0% for April

G15L variance vs Balladeer(allies+16)

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Poland to Tambov
                2 armour moved from Belarus to Tambov
                      Italians take Bryansk from Russians
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 artillery moved from Libya to Tunisia

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 2 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Belarus
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,5,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Algeria to Morocco
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Romania to Western Ukraine
                2 armour moved from Romania to Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 tactical_bomber moved from Belarus to Ukraine
                1 fighter moved from Belarus to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                3 aaGuns, 5 artilleries and 20 infantry moved from Belarus to Bryansk
                2 armour and 2 mech_infantrys moved from Archangel to Karelia
                1 infantry moved from Vyborg to Finland
                1 armour and 1 mech_infantry moved from Baltic States to Karelia
                8 armour and 4 mech_infantrys moved from Baltic States to Bryansk
                6 infantry moved from Novgorod to Belarus
                2 bombers moved from Finland to Southern Italy
                1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                9 mech_infantrys moved from Germany to Eastern Poland
                2 submarines moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in France
                1 armour and 2 mech_infantrys placed in Novgorod
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Russia to Rostov
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Shensi to Tsinghai
                2 infantry moved from Szechwan to Sikang
                4 fighters and 4 tactical_bombers moved from Hopei to Kansu
                1 bomber moved from Hopei to Tsinghai
                1 bomber moved from Hopei to Sikang
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                3 infantry moved from Yunnan to Burma
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Shantung to 19 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 6 infantry
                    Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Chinese: 1 fighter and 6 infantry
                    Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 3 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win, taking 44 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 2 infantry moved from Shan State to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 3 tactical_bombers moved from Kansu to Kweichow
                1 bomber moved from Tsinghai to Kweichow
                1 bomber moved from Sikang to Kweichow
                3 fighters moved from Japan to Kweichow
                3 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                3 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 aaGun moved from Hopei to Suiyuyan
                1 mech_infantry moved from Yunnan to Shensi
                3 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                3 fighters moved from Philippines to 37 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to Kweichow
                1 fighter and 1 tactical_bomber moved from Philippines to Kweichow

    Place Units - Japanese
                3 transports placed in 36 Sea Zone
                1 airfield placed in Kweichow
                1 harbour placed in Hainan
                2 artilleries and 1 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone
                1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer and 1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from 93 Sea Zone to Tunisia
                1 carrier and 1 cruiser moved from 93 Sea Zone to 94 Sea Zone

    Combat - Americans
                Americans creates battle in territory 44 Sea Zone
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Tunisia
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Tunisia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Tunisia to 94 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 bomber moved from 46 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 destroyers moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 bomber and 1 tactical_bomber placed in Eastern United States
                1 fighter placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
                Americans collect 51 PUs (3 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Belarus to Rostov
                2 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Greece
                    Italians attack with 2 fighters
                    British defend with 2 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 fighter
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Rostov to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,2,3,2,1,1
                Italians collect 7 PUs (8 lost to blockades); end with 8 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria

    Turn Complete - French

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 armour moved from Bryansk to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Smolensk
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Southern Italy to Tambov
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Tambov
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Karelia to Archangel

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                1 mech_infantry moved from Ukraine to Caucasus
                4 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                2 armour moved from Ukraine to Bryansk
                1 armour moved from Western Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Karelia to Belarus
                4 mech_infantrys moved from Eastern Poland to Romania
                1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 bomber moved from 91 Sea Zone to Holland Belgium
                3 mech_infantrys moved from Western Germany to Poland
                4 mech_infantrys moved from Western Germany to Poland
                1 submarine moved from 113 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 bomber and 7 mech_infantrys placed in Western Germany
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,2,6,3,5,4
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 artillery and 1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 11 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Kweichow to Tambov
                2 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 infantry moved from Tsinghai to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 mech_infantry moved from Shensi to Novosibirsk
                6 fighters and 7 tactical_bombers moved from Kweichow to Novosibirsk
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Siberia to Amur
                1 artillery and 3 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Manchuria to Shantung
                1 battleship moved from 37 Sea Zone to 45 Sea Zone
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 21 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 cruiser moved from 37 Sea Zone to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                2 carriers and 4 fighters moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Tambov
                    Japanese attack with 2 bombers
                    Russians defend with 1 artillery and 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 bomber
                Battle in Dutch New Guinea
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 6 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -31
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 2 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from Novosibirsk to Caucasus
                1 bomber moved from Tambov to Caucasus
                1 aaGun moved from Suiyuyan to Kansu
                3 infantry moved from Manchuria to Korea
                1 artillery moved from Shantung to Jehol
                1 artillery moved from Shantung to Jehol

    Place Units - Japanese
                1 submarine placed in 36 Sea Zone
                2 armour placed in French Indo China
                1 submarine placed in 19 Sea Zone
                2 infantry placed in Shantung
                1 submarine placed in 6 Sea Zone
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
                Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs total

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 20 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 21 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                3 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians

  • 18 16 15

    Any kamikazes?

  • 17 16 15 14 12

    no kamikazes

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 20 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 21 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                3 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 submarine
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Soviet Far East
                Battle in Korea
                    Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 3 infantry
                    Americans win, taking Soviet Far East from Japanese, taking Korea from Japanese with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 battleship and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 battleship and 1 transport
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 cruiser
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 fighter
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                3 carriers moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from 45 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to Northern Territory
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 carrier moved from 94 Sea Zone to 92 Sea Zone
                1 cruiser and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber and 1 tactical_bomber moved from Eastern United States to Gibraltar

    Place Units - Americans
                3 artilleries, 3 fighters and 3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 18 16 15

    Blugh, TripleA crashed during British move, I’ll edit the rolled dice in…

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun and 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt
                1 airfield placed in Gibraltar
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

T-shirts, Hats, and More

Suggested Topics

  • 8
  • 30
  • 25
  • 75
  • 184
  • 82
  • 59
  • 172
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

18.1k

Users

40.9k

Topics

1.8m

Posts