australian fans who would like to discuss holding an Australian Axis and Allies championship.
XDAP2 - Round 1 - MethodOne Clinic vs Chaos U. Alumni Association
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
3 submarines moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Japan to 7 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Samara
Japanese take Samara from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Shensi to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Hawaiian Islands from Americans, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 bomber and 3 submarines
Americans defend with 2 destroyers
Japanese roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 bomber in 7 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 destroyers in 7 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Americans lost in 7 Sea Zone
Japanese win with 1 bomber and 3 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 6 tactical_bombers
British defend with 1 battleship, 1 carrier and 1 fighter; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 6 tactical_bombers in 37 Sea Zone, round 2 : 8/18 hits
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/8 hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the British, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 3 : 9/17 hits
Americans roll dice for 2 battleships and 2 fighters in 37 Sea Zone, round 3 : 4/4 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Japanese, 1 battleship owned by the British, 1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for British: 1 battleship, 1 carrier and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombersNon Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Kwangsi
3 fighters and 4 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 aaGun moved from Hunan to Kwangsi
1 artillery moved from Szechwan to Sikang
1 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from 7 Sea Zone to JapanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 52 / 91
Russians : 6 / 0
Japanese : 57 / 62
Americans : 56 / 78
Chinese : 2 / 3
British : 37 / 34
UK_Pacific : 15 / 16
Italians : 20 / 25
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Siberia to Amur
1 armour moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 armour moved from Buryatia to Amur
1 mech_infantry moved from Sakha to Amur
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Northern Italy
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea Zone -
Scramble orders?
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no scramble
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A great leader would just take those fighters off the board, if he’s not planning on using them.
:)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Siberia to Amur
1 armour moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 armour moved from Buryatia to Amur
1 mech_infantry moved from Sakha to Amur
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Northern Italy
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in Amur
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 1 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 26 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 transports
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 7 Sea Zone
Americans attack with 1 destroyer and 4 submarines
Japanese defend with 3 submarines
Americans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarinesNon Combat Move - Americans
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
2 transports moved from 110 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 battleship, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour and 2 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Malta to Egypt
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour and 2 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Malta to Egypt
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 submarine
British win, taking 43 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
British attack with 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 1 cruiser and 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 4 mech_infantrys
Germans defend with 2 bombers and 5 fighters; Italians defend with 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Italians win with 2 armour, 3 artilleries and 8 fighters remaining. Battle score for attacker is -39
Casualties for Germans: 2 bombers
Casualties for British: 3 armour, 2 artilleries, 1 fighter, 9 infantry and 4 mech_infantrys
Casualties for Italians: 4 infantry and 1 mech_infantryNon Combat Move - British
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to FinlandPlace Units - British
2 transports placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Norway
3 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,6,1,2,1
UK_Pacific collect 16 PUs (5 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantry -
That’s us, completely futz’d I believe…
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That’s us, completely futz’d I believe…
Well fought, and a fun game all around :-)
Odonis, my friend. Looks like we’re going to advance!!
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Good luck in the next round. As for me, I’ve got to catch the next flight to Mexico and personally deliver an ice pick to my Russian friend… :-D
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:| sorry!
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and gg! Congratz
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good game!
Some great strategies from Methuselah helped!
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friendly rematch anyone?
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Yeah, Odonis and I are up for a friendly rematch over in the 2v2 subforum. Same bid switch sides or do y’all want to rebid?
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Same bid switch sides sounds the most instructional… :-D
Since this was his suggestion, I’ll let my partner lead us to the slaughter in whatever theater of war he prefers.
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Alrighty, we’ll discuss bid placement and get a thread going some time soon.