Turn complete.
G15L variance vs Balladeer(allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Belarus to Rostov
2 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Greece
Italians attack with 2 fighters
British defend with 2 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Rostov to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,2,3,2,1,1
Italians collect 7 PUs (8 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern Italy to Tambov
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Karelia to ArchangelCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
4 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
2 armour moved from Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Karelia to Belarus
4 mech_infantrys moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from 91 Sea Zone to Holland Belgium
3 mech_infantrys moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 113 Sea Zone to 119 Sea ZonePlace Units - Germans
1 bomber and 7 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,2,6,3,5,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to Tambov
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to CaucasusCombat - Russians
Battle in Volgograd
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 11 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Kweichow to Tambov
2 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
6 fighters and 7 tactical_bombers moved from Kweichow to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 artillery and 3 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Manchuria to Shantung
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 21 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 cruiser moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 carriers and 4 fighters moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Tambov
Japanese attack with 2 bombers
Russians defend with 1 artillery and 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 bomber
Battle in Dutch New Guinea
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 6 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -31
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 2 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombersNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Novosibirsk to Caucasus
1 bomber moved from Tambov to Caucasus
1 aaGun moved from Suiyuyan to Kansu
3 infantry moved from Manchuria to Korea
1 artillery moved from Shantung to Jehol
1 artillery moved from Shantung to JeholPlace Units - Japanese
1 submarine placed in 36 Sea Zone
2 armour placed in French Indo China
1 submarine placed in 19 Sea Zone
2 infantry placed in Shantung
1 submarine placed in 6 Sea Zone
9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
3 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians -
Any kamikazes?
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no kamikazes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
3 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from ItaliansCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Japanese defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Soviet Far East
Battle in Korea
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 3 infantry
Americans win, taking Soviet Far East from Japanese, taking Korea from Japanese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transport
Battle in 21 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 cruiser
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 fighter
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
3 carriers moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to Northern Territory
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 cruiser and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber and 1 tactical_bomber moved from Eastern United States to GibraltarPlace Units - Americans
3 artilleries, 3 fighters and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
Blugh, TripleA crashed during British move, I’ll edit the rolled dice in…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun and 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 fighter moved from 119 Sea Zone to United Kingdom
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 submarine
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Celebes
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Egypt
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 armour and 3 mech_infantrys moved from Bryansk to Samara
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 bomber and 1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Samara
1 mech_infantry moved from Romania to Greece
Germans take Greece from BritishCombat - Germans
Battle in Samara
Germans attack with 3 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 6 infantry
Germans win, taking Samara from Russians with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Germany
1 bomber, 1 fighter and 2 tactical_bombers moved from Samara to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Archangel to Bryansk
3 mech_infantrys moved from Romania to Western Ukraine
7 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Karelia to Belarus
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to Germany
1 armour and 8 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Bryansk to TambovPlace Units - Germans
3 armour placed in Ukraine
1 tactical_bomber placed in Novgorod
4 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ulaanbaatar to Amur
2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 infantry moved from Timguska to Yenisey
1 infantry moved from Dzavhan to YeniseyPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 9 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 mech_infantrys moved from Shantung to Buyant-Uhaa
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
1 battleship, 3 carriers and 6 fighters moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Caucasus to 81 Sea Zone
2 infantry moved from Kazakhstan to Samara
1 fighter moved from Caucasus to SamaraCombat - Japanese
Battle in Samara
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking Iraq from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 81 Sea Zone
Japanese attack with 1 bomber
French defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 81 Sea Zone to Italian Somaliland
1 aaGun moved from Kansu to Novosibirsk
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Samara to Caucasus
3 fighters and 3 tactical_bombers moved from Caucasus to GreecePlace Units - Japanese
1 bomber and 9 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,5,3,1,5,1,4,4,2,5,4,1,6,1,2,5,1,1,3,5
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs total -
landed planes in Italy not greece





