15L variance vs Balladeer(allies+15)

  • 18 16 15

    @variance:

    Not sure if you might have forgot to NCM those fighters up in Yenisey.  If you want to, go ahead and edit them.

    Right, thanks for the hint!

  • 18 16 15

    @variance:

    Shitaly.

    They still owe me after the amount of hits they scored on Britain Round 1…

  • 18 16 15

    @Balladeer:

    @variance:

    Shitaly.

    They still owe me after the amount of hits they scored on Britain Round 1…

    Hmm, now that I look at it, those are really really bad dice!

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Yenisey: 4 fighters
                EDIT: Adding units owned by Americans to Volgograd: 4 fighters
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 transport moved from 37 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour and 1 harbour
                    Japanese win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Borneo
                1 fighter moved from Celebes to Borneo
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                2 fighters moved from Yenisey to Volgograd

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 carrier and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to France
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Turn Complete - French
                French collect 16 PUs; end with 16 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Denmark to France
                1 armour and 4 mech_infantrys moved from Germany to France
                2 infantry moved from Northern Italy to France
                6 artilleries and 6 infantry moved from Western Germany to France
                2 armour moved from Ukraine to Volgograd
                7 bombers moved from Bryansk to Volgograd
                4 tactical_bombers moved from Bryansk to Volgograd
                2 infantry moved from Bryansk to Tambov
                2 armour moved from Russia to Tambov
                1 armour moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Samara
                7 armour moved from Russia to Samara
                3 mech_infantrys moved from Russia to Samara

    Combat - Germans
                Battle in Samara
                    Germans attack with 8 armour and 3 mech_infantrys
                    Russians defend with 2 aaGuns and 5 infantry
                    Germans win, taking Samara from Russians with 7 armour remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 5 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 7 bombers and 4 tactical_bombers
                    Americans defend with 4 fighters; ANZAC defend with 2 fighters; Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 7 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 armour and 3 tactical_bombers
                    Casualties for Americans: 4 fighters
                    Casualties for ANZAC: 2 fighters
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 2 armour, 6 artilleries, 8 infantry and 7 mech_infantrys
                    British defend with 1 artillery, 6 fighters and 2 infantry; French defend with 1 airfield, 1 factory_minor, 1 fighter and 1 infantry; Americans defend with 1 armour and 2 mech_infantrys
                    Germans captures 16PUs while taking French capital
                    Germans win, taking France from French with 2 armour, 6 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 53
                    Casualties for Germans: 8 infantry and 5 mech_infantrys
                    Casualties for British: 1 artillery, 6 fighters and 2 infantry
                    Casualties for French: 1 fighter and 1 infantry
                    Casualties for Americans: 1 armour and 2 mech_infantrys

    Non Combat Move - Germans
                3 aaGuns moved from Denmark to Western Germany
                2 infantry moved from Denmark to Western Germany
                1 tactical_bomber moved from Bryansk to Germany
                1 tactical_bomber moved from Volgograd to Caucasus
                7 bombers moved from Volgograd to Greece
                3 armour and 1 mech_infantry moved from Russia to Volgograd
                1 aaGun moved from Russia to Samara

    Place Units - Germans
                10 artilleries placed in Western Germany
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Russia
                3 infantry placed in Novgorod
                Germans undo move 3.
                3 mech_infantrys placed in Ukraine
                1 infantry placed in Russia

    Turn Complete - Germans
                Germans collect 58 PUs; end with 74 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs

  • 17 16 15 14 12

    8 VCs in Europe.

  • 18 16 15

    @variance:

    8 VCs in Europe.

    Yep, I knew that was upcoming, that was why I took France and hoped you’d have really bad dice twice in a row (if I keep it for 1 turn, it’ll be kinda hard for you to take it the turn after, but it’s really unlikely). Well played, I liked you Japanese strategy. Should’ve gone Atlantic with US much earlier I guess… But that happens on 1st times against something ;-)

    Congrats, and: rematch? :-)

  • 17 16 15 14 12

    Thank you Balladeer.

    Sure we can play another. I think we have each won 1 game as axis, so for a tie breaker how about we just say allies will get $16 and choose by a forum dice roll.  If its odds you get axis and if its even you get allies.  Sound good?

  • 18 16 15

    Allright!

    DiceRolling 1:
    (2)

  • 18 16 15

    So allies it is, my bid:

    Sub Sz 98
    Fighter Malta

  • 17 16 15 14 12

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